import { SHA2 } from './_sha2.js';
import { wrapConstructor } from './utils.js';
// https://homes.esat.kuleuven.be/~bosselae/ripemd160.html
// https://homes.esat.kuleuven.be/~bosselae/ripemd160/pdf/AB-9601/AB-9601.pdf
const Rho = new Uint8Array([7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8]);
const Id = Uint8Array.from({ length: 16 }, (_, i) => i);
const Pi = Id.map((i) => (9 * i + 5) % 16);
let idxL = [Id];
let idxR = [Pi];
for (let i = 0; i < 4; i++)
    for (let j of [idxL, idxR])
        j.push(j[i].map((k) => Rho[k]));
const shifts = [
    [11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8],
    [12, 13, 11, 15, 6, 9, 9, 7, 12, 15, 11, 13, 7, 8, 7, 7],
    [13, 15, 14, 11, 7, 7, 6, 8, 13, 14, 13, 12, 5, 5, 6, 9],
    [14, 11, 12, 14, 8, 6, 5, 5, 15, 12, 15, 14, 9, 9, 8, 6],
    [15, 12, 13, 13, 9, 5, 8, 6, 14, 11, 12, 11, 8, 6, 5, 5],
].map((i) => new Uint8Array(i));
const shiftsL = idxL.map((idx, i) => idx.map((j) => shifts[i][j]));
const shiftsR = idxR.map((idx, i) => idx.map((j) => shifts[i][j]));
const Kl = new Uint32Array([0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e]);
const Kr = new Uint32Array([0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000]);
// The rotate left (circular left shift) operation for uint32
const rotl = (word, shift) => (word << shift) | (word >>> (32 - shift));
// It's called f() in spec.
function f(group, x, y, z) {
    if (group === 0)
        return x ^ y ^ z;
    else if (group === 1)
        return (x & y) | (~x & z);
    else if (group === 2)
        return (x | ~y) ^ z;
    else if (group === 3)
        return (x & z) | (y & ~z);
    else
        return x ^ (y | ~z);
}
// Temporary buffer, not used to store anything between runs
const BUF = new Uint32Array(16);
export class RIPEMD160 extends SHA2 {
    constructor() {
        super(64, 20, 8, true);
        this.h0 = 0x67452301 | 0;
        this.h1 = 0xefcdab89 | 0;
        this.h2 = 0x98badcfe | 0;
        this.h3 = 0x10325476 | 0;
        this.h4 = 0xc3d2e1f0 | 0;
    }
    get() {
        const { h0, h1, h2, h3, h4 } = this;
        return [h0, h1, h2, h3, h4];
    }
    set(h0, h1, h2, h3, h4) {
        this.h0 = h0 | 0;
        this.h1 = h1 | 0;
        this.h2 = h2 | 0;
        this.h3 = h3 | 0;
        this.h4 = h4 | 0;
    }
    process(view, offset) {
        for (let i = 0; i < 16; i++, offset += 4)
            BUF[i] = view.getUint32(offset, true);
        // prettier-ignore
        let al = this.h0 | 0, ar = al, bl = this.h1 | 0, br = bl, cl = this.h2 | 0, cr = cl, dl = this.h3 | 0, dr = dl, el = this.h4 | 0, er = el;
        // Instead of iterating 0 to 80, we split it into 5 groups
        // And use the groups in constants, functions, etc. Much simpler
        for (let group = 0; group < 5; group++) {
            const rGroup = 4 - group;
            const hbl = Kl[group], hbr = Kr[group]; // prettier-ignore
            const rl = idxL[group], rr = idxR[group]; // prettier-ignore
            const sl = shiftsL[group], sr = shiftsR[group]; // prettier-ignore
            for (let i = 0; i < 16; i++) {
                const tl = (rotl(al + f(group, bl, cl, dl) + BUF[rl[i]] + hbl, sl[i]) + el) | 0;
                al = el, el = dl, dl = rotl(cl, 10) | 0, cl = bl, bl = tl; // prettier-ignore
            }
            // 2 loops are 10% faster
            for (let i = 0; i < 16; i++) {
                const tr = (rotl(ar + f(rGroup, br, cr, dr) + BUF[rr[i]] + hbr, sr[i]) + er) | 0;
                ar = er, er = dr, dr = rotl(cr, 10) | 0, cr = br, br = tr; // prettier-ignore
            }
        }
        // Add the compressed chunk to the current hash value
        this.set((this.h1 + cl + dr) | 0, (this.h2 + dl + er) | 0, (this.h3 + el + ar) | 0, (this.h4 + al + br) | 0, (this.h0 + bl + cr) | 0);
    }
    roundClean() {
        BUF.fill(0);
    }
    destroy() {
        this.destroyed = true;
        this.buffer.fill(0);
        this.set(0, 0, 0, 0, 0);
    }
}
/**
 * RIPEMD-160 - a hash function from 1990s.
 * @param message - msg that would be hashed
 */
export const ripemd160 = wrapConstructor(() => new RIPEMD160());
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