(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.bchaddr = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
'use strict'
// base-x encoding / decoding
// Copyright (c) 2018 base-x contributors
// Copyright (c) 2014-2018 The Bitcoin Core developers (base58.cpp)
// Distributed under the MIT software license, see the accompanying
// file LICENSE or http://www.opensource.org/licenses/mit-license.php.
// @ts-ignore
var _Buffer = require('safe-buffer').Buffer
function base (ALPHABET) {
  if (ALPHABET.length >= 255) { throw new TypeError('Alphabet too long') }
  var BASE_MAP = new Uint8Array(256)
  for (var j = 0; j < BASE_MAP.length; j++) {
    BASE_MAP[j] = 255
  }
  for (var i = 0; i < ALPHABET.length; i++) {
    var x = ALPHABET.charAt(i)
    var xc = x.charCodeAt(0)
    if (BASE_MAP[xc] !== 255) { throw new TypeError(x + ' is ambiguous') }
    BASE_MAP[xc] = i
  }
  var BASE = ALPHABET.length
  var LEADER = ALPHABET.charAt(0)
  var FACTOR = Math.log(BASE) / Math.log(256) // log(BASE) / log(256), rounded up
  var iFACTOR = Math.log(256) / Math.log(BASE) // log(256) / log(BASE), rounded up
  function encode (source) {
    if (Array.isArray(source) || source instanceof Uint8Array) { source = _Buffer.from(source) }
    if (!_Buffer.isBuffer(source)) { throw new TypeError('Expected Buffer') }
    if (source.length === 0) { return '' }
        // Skip & count leading zeroes.
    var zeroes = 0
    var length = 0
    var pbegin = 0
    var pend = source.length
    while (pbegin !== pend && source[pbegin] === 0) {
      pbegin++
      zeroes++
    }
        // Allocate enough space in big-endian base58 representation.
    var size = ((pend - pbegin) * iFACTOR + 1) >>> 0
    var b58 = new Uint8Array(size)
        // Process the bytes.
    while (pbegin !== pend) {
      var carry = source[pbegin]
            // Apply "b58 = b58 * 256 + ch".
      var i = 0
      for (var it1 = size - 1; (carry !== 0 || i < length) && (it1 !== -1); it1--, i++) {
        carry += (256 * b58[it1]) >>> 0
        b58[it1] = (carry % BASE) >>> 0
        carry = (carry / BASE) >>> 0
      }
      if (carry !== 0) { throw new Error('Non-zero carry') }
      length = i
      pbegin++
    }
        // Skip leading zeroes in base58 result.
    var it2 = size - length
    while (it2 !== size && b58[it2] === 0) {
      it2++
    }
        // Translate the result into a string.
    var str = LEADER.repeat(zeroes)
    for (; it2 < size; ++it2) { str += ALPHABET.charAt(b58[it2]) }
    return str
  }
  function decodeUnsafe (source) {
    if (typeof source !== 'string') { throw new TypeError('Expected String') }
    if (source.length === 0) { return _Buffer.alloc(0) }
    var psz = 0
        // Skip leading spaces.
    if (source[psz] === ' ') { return }
        // Skip and count leading '1's.
    var zeroes = 0
    var length = 0
    while (source[psz] === LEADER) {
      zeroes++
      psz++
    }
        // Allocate enough space in big-endian base256 representation.
    var size = (((source.length - psz) * FACTOR) + 1) >>> 0 // log(58) / log(256), rounded up.
    var b256 = new Uint8Array(size)
        // Process the characters.
    while (source[psz]) {
            // Decode character
      var carry = BASE_MAP[source.charCodeAt(psz)]
            // Invalid character
      if (carry === 255) { return }
      var i = 0
      for (var it3 = size - 1; (carry !== 0 || i < length) && (it3 !== -1); it3--, i++) {
        carry += (BASE * b256[it3]) >>> 0
        b256[it3] = (carry % 256) >>> 0
        carry = (carry / 256) >>> 0
      }
      if (carry !== 0) { throw new Error('Non-zero carry') }
      length = i
      psz++
    }
        // Skip trailing spaces.
    if (source[psz] === ' ') { return }
        // Skip leading zeroes in b256.
    var it4 = size - length
    while (it4 !== size && b256[it4] === 0) {
      it4++
    }
    var vch = _Buffer.allocUnsafe(zeroes + (size - it4))
    vch.fill(0x00, 0, zeroes)
    var j = zeroes
    while (it4 !== size) {
      vch[j++] = b256[it4++]
    }
    return vch
  }
  function decode (string) {
    var buffer = decodeUnsafe(string)
    if (buffer) { return buffer }
    throw new Error('Non-base' + BASE + ' character')
  }
  return {
    encode: encode,
    decodeUnsafe: decodeUnsafe,
    decode: decode
  }
}
module.exports = base

},{"safe-buffer":57}],2:[function(require,module,exports){
'use strict'

exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray

var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array

var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
  lookup[i] = code[i]
  revLookup[code.charCodeAt(i)] = i
}

// Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63

function getLens (b64) {
  var len = b64.length

  if (len % 4 > 0) {
    throw new Error('Invalid string. Length must be a multiple of 4')
  }

  // Trim off extra bytes after placeholder bytes are found
  // See: https://github.com/beatgammit/base64-js/issues/42
  var validLen = b64.indexOf('=')
  if (validLen === -1) validLen = len

  var placeHoldersLen = validLen === len
    ? 0
    : 4 - (validLen % 4)

  return [validLen, placeHoldersLen]
}

// base64 is 4/3 + up to two characters of the original data
function byteLength (b64) {
  var lens = getLens(b64)
  var validLen = lens[0]
  var placeHoldersLen = lens[1]
  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}

function _byteLength (b64, validLen, placeHoldersLen) {
  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}

function toByteArray (b64) {
  var tmp
  var lens = getLens(b64)
  var validLen = lens[0]
  var placeHoldersLen = lens[1]

  var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))

  var curByte = 0

  // if there are placeholders, only get up to the last complete 4 chars
  var len = placeHoldersLen > 0
    ? validLen - 4
    : validLen

  var i
  for (i = 0; i < len; i += 4) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 18) |
      (revLookup[b64.charCodeAt(i + 1)] << 12) |
      (revLookup[b64.charCodeAt(i + 2)] << 6) |
      revLookup[b64.charCodeAt(i + 3)]
    arr[curByte++] = (tmp >> 16) & 0xFF
    arr[curByte++] = (tmp >> 8) & 0xFF
    arr[curByte++] = tmp & 0xFF
  }

  if (placeHoldersLen === 2) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 2) |
      (revLookup[b64.charCodeAt(i + 1)] >> 4)
    arr[curByte++] = tmp & 0xFF
  }

  if (placeHoldersLen === 1) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 10) |
      (revLookup[b64.charCodeAt(i + 1)] << 4) |
      (revLookup[b64.charCodeAt(i + 2)] >> 2)
    arr[curByte++] = (tmp >> 8) & 0xFF
    arr[curByte++] = tmp & 0xFF
  }

  return arr
}

function tripletToBase64 (num) {
  return lookup[num >> 18 & 0x3F] +
    lookup[num >> 12 & 0x3F] +
    lookup[num >> 6 & 0x3F] +
    lookup[num & 0x3F]
}

function encodeChunk (uint8, start, end) {
  var tmp
  var output = []
  for (var i = start; i < end; i += 3) {
    tmp =
      ((uint8[i] << 16) & 0xFF0000) +
      ((uint8[i + 1] << 8) & 0xFF00) +
      (uint8[i + 2] & 0xFF)
    output.push(tripletToBase64(tmp))
  }
  return output.join('')
}

function fromByteArray (uint8) {
  var tmp
  var len = uint8.length
  var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
  var parts = []
  var maxChunkLength = 16383 // must be multiple of 3

  // go through the array every three bytes, we'll deal with trailing stuff later
  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
    parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
  }

  // pad the end with zeros, but make sure to not forget the extra bytes
  if (extraBytes === 1) {
    tmp = uint8[len - 1]
    parts.push(
      lookup[tmp >> 2] +
      lookup[(tmp << 4) & 0x3F] +
      '=='
    )
  } else if (extraBytes === 2) {
    tmp = (uint8[len - 2] << 8) + uint8[len - 1]
    parts.push(
      lookup[tmp >> 10] +
      lookup[(tmp >> 4) & 0x3F] +
      lookup[(tmp << 2) & 0x3F] +
      '='
    )
  }

  return parts.join('')
}

},{}],3:[function(require,module,exports){
var bigInt = (function (undefined) {
    "use strict";

    var BASE = 1e7,
        LOG_BASE = 7,
        MAX_INT = 9007199254740992,
        MAX_INT_ARR = smallToArray(MAX_INT),
        DEFAULT_ALPHABET = "0123456789abcdefghijklmnopqrstuvwxyz";

    var supportsNativeBigInt = typeof BigInt === "function";

    function Integer(v, radix, alphabet, caseSensitive) {
        if (typeof v === "undefined") return Integer[0];
        if (typeof radix !== "undefined") return +radix === 10 && !alphabet ? parseValue(v) : parseBase(v, radix, alphabet, caseSensitive);
        return parseValue(v);
    }

    function BigInteger(value, sign) {
        this.value = value;
        this.sign = sign;
        this.isSmall = false;
    }
    BigInteger.prototype = Object.create(Integer.prototype);

    function SmallInteger(value) {
        this.value = value;
        this.sign = value < 0;
        this.isSmall = true;
    }
    SmallInteger.prototype = Object.create(Integer.prototype);

    function NativeBigInt(value) {
        this.value = value;
    }
    NativeBigInt.prototype = Object.create(Integer.prototype);

    function isPrecise(n) {
        return -MAX_INT < n && n < MAX_INT;
    }

    function smallToArray(n) { // For performance reasons doesn't reference BASE, need to change this function if BASE changes
        if (n < 1e7)
            return [n];
        if (n < 1e14)
            return [n % 1e7, Math.floor(n / 1e7)];
        return [n % 1e7, Math.floor(n / 1e7) % 1e7, Math.floor(n / 1e14)];
    }

    function arrayToSmall(arr) { // If BASE changes this function may need to change
        trim(arr);
        var length = arr.length;
        if (length < 4 && compareAbs(arr, MAX_INT_ARR) < 0) {
            switch (length) {
                case 0: return 0;
                case 1: return arr[0];
                case 2: return arr[0] + arr[1] * BASE;
                default: return arr[0] + (arr[1] + arr[2] * BASE) * BASE;
            }
        }
        return arr;
    }

    function trim(v) {
        var i = v.length;
        while (v[--i] === 0);
        v.length = i + 1;
    }

    function createArray(length) { // function shamelessly stolen from Yaffle's library https://github.com/Yaffle/BigInteger
        var x = new Array(length);
        var i = -1;
        while (++i < length) {
            x[i] = 0;
        }
        return x;
    }

    function truncate(n) {
        if (n > 0) return Math.floor(n);
        return Math.ceil(n);
    }

    function add(a, b) { // assumes a and b are arrays with a.length >= b.length
        var l_a = a.length,
            l_b = b.length,
            r = new Array(l_a),
            carry = 0,
            base = BASE,
            sum, i;
        for (i = 0; i < l_b; i++) {
            sum = a[i] + b[i] + carry;
            carry = sum >= base ? 1 : 0;
            r[i] = sum - carry * base;
        }
        while (i < l_a) {
            sum = a[i] + carry;
            carry = sum === base ? 1 : 0;
            r[i++] = sum - carry * base;
        }
        if (carry > 0) r.push(carry);
        return r;
    }

    function addAny(a, b) {
        if (a.length >= b.length) return add(a, b);
        return add(b, a);
    }

    function addSmall(a, carry) { // assumes a is array, carry is number with 0 <= carry < MAX_INT
        var l = a.length,
            r = new Array(l),
            base = BASE,
            sum, i;
        for (i = 0; i < l; i++) {
            sum = a[i] - base + carry;
            carry = Math.floor(sum / base);
            r[i] = sum - carry * base;
            carry += 1;
        }
        while (carry > 0) {
            r[i++] = carry % base;
            carry = Math.floor(carry / base);
        }
        return r;
    }

    BigInteger.prototype.add = function (v) {
        var n = parseValue(v);
        if (this.sign !== n.sign) {
            return this.subtract(n.negate());
        }
        var a = this.value, b = n.value;
        if (n.isSmall) {
            return new BigInteger(addSmall(a, Math.abs(b)), this.sign);
        }
        return new BigInteger(addAny(a, b), this.sign);
    };
    BigInteger.prototype.plus = BigInteger.prototype.add;

    SmallInteger.prototype.add = function (v) {
        var n = parseValue(v);
        var a = this.value;
        if (a < 0 !== n.sign) {
            return this.subtract(n.negate());
        }
        var b = n.value;
        if (n.isSmall) {
            if (isPrecise(a + b)) return new SmallInteger(a + b);
            b = smallToArray(Math.abs(b));
        }
        return new BigInteger(addSmall(b, Math.abs(a)), a < 0);
    };
    SmallInteger.prototype.plus = SmallInteger.prototype.add;

    NativeBigInt.prototype.add = function (v) {
        return new NativeBigInt(this.value + parseValue(v).value);
    }
    NativeBigInt.prototype.plus = NativeBigInt.prototype.add;

    function subtract(a, b) { // assumes a and b are arrays with a >= b
        var a_l = a.length,
            b_l = b.length,
            r = new Array(a_l),
            borrow = 0,
            base = BASE,
            i, difference;
        for (i = 0; i < b_l; i++) {
            difference = a[i] - borrow - b[i];
            if (difference < 0) {
                difference += base;
                borrow = 1;
            } else borrow = 0;
            r[i] = difference;
        }
        for (i = b_l; i < a_l; i++) {
            difference = a[i] - borrow;
            if (difference < 0) difference += base;
            else {
                r[i++] = difference;
                break;
            }
            r[i] = difference;
        }
        for (; i < a_l; i++) {
            r[i] = a[i];
        }
        trim(r);
        return r;
    }

    function subtractAny(a, b, sign) {
        var value;
        if (compareAbs(a, b) >= 0) {
            value = subtract(a, b);
        } else {
            value = subtract(b, a);
            sign = !sign;
        }
        value = arrayToSmall(value);
        if (typeof value === "number") {
            if (sign) value = -value;
            return new SmallInteger(value);
        }
        return new BigInteger(value, sign);
    }

    function subtractSmall(a, b, sign) { // assumes a is array, b is number with 0 <= b < MAX_INT
        var l = a.length,
            r = new Array(l),
            carry = -b,
            base = BASE,
            i, difference;
        for (i = 0; i < l; i++) {
            difference = a[i] + carry;
            carry = Math.floor(difference / base);
            difference %= base;
            r[i] = difference < 0 ? difference + base : difference;
        }
        r = arrayToSmall(r);
        if (typeof r === "number") {
            if (sign) r = -r;
            return new SmallInteger(r);
        } return new BigInteger(r, sign);
    }

    BigInteger.prototype.subtract = function (v) {
        var n = parseValue(v);
        if (this.sign !== n.sign) {
            return this.add(n.negate());
        }
        var a = this.value, b = n.value;
        if (n.isSmall)
            return subtractSmall(a, Math.abs(b), this.sign);
        return subtractAny(a, b, this.sign);
    };
    BigInteger.prototype.minus = BigInteger.prototype.subtract;

    SmallInteger.prototype.subtract = function (v) {
        var n = parseValue(v);
        var a = this.value;
        if (a < 0 !== n.sign) {
            return this.add(n.negate());
        }
        var b = n.value;
        if (n.isSmall) {
            return new SmallInteger(a - b);
        }
        return subtractSmall(b, Math.abs(a), a >= 0);
    };
    SmallInteger.prototype.minus = SmallInteger.prototype.subtract;

    NativeBigInt.prototype.subtract = function (v) {
        return new NativeBigInt(this.value - parseValue(v).value);
    }
    NativeBigInt.prototype.minus = NativeBigInt.prototype.subtract;

    BigInteger.prototype.negate = function () {
        return new BigInteger(this.value, !this.sign);
    };
    SmallInteger.prototype.negate = function () {
        var sign = this.sign;
        var small = new SmallInteger(-this.value);
        small.sign = !sign;
        return small;
    };
    NativeBigInt.prototype.negate = function () {
        return new NativeBigInt(-this.value);
    }

    BigInteger.prototype.abs = function () {
        return new BigInteger(this.value, false);
    };
    SmallInteger.prototype.abs = function () {
        return new SmallInteger(Math.abs(this.value));
    };
    NativeBigInt.prototype.abs = function () {
        return new NativeBigInt(this.value >= 0 ? this.value : -this.value);
    }


    function multiplyLong(a, b) {
        var a_l = a.length,
            b_l = b.length,
            l = a_l + b_l,
            r = createArray(l),
            base = BASE,
            product, carry, i, a_i, b_j;
        for (i = 0; i < a_l; ++i) {
            a_i = a[i];
            for (var j = 0; j < b_l; ++j) {
                b_j = b[j];
                product = a_i * b_j + r[i + j];
                carry = Math.floor(product / base);
                r[i + j] = product - carry * base;
                r[i + j + 1] += carry;
            }
        }
        trim(r);
        return r;
    }

    function multiplySmall(a, b) { // assumes a is array, b is number with |b| < BASE
        var l = a.length,
            r = new Array(l),
            base = BASE,
            carry = 0,
            product, i;
        for (i = 0; i < l; i++) {
            product = a[i] * b + carry;
            carry = Math.floor(product / base);
            r[i] = product - carry * base;
        }
        while (carry > 0) {
            r[i++] = carry % base;
            carry = Math.floor(carry / base);
        }
        return r;
    }

    function shiftLeft(x, n) {
        var r = [];
        while (n-- > 0) r.push(0);
        return r.concat(x);
    }

    function multiplyKaratsuba(x, y) {
        var n = Math.max(x.length, y.length);

        if (n <= 30) return multiplyLong(x, y);
        n = Math.ceil(n / 2);

        var b = x.slice(n),
            a = x.slice(0, n),
            d = y.slice(n),
            c = y.slice(0, n);

        var ac = multiplyKaratsuba(a, c),
            bd = multiplyKaratsuba(b, d),
            abcd = multiplyKaratsuba(addAny(a, b), addAny(c, d));

        var product = addAny(addAny(ac, shiftLeft(subtract(subtract(abcd, ac), bd), n)), shiftLeft(bd, 2 * n));
        trim(product);
        return product;
    }

    // The following function is derived from a surface fit of a graph plotting the performance difference
    // between long multiplication and karatsuba multiplication versus the lengths of the two arrays.
    function useKaratsuba(l1, l2) {
        return -0.012 * l1 - 0.012 * l2 + 0.000015 * l1 * l2 > 0;
    }

    BigInteger.prototype.multiply = function (v) {
        var n = parseValue(v),
            a = this.value, b = n.value,
            sign = this.sign !== n.sign,
            abs;
        if (n.isSmall) {
            if (b === 0) return Integer[0];
            if (b === 1) return this;
            if (b === -1) return this.negate();
            abs = Math.abs(b);
            if (abs < BASE) {
                return new BigInteger(multiplySmall(a, abs), sign);
            }
            b = smallToArray(abs);
        }
        if (useKaratsuba(a.length, b.length)) // Karatsuba is only faster for certain array sizes
            return new BigInteger(multiplyKaratsuba(a, b), sign);
        return new BigInteger(multiplyLong(a, b), sign);
    };

    BigInteger.prototype.times = BigInteger.prototype.multiply;

    function multiplySmallAndArray(a, b, sign) { // a >= 0
        if (a < BASE) {
            return new BigInteger(multiplySmall(b, a), sign);
        }
        return new BigInteger(multiplyLong(b, smallToArray(a)), sign);
    }
    SmallInteger.prototype._multiplyBySmall = function (a) {
        if (isPrecise(a.value * this.value)) {
            return new SmallInteger(a.value * this.value);
        }
        return multiplySmallAndArray(Math.abs(a.value), smallToArray(Math.abs(this.value)), this.sign !== a.sign);
    };
    BigInteger.prototype._multiplyBySmall = function (a) {
        if (a.value === 0) return Integer[0];
        if (a.value === 1) return this;
        if (a.value === -1) return this.negate();
        return multiplySmallAndArray(Math.abs(a.value), this.value, this.sign !== a.sign);
    };
    SmallInteger.prototype.multiply = function (v) {
        return parseValue(v)._multiplyBySmall(this);
    };
    SmallInteger.prototype.times = SmallInteger.prototype.multiply;

    NativeBigInt.prototype.multiply = function (v) {
        return new NativeBigInt(this.value * parseValue(v).value);
    }
    NativeBigInt.prototype.times = NativeBigInt.prototype.multiply;

    function square(a) {
        //console.assert(2 * BASE * BASE < MAX_INT);
        var l = a.length,
            r = createArray(l + l),
            base = BASE,
            product, carry, i, a_i, a_j;
        for (i = 0; i < l; i++) {
            a_i = a[i];
            carry = 0 - a_i * a_i;
            for (var j = i; j < l; j++) {
                a_j = a[j];
                product = 2 * (a_i * a_j) + r[i + j] + carry;
                carry = Math.floor(product / base);
                r[i + j] = product - carry * base;
            }
            r[i + l] = carry;
        }
        trim(r);
        return r;
    }

    BigInteger.prototype.square = function () {
        return new BigInteger(square(this.value), false);
    };

    SmallInteger.prototype.square = function () {
        var value = this.value * this.value;
        if (isPrecise(value)) return new SmallInteger(value);
        return new BigInteger(square(smallToArray(Math.abs(this.value))), false);
    };

    NativeBigInt.prototype.square = function (v) {
        return new NativeBigInt(this.value * this.value);
    }

    function divMod1(a, b) { // Left over from previous version. Performs faster than divMod2 on smaller input sizes.
        var a_l = a.length,
            b_l = b.length,
            base = BASE,
            result = createArray(b.length),
            divisorMostSignificantDigit = b[b_l - 1],
            // normalization
            lambda = Math.ceil(base / (2 * divisorMostSignificantDigit)),
            remainder = multiplySmall(a, lambda),
            divisor = multiplySmall(b, lambda),
            quotientDigit, shift, carry, borrow, i, l, q;
        if (remainder.length <= a_l) remainder.push(0);
        divisor.push(0);
        divisorMostSignificantDigit = divisor[b_l - 1];
        for (shift = a_l - b_l; shift >= 0; shift--) {
            quotientDigit = base - 1;
            if (remainder[shift + b_l] !== divisorMostSignificantDigit) {
                quotientDigit = Math.floor((remainder[shift + b_l] * base + remainder[shift + b_l - 1]) / divisorMostSignificantDigit);
            }
            // quotientDigit <= base - 1
            carry = 0;
            borrow = 0;
            l = divisor.length;
            for (i = 0; i < l; i++) {
                carry += quotientDigit * divisor[i];
                q = Math.floor(carry / base);
                borrow += remainder[shift + i] - (carry - q * base);
                carry = q;
                if (borrow < 0) {
                    remainder[shift + i] = borrow + base;
                    borrow = -1;
                } else {
                    remainder[shift + i] = borrow;
                    borrow = 0;
                }
            }
            while (borrow !== 0) {
                quotientDigit -= 1;
                carry = 0;
                for (i = 0; i < l; i++) {
                    carry += remainder[shift + i] - base + divisor[i];
                    if (carry < 0) {
                        remainder[shift + i] = carry + base;
                        carry = 0;
                    } else {
                        remainder[shift + i] = carry;
                        carry = 1;
                    }
                }
                borrow += carry;
            }
            result[shift] = quotientDigit;
        }
        // denormalization
        remainder = divModSmall(remainder, lambda)[0];
        return [arrayToSmall(result), arrayToSmall(remainder)];
    }

    function divMod2(a, b) { // Implementation idea shamelessly stolen from Silent Matt's library http://silentmatt.com/biginteger/
        // Performs faster than divMod1 on larger input sizes.
        var a_l = a.length,
            b_l = b.length,
            result = [],
            part = [],
            base = BASE,
            guess, xlen, highx, highy, check;
        while (a_l) {
            part.unshift(a[--a_l]);
            trim(part);
            if (compareAbs(part, b) < 0) {
                result.push(0);
                continue;
            }
            xlen = part.length;
            highx = part[xlen - 1] * base + part[xlen - 2];
            highy = b[b_l - 1] * base + b[b_l - 2];
            if (xlen > b_l) {
                highx = (highx + 1) * base;
            }
            guess = Math.ceil(highx / highy);
            do {
                check = multiplySmall(b, guess);
                if (compareAbs(check, part) <= 0) break;
                guess--;
            } while (guess);
            result.push(guess);
            part = subtract(part, check);
        }
        result.reverse();
        return [arrayToSmall(result), arrayToSmall(part)];
    }

    function divModSmall(value, lambda) {
        var length = value.length,
            quotient = createArray(length),
            base = BASE,
            i, q, remainder, divisor;
        remainder = 0;
        for (i = length - 1; i >= 0; --i) {
            divisor = remainder * base + value[i];
            q = truncate(divisor / lambda);
            remainder = divisor - q * lambda;
            quotient[i] = q | 0;
        }
        return [quotient, remainder | 0];
    }

    function divModAny(self, v) {
        var value, n = parseValue(v);
        if (supportsNativeBigInt) {
            return [new NativeBigInt(self.value / n.value), new NativeBigInt(self.value % n.value)];
        }
        var a = self.value, b = n.value;
        var quotient;
        if (b === 0) throw new Error("Cannot divide by zero");
        if (self.isSmall) {
            if (n.isSmall) {
                return [new SmallInteger(truncate(a / b)), new SmallInteger(a % b)];
            }
            return [Integer[0], self];
        }
        if (n.isSmall) {
            if (b === 1) return [self, Integer[0]];
            if (b == -1) return [self.negate(), Integer[0]];
            var abs = Math.abs(b);
            if (abs < BASE) {
                value = divModSmall(a, abs);
                quotient = arrayToSmall(value[0]);
                var remainder = value[1];
                if (self.sign) remainder = -remainder;
                if (typeof quotient === "number") {
                    if (self.sign !== n.sign) quotient = -quotient;
                    return [new SmallInteger(quotient), new SmallInteger(remainder)];
                }
                return [new BigInteger(quotient, self.sign !== n.sign), new SmallInteger(remainder)];
            }
            b = smallToArray(abs);
        }
        var comparison = compareAbs(a, b);
        if (comparison === -1) return [Integer[0], self];
        if (comparison === 0) return [Integer[self.sign === n.sign ? 1 : -1], Integer[0]];

        // divMod1 is faster on smaller input sizes
        if (a.length + b.length <= 200)
            value = divMod1(a, b);
        else value = divMod2(a, b);

        quotient = value[0];
        var qSign = self.sign !== n.sign,
            mod = value[1],
            mSign = self.sign;
        if (typeof quotient === "number") {
            if (qSign) quotient = -quotient;
            quotient = new SmallInteger(quotient);
        } else quotient = new BigInteger(quotient, qSign);
        if (typeof mod === "number") {
            if (mSign) mod = -mod;
            mod = new SmallInteger(mod);
        } else mod = new BigInteger(mod, mSign);
        return [quotient, mod];
    }

    BigInteger.prototype.divmod = function (v) {
        var result = divModAny(this, v);
        return {
            quotient: result[0],
            remainder: result[1]
        };
    };
    NativeBigInt.prototype.divmod = SmallInteger.prototype.divmod = BigInteger.prototype.divmod;


    BigInteger.prototype.divide = function (v) {
        return divModAny(this, v)[0];
    };
    NativeBigInt.prototype.over = NativeBigInt.prototype.divide = function (v) {
        return new NativeBigInt(this.value / parseValue(v).value);
    };
    SmallInteger.prototype.over = SmallInteger.prototype.divide = BigInteger.prototype.over = BigInteger.prototype.divide;

    BigInteger.prototype.mod = function (v) {
        return divModAny(this, v)[1];
    };
    NativeBigInt.prototype.mod = NativeBigInt.prototype.remainder = function (v) {
        return new NativeBigInt(this.value % parseValue(v).value);
    };
    SmallInteger.prototype.remainder = SmallInteger.prototype.mod = BigInteger.prototype.remainder = BigInteger.prototype.mod;

    BigInteger.prototype.pow = function (v) {
        var n = parseValue(v),
            a = this.value,
            b = n.value,
            value, x, y;
        if (b === 0) return Integer[1];
        if (a === 0) return Integer[0];
        if (a === 1) return Integer[1];
        if (a === -1) return n.isEven() ? Integer[1] : Integer[-1];
        if (n.sign) {
            return Integer[0];
        }
        if (!n.isSmall) throw new Error("The exponent " + n.toString() + " is too large.");
        if (this.isSmall) {
            if (isPrecise(value = Math.pow(a, b)))
                return new SmallInteger(truncate(value));
        }
        x = this;
        y = Integer[1];
        while (true) {
            if (b & 1 === 1) {
                y = y.times(x);
                --b;
            }
            if (b === 0) break;
            b /= 2;
            x = x.square();
        }
        return y;
    };
    SmallInteger.prototype.pow = BigInteger.prototype.pow;

    NativeBigInt.prototype.pow = function (v) {
        var n = parseValue(v);
        var a = this.value, b = n.value;
        var _0 = BigInt(0), _1 = BigInt(1), _2 = BigInt(2);
        if (b === _0) return Integer[1];
        if (a === _0) return Integer[0];
        if (a === _1) return Integer[1];
        if (a === BigInt(-1)) return n.isEven() ? Integer[1] : Integer[-1];
        if (n.isNegative()) return new NativeBigInt(_0);
        var x = this;
        var y = Integer[1];
        while (true) {
            if ((b & _1) === _1) {
                y = y.times(x);
                --b;
            }
            if (b === _0) break;
            b /= _2;
            x = x.square();
        }
        return y;
    }

    BigInteger.prototype.modPow = function (exp, mod) {
        exp = parseValue(exp);
        mod = parseValue(mod);
        if (mod.isZero()) throw new Error("Cannot take modPow with modulus 0");
        var r = Integer[1],
            base = this.mod(mod);
        if (exp.isNegative()) {
            exp = exp.multiply(Integer[-1]);
            base = base.modInv(mod);
        }
        while (exp.isPositive()) {
            if (base.isZero()) return Integer[0];
            if (exp.isOdd()) r = r.multiply(base).mod(mod);
            exp = exp.divide(2);
            base = base.square().mod(mod);
        }
        return r;
    };
    NativeBigInt.prototype.modPow = SmallInteger.prototype.modPow = BigInteger.prototype.modPow;

    function compareAbs(a, b) {
        if (a.length !== b.length) {
            return a.length > b.length ? 1 : -1;
        }
        for (var i = a.length - 1; i >= 0; i--) {
            if (a[i] !== b[i]) return a[i] > b[i] ? 1 : -1;
        }
        return 0;
    }

    BigInteger.prototype.compareAbs = function (v) {
        var n = parseValue(v),
            a = this.value,
            b = n.value;
        if (n.isSmall) return 1;
        return compareAbs(a, b);
    };
    SmallInteger.prototype.compareAbs = function (v) {
        var n = parseValue(v),
            a = Math.abs(this.value),
            b = n.value;
        if (n.isSmall) {
            b = Math.abs(b);
            return a === b ? 0 : a > b ? 1 : -1;
        }
        return -1;
    };
    NativeBigInt.prototype.compareAbs = function (v) {
        var a = this.value;
        var b = parseValue(v).value;
        a = a >= 0 ? a : -a;
        b = b >= 0 ? b : -b;
        return a === b ? 0 : a > b ? 1 : -1;
    }

    BigInteger.prototype.compare = function (v) {
        // See discussion about comparison with Infinity:
        // https://github.com/peterolson/BigInteger.js/issues/61
        if (v === Infinity) {
            return -1;
        }
        if (v === -Infinity) {
            return 1;
        }

        var n = parseValue(v),
            a = this.value,
            b = n.value;
        if (this.sign !== n.sign) {
            return n.sign ? 1 : -1;
        }
        if (n.isSmall) {
            return this.sign ? -1 : 1;
        }
        return compareAbs(a, b) * (this.sign ? -1 : 1);
    };
    BigInteger.prototype.compareTo = BigInteger.prototype.compare;

    SmallInteger.prototype.compare = function (v) {
        if (v === Infinity) {
            return -1;
        }
        if (v === -Infinity) {
            return 1;
        }

        var n = parseValue(v),
            a = this.value,
            b = n.value;
        if (n.isSmall) {
            return a == b ? 0 : a > b ? 1 : -1;
        }
        if (a < 0 !== n.sign) {
            return a < 0 ? -1 : 1;
        }
        return a < 0 ? 1 : -1;
    };
    SmallInteger.prototype.compareTo = SmallInteger.prototype.compare;

    NativeBigInt.prototype.compare = function (v) {
        if (v === Infinity) {
            return -1;
        }
        if (v === -Infinity) {
            return 1;
        }
        var a = this.value;
        var b = parseValue(v).value;
        return a === b ? 0 : a > b ? 1 : -1;
    }
    NativeBigInt.prototype.compareTo = NativeBigInt.prototype.compare;

    BigInteger.prototype.equals = function (v) {
        return this.compare(v) === 0;
    };
    NativeBigInt.prototype.eq = NativeBigInt.prototype.equals = SmallInteger.prototype.eq = SmallInteger.prototype.equals = BigInteger.prototype.eq = BigInteger.prototype.equals;

    BigInteger.prototype.notEquals = function (v) {
        return this.compare(v) !== 0;
    };
    NativeBigInt.prototype.neq = NativeBigInt.prototype.notEquals = SmallInteger.prototype.neq = SmallInteger.prototype.notEquals = BigInteger.prototype.neq = BigInteger.prototype.notEquals;

    BigInteger.prototype.greater = function (v) {
        return this.compare(v) > 0;
    };
    NativeBigInt.prototype.gt = NativeBigInt.prototype.greater = SmallInteger.prototype.gt = SmallInteger.prototype.greater = BigInteger.prototype.gt = BigInteger.prototype.greater;

    BigInteger.prototype.lesser = function (v) {
        return this.compare(v) < 0;
    };
    NativeBigInt.prototype.lt = NativeBigInt.prototype.lesser = SmallInteger.prototype.lt = SmallInteger.prototype.lesser = BigInteger.prototype.lt = BigInteger.prototype.lesser;

    BigInteger.prototype.greaterOrEquals = function (v) {
        return this.compare(v) >= 0;
    };
    NativeBigInt.prototype.geq = NativeBigInt.prototype.greaterOrEquals = SmallInteger.prototype.geq = SmallInteger.prototype.greaterOrEquals = BigInteger.prototype.geq = BigInteger.prototype.greaterOrEquals;

    BigInteger.prototype.lesserOrEquals = function (v) {
        return this.compare(v) <= 0;
    };
    NativeBigInt.prototype.leq = NativeBigInt.prototype.lesserOrEquals = SmallInteger.prototype.leq = SmallInteger.prototype.lesserOrEquals = BigInteger.prototype.leq = BigInteger.prototype.lesserOrEquals;

    BigInteger.prototype.isEven = function () {
        return (this.value[0] & 1) === 0;
    };
    SmallInteger.prototype.isEven = function () {
        return (this.value & 1) === 0;
    };
    NativeBigInt.prototype.isEven = function () {
        return (this.value & BigInt(1)) === BigInt(0);
    }

    BigInteger.prototype.isOdd = function () {
        return (this.value[0] & 1) === 1;
    };
    SmallInteger.prototype.isOdd = function () {
        return (this.value & 1) === 1;
    };
    NativeBigInt.prototype.isOdd = function () {
        return (this.value & BigInt(1)) === BigInt(1);
    }

    BigInteger.prototype.isPositive = function () {
        return !this.sign;
    };
    SmallInteger.prototype.isPositive = function () {
        return this.value > 0;
    };
    NativeBigInt.prototype.isPositive = SmallInteger.prototype.isPositive;

    BigInteger.prototype.isNegative = function () {
        return this.sign;
    };
    SmallInteger.prototype.isNegative = function () {
        return this.value < 0;
    };
    NativeBigInt.prototype.isNegative = SmallInteger.prototype.isNegative;

    BigInteger.prototype.isUnit = function () {
        return false;
    };
    SmallInteger.prototype.isUnit = function () {
        return Math.abs(this.value) === 1;
    };
    NativeBigInt.prototype.isUnit = function () {
        return this.abs().value === BigInt(1);
    }

    BigInteger.prototype.isZero = function () {
        return false;
    };
    SmallInteger.prototype.isZero = function () {
        return this.value === 0;
    };
    NativeBigInt.prototype.isZero = function () {
        return this.value === BigInt(0);
    }

    BigInteger.prototype.isDivisibleBy = function (v) {
        var n = parseValue(v);
        if (n.isZero()) return false;
        if (n.isUnit()) return true;
        if (n.compareAbs(2) === 0) return this.isEven();
        return this.mod(n).isZero();
    };
    NativeBigInt.prototype.isDivisibleBy = SmallInteger.prototype.isDivisibleBy = BigInteger.prototype.isDivisibleBy;

    function isBasicPrime(v) {
        var n = v.abs();
        if (n.isUnit()) return false;
        if (n.equals(2) || n.equals(3) || n.equals(5)) return true;
        if (n.isEven() || n.isDivisibleBy(3) || n.isDivisibleBy(5)) return false;
        if (n.lesser(49)) return true;
        // we don't know if it's prime: let the other functions figure it out
    }

    function millerRabinTest(n, a) {
        var nPrev = n.prev(),
            b = nPrev,
            r = 0,
            d, t, i, x;
        while (b.isEven()) b = b.divide(2), r++;
        next: for (i = 0; i < a.length; i++) {
            if (n.lesser(a[i])) continue;
            x = bigInt(a[i]).modPow(b, n);
            if (x.isUnit() || x.equals(nPrev)) continue;
            for (d = r - 1; d != 0; d--) {
                x = x.square().mod(n);
                if (x.isUnit()) return false;
                if (x.equals(nPrev)) continue next;
            }
            return false;
        }
        return true;
    }

    // Set "strict" to true to force GRH-supported lower bound of 2*log(N)^2
    BigInteger.prototype.isPrime = function (strict) {
        var isPrime = isBasicPrime(this);
        if (isPrime !== undefined) return isPrime;
        var n = this.abs();
        var bits = n.bitLength();
        if (bits <= 64)
            return millerRabinTest(n, [2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37]);
        var logN = Math.log(2) * bits.toJSNumber();
        var t = Math.ceil((strict === true) ? (2 * Math.pow(logN, 2)) : logN);
        for (var a = [], i = 0; i < t; i++) {
            a.push(bigInt(i + 2));
        }
        return millerRabinTest(n, a);
    };
    NativeBigInt.prototype.isPrime = SmallInteger.prototype.isPrime = BigInteger.prototype.isPrime;

    BigInteger.prototype.isProbablePrime = function (iterations, rng) {
        var isPrime = isBasicPrime(this);
        if (isPrime !== undefined) return isPrime;
        var n = this.abs();
        var t = iterations === undefined ? 5 : iterations;
        for (var a = [], i = 0; i < t; i++) {
            a.push(bigInt.randBetween(2, n.minus(2), rng));
        }
        return millerRabinTest(n, a);
    };
    NativeBigInt.prototype.isProbablePrime = SmallInteger.prototype.isProbablePrime = BigInteger.prototype.isProbablePrime;

    BigInteger.prototype.modInv = function (n) {
        var t = bigInt.zero, newT = bigInt.one, r = parseValue(n), newR = this.abs(), q, lastT, lastR;
        while (!newR.isZero()) {
            q = r.divide(newR);
            lastT = t;
            lastR = r;
            t = newT;
            r = newR;
            newT = lastT.subtract(q.multiply(newT));
            newR = lastR.subtract(q.multiply(newR));
        }
        if (!r.isUnit()) throw new Error(this.toString() + " and " + n.toString() + " are not co-prime");
        if (t.compare(0) === -1) {
            t = t.add(n);
        }
        if (this.isNegative()) {
            return t.negate();
        }
        return t;
    };

    NativeBigInt.prototype.modInv = SmallInteger.prototype.modInv = BigInteger.prototype.modInv;

    BigInteger.prototype.next = function () {
        var value = this.value;
        if (this.sign) {
            return subtractSmall(value, 1, this.sign);
        }
        return new BigInteger(addSmall(value, 1), this.sign);
    };
    SmallInteger.prototype.next = function () {
        var value = this.value;
        if (value + 1 < MAX_INT) return new SmallInteger(value + 1);
        return new BigInteger(MAX_INT_ARR, false);
    };
    NativeBigInt.prototype.next = function () {
        return new NativeBigInt(this.value + BigInt(1));
    }

    BigInteger.prototype.prev = function () {
        var value = this.value;
        if (this.sign) {
            return new BigInteger(addSmall(value, 1), true);
        }
        return subtractSmall(value, 1, this.sign);
    };
    SmallInteger.prototype.prev = function () {
        var value = this.value;
        if (value - 1 > -MAX_INT) return new SmallInteger(value - 1);
        return new BigInteger(MAX_INT_ARR, true);
    };
    NativeBigInt.prototype.prev = function () {
        return new NativeBigInt(this.value - BigInt(1));
    }

    var powersOfTwo = [1];
    while (2 * powersOfTwo[powersOfTwo.length - 1] <= BASE) powersOfTwo.push(2 * powersOfTwo[powersOfTwo.length - 1]);
    var powers2Length = powersOfTwo.length, highestPower2 = powersOfTwo[powers2Length - 1];

    function shift_isSmall(n) {
        return Math.abs(n) <= BASE;
    }

    BigInteger.prototype.shiftLeft = function (v) {
        var n = parseValue(v).toJSNumber();
        if (!shift_isSmall(n)) {
            throw new Error(String(n) + " is too large for shifting.");
        }
        if (n < 0) return this.shiftRight(-n);
        var result = this;
        if (result.isZero()) return result;
        while (n >= powers2Length) {
            result = result.multiply(highestPower2);
            n -= powers2Length - 1;
        }
        return result.multiply(powersOfTwo[n]);
    };
    NativeBigInt.prototype.shiftLeft = SmallInteger.prototype.shiftLeft = BigInteger.prototype.shiftLeft;

    BigInteger.prototype.shiftRight = function (v) {
        var remQuo;
        var n = parseValue(v).toJSNumber();
        if (!shift_isSmall(n)) {
            throw new Error(String(n) + " is too large for shifting.");
        }
        if (n < 0) return this.shiftLeft(-n);
        var result = this;
        while (n >= powers2Length) {
            if (result.isZero() || (result.isNegative() && result.isUnit())) return result;
            remQuo = divModAny(result, highestPower2);
            result = remQuo[1].isNegative() ? remQuo[0].prev() : remQuo[0];
            n -= powers2Length - 1;
        }
        remQuo = divModAny(result, powersOfTwo[n]);
        return remQuo[1].isNegative() ? remQuo[0].prev() : remQuo[0];
    };
    NativeBigInt.prototype.shiftRight = SmallInteger.prototype.shiftRight = BigInteger.prototype.shiftRight;

    function bitwise(x, y, fn) {
        y = parseValue(y);
        var xSign = x.isNegative(), ySign = y.isNegative();
        var xRem = xSign ? x.not() : x,
            yRem = ySign ? y.not() : y;
        var xDigit = 0, yDigit = 0;
        var xDivMod = null, yDivMod = null;
        var result = [];
        while (!xRem.isZero() || !yRem.isZero()) {
            xDivMod = divModAny(xRem, highestPower2);
            xDigit = xDivMod[1].toJSNumber();
            if (xSign) {
                xDigit = highestPower2 - 1 - xDigit; // two's complement for negative numbers
            }

            yDivMod = divModAny(yRem, highestPower2);
            yDigit = yDivMod[1].toJSNumber();
            if (ySign) {
                yDigit = highestPower2 - 1 - yDigit; // two's complement for negative numbers
            }

            xRem = xDivMod[0];
            yRem = yDivMod[0];
            result.push(fn(xDigit, yDigit));
        }
        var sum = fn(xSign ? 1 : 0, ySign ? 1 : 0) !== 0 ? bigInt(-1) : bigInt(0);
        for (var i = result.length - 1; i >= 0; i -= 1) {
            sum = sum.multiply(highestPower2).add(bigInt(result[i]));
        }
        return sum;
    }

    BigInteger.prototype.not = function () {
        return this.negate().prev();
    };
    NativeBigInt.prototype.not = SmallInteger.prototype.not = BigInteger.prototype.not;

    BigInteger.prototype.and = function (n) {
        return bitwise(this, n, function (a, b) { return a & b; });
    };
    NativeBigInt.prototype.and = SmallInteger.prototype.and = BigInteger.prototype.and;

    BigInteger.prototype.or = function (n) {
        return bitwise(this, n, function (a, b) { return a | b; });
    };
    NativeBigInt.prototype.or = SmallInteger.prototype.or = BigInteger.prototype.or;

    BigInteger.prototype.xor = function (n) {
        return bitwise(this, n, function (a, b) { return a ^ b; });
    };
    NativeBigInt.prototype.xor = SmallInteger.prototype.xor = BigInteger.prototype.xor;

    var LOBMASK_I = 1 << 30, LOBMASK_BI = (BASE & -BASE) * (BASE & -BASE) | LOBMASK_I;
    function roughLOB(n) { // get lowestOneBit (rough)
        // SmallInteger: return Min(lowestOneBit(n), 1 << 30)
        // BigInteger: return Min(lowestOneBit(n), 1 << 14) [BASE=1e7]
        var v = n.value,
            x = typeof v === "number" ? v | LOBMASK_I :
                typeof v === "bigint" ? v | BigInt(LOBMASK_I) :
                    v[0] + v[1] * BASE | LOBMASK_BI;
        return x & -x;
    }

    function integerLogarithm(value, base) {
        if (base.compareTo(value) <= 0) {
            var tmp = integerLogarithm(value, base.square(base));
            var p = tmp.p;
            var e = tmp.e;
            var t = p.multiply(base);
            return t.compareTo(value) <= 0 ? { p: t, e: e * 2 + 1 } : { p: p, e: e * 2 };
        }
        return { p: bigInt(1), e: 0 };
    }

    BigInteger.prototype.bitLength = function () {
        var n = this;
        if (n.compareTo(bigInt(0)) < 0) {
            n = n.negate().subtract(bigInt(1));
        }
        if (n.compareTo(bigInt(0)) === 0) {
            return bigInt(0);
        }
        return bigInt(integerLogarithm(n, bigInt(2)).e).add(bigInt(1));
    }
    NativeBigInt.prototype.bitLength = SmallInteger.prototype.bitLength = BigInteger.prototype.bitLength;

    function max(a, b) {
        a = parseValue(a);
        b = parseValue(b);
        return a.greater(b) ? a : b;
    }
    function min(a, b) {
        a = parseValue(a);
        b = parseValue(b);
        return a.lesser(b) ? a : b;
    }
    function gcd(a, b) {
        a = parseValue(a).abs();
        b = parseValue(b).abs();
        if (a.equals(b)) return a;
        if (a.isZero()) return b;
        if (b.isZero()) return a;
        var c = Integer[1], d, t;
        while (a.isEven() && b.isEven()) {
            d = min(roughLOB(a), roughLOB(b));
            a = a.divide(d);
            b = b.divide(d);
            c = c.multiply(d);
        }
        while (a.isEven()) {
            a = a.divide(roughLOB(a));
        }
        do {
            while (b.isEven()) {
                b = b.divide(roughLOB(b));
            }
            if (a.greater(b)) {
                t = b; b = a; a = t;
            }
            b = b.subtract(a);
        } while (!b.isZero());
        return c.isUnit() ? a : a.multiply(c);
    }
    function lcm(a, b) {
        a = parseValue(a).abs();
        b = parseValue(b).abs();
        return a.divide(gcd(a, b)).multiply(b);
    }
    function randBetween(a, b, rng) {
        a = parseValue(a);
        b = parseValue(b);
        var usedRNG = rng || Math.random;
        var low = min(a, b), high = max(a, b);
        var range = high.subtract(low).add(1);
        if (range.isSmall) return low.add(Math.floor(usedRNG() * range));
        var digits = toBase(range, BASE).value;
        var result = [], restricted = true;
        for (var i = 0; i < digits.length; i++) {
            var top = restricted ? digits[i] : BASE;
            var digit = truncate(usedRNG() * top);
            result.push(digit);
            if (digit < top) restricted = false;
        }
        return low.add(Integer.fromArray(result, BASE, false));
    }

    var parseBase = function (text, base, alphabet, caseSensitive) {
        alphabet = alphabet || DEFAULT_ALPHABET;
        text = String(text);
        if (!caseSensitive) {
            text = text.toLowerCase();
            alphabet = alphabet.toLowerCase();
        }
        var length = text.length;
        var i;
        var absBase = Math.abs(base);
        var alphabetValues = {};
        for (i = 0; i < alphabet.length; i++) {
            alphabetValues[alphabet[i]] = i;
        }
        for (i = 0; i < length; i++) {
            var c = text[i];
            if (c === "-") continue;
            if (c in alphabetValues) {
                if (alphabetValues[c] >= absBase) {
                    if (c === "1" && absBase === 1) continue;
                    throw new Error(c + " is not a valid digit in base " + base + ".");
                }
            }
        }
        base = parseValue(base);
        var digits = [];
        var isNegative = text[0] === "-";
        for (i = isNegative ? 1 : 0; i < text.length; i++) {
            var c = text[i];
            if (c in alphabetValues) digits.push(parseValue(alphabetValues[c]));
            else if (c === "<") {
                var start = i;
                do { i++; } while (text[i] !== ">" && i < text.length);
                digits.push(parseValue(text.slice(start + 1, i)));
            }
            else throw new Error(c + " is not a valid character");
        }
        return parseBaseFromArray(digits, base, isNegative);
    };

    function parseBaseFromArray(digits, base, isNegative) {
        var val = Integer[0], pow = Integer[1], i;
        for (i = digits.length - 1; i >= 0; i--) {
            val = val.add(digits[i].times(pow));
            pow = pow.times(base);
        }
        return isNegative ? val.negate() : val;
    }

    function stringify(digit, alphabet) {
        alphabet = alphabet || DEFAULT_ALPHABET;
        if (digit < alphabet.length) {
            return alphabet[digit];
        }
        return "<" + digit + ">";
    }

    function toBase(n, base) {
        base = bigInt(base);
        if (base.isZero()) {
            if (n.isZero()) return { value: [0], isNegative: false };
            throw new Error("Cannot convert nonzero numbers to base 0.");
        }
        if (base.equals(-1)) {
            if (n.isZero()) return { value: [0], isNegative: false };
            if (n.isNegative())
                return {
                    value: [].concat.apply([], Array.apply(null, Array(-n.toJSNumber()))
                        .map(Array.prototype.valueOf, [1, 0])
                    ),
                    isNegative: false
                };

            var arr = Array.apply(null, Array(n.toJSNumber() - 1))
                .map(Array.prototype.valueOf, [0, 1]);
            arr.unshift([1]);
            return {
                value: [].concat.apply([], arr),
                isNegative: false
            };
        }

        var neg = false;
        if (n.isNegative() && base.isPositive()) {
            neg = true;
            n = n.abs();
        }
        if (base.isUnit()) {
            if (n.isZero()) return { value: [0], isNegative: false };

            return {
                value: Array.apply(null, Array(n.toJSNumber()))
                    .map(Number.prototype.valueOf, 1),
                isNegative: neg
            };
        }
        var out = [];
        var left = n, divmod;
        while (left.isNegative() || left.compareAbs(base) >= 0) {
            divmod = left.divmod(base);
            left = divmod.quotient;
            var digit = divmod.remainder;
            if (digit.isNegative()) {
                digit = base.minus(digit).abs();
                left = left.next();
            }
            out.push(digit.toJSNumber());
        }
        out.push(left.toJSNumber());
        return { value: out.reverse(), isNegative: neg };
    }

    function toBaseString(n, base, alphabet) {
        var arr = toBase(n, base);
        return (arr.isNegative ? "-" : "") + arr.value.map(function (x) {
            return stringify(x, alphabet);
        }).join('');
    }

    BigInteger.prototype.toArray = function (radix) {
        return toBase(this, radix);
    };

    SmallInteger.prototype.toArray = function (radix) {
        return toBase(this, radix);
    };

    NativeBigInt.prototype.toArray = function (radix) {
        return toBase(this, radix);
    };

    BigInteger.prototype.toString = function (radix, alphabet) {
        if (radix === undefined) radix = 10;
        if (radix !== 10) return toBaseString(this, radix, alphabet);
        var v = this.value, l = v.length, str = String(v[--l]), zeros = "0000000", digit;
        while (--l >= 0) {
            digit = String(v[l]);
            str += zeros.slice(digit.length) + digit;
        }
        var sign = this.sign ? "-" : "";
        return sign + str;
    };

    SmallInteger.prototype.toString = function (radix, alphabet) {
        if (radix === undefined) radix = 10;
        if (radix != 10) return toBaseString(this, radix, alphabet);
        return String(this.value);
    };

    NativeBigInt.prototype.toString = SmallInteger.prototype.toString;

    NativeBigInt.prototype.toJSON = BigInteger.prototype.toJSON = SmallInteger.prototype.toJSON = function () { return this.toString(); }

    BigInteger.prototype.valueOf = function () {
        return parseInt(this.toString(), 10);
    };
    BigInteger.prototype.toJSNumber = BigInteger.prototype.valueOf;

    SmallInteger.prototype.valueOf = function () {
        return this.value;
    };
    SmallInteger.prototype.toJSNumber = SmallInteger.prototype.valueOf;
    NativeBigInt.prototype.valueOf = NativeBigInt.prototype.toJSNumber = function () {
        return parseInt(this.toString(), 10);
    }

    function parseStringValue(v) {
        if (isPrecise(+v)) {
            var x = +v;
            if (x === truncate(x))
                return supportsNativeBigInt ? new NativeBigInt(BigInt(x)) : new SmallInteger(x);
            throw new Error("Invalid integer: " + v);
        }
        var sign = v[0] === "-";
        if (sign) v = v.slice(1);
        var split = v.split(/e/i);
        if (split.length > 2) throw new Error("Invalid integer: " + split.join("e"));
        if (split.length === 2) {
            var exp = split[1];
            if (exp[0] === "+") exp = exp.slice(1);
            exp = +exp;
            if (exp !== truncate(exp) || !isPrecise(exp)) throw new Error("Invalid integer: " + exp + " is not a valid exponent.");
            var text = split[0];
            var decimalPlace = text.indexOf(".");
            if (decimalPlace >= 0) {
                exp -= text.length - decimalPlace - 1;
                text = text.slice(0, decimalPlace) + text.slice(decimalPlace + 1);
            }
            if (exp < 0) throw new Error("Cannot include negative exponent part for integers");
            text += (new Array(exp + 1)).join("0");
            v = text;
        }
        var isValid = /^([0-9][0-9]*)$/.test(v);
        if (!isValid) throw new Error("Invalid integer: " + v);
        if (supportsNativeBigInt) {
            return new NativeBigInt(BigInt(sign ? "-" + v : v));
        }
        var r = [], max = v.length, l = LOG_BASE, min = max - l;
        while (max > 0) {
            r.push(+v.slice(min, max));
            min -= l;
            if (min < 0) min = 0;
            max -= l;
        }
        trim(r);
        return new BigInteger(r, sign);
    }

    function parseNumberValue(v) {
        if (supportsNativeBigInt) {
            return new NativeBigInt(BigInt(v));
        }
        if (isPrecise(v)) {
            if (v !== truncate(v)) throw new Error(v + " is not an integer.");
            return new SmallInteger(v);
        }
        return parseStringValue(v.toString());
    }

    function parseValue(v) {
        if (typeof v === "number") {
            return parseNumberValue(v);
        }
        if (typeof v === "string") {
            return parseStringValue(v);
        }
        if (typeof v === "bigint") {
            return new NativeBigInt(v);
        }
        return v;
    }
    // Pre-define numbers in range [-999,999]
    for (var i = 0; i < 1000; i++) {
        Integer[i] = parseValue(i);
        if (i > 0) Integer[-i] = parseValue(-i);
    }
    // Backwards compatibility
    Integer.one = Integer[1];
    Integer.zero = Integer[0];
    Integer.minusOne = Integer[-1];
    Integer.max = max;
    Integer.min = min;
    Integer.gcd = gcd;
    Integer.lcm = lcm;
    Integer.isInstance = function (x) { return x instanceof BigInteger || x instanceof SmallInteger || x instanceof NativeBigInt; };
    Integer.randBetween = randBetween;

    Integer.fromArray = function (digits, base, isNegative) {
        return parseBaseFromArray(digits.map(parseValue), parseValue(base || 10), isNegative);
    };

    return Integer;
})();

// Node.js check
if (typeof module !== "undefined" && module.hasOwnProperty("exports")) {
    module.exports = bigInt;
}

//amd check
if (typeof define === "function" && define.amd) {
    define( function () {
        return bigInt;
    });
}

},{}],4:[function(require,module,exports){

},{}],5:[function(require,module,exports){
var basex = require('base-x')
var ALPHABET = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz'

module.exports = basex(ALPHABET)

},{"base-x":1}],6:[function(require,module,exports){
'use strict'

var base58 = require('bs58')
var Buffer = require('safe-buffer').Buffer

module.exports = function (checksumFn) {
  // Encode a buffer as a base58-check encoded string
  function encode (payload) {
    var checksum = checksumFn(payload)

    return base58.encode(Buffer.concat([
      payload,
      checksum
    ], payload.length + 4))
  }

  function decodeRaw (buffer) {
    var payload = buffer.slice(0, -4)
    var checksum = buffer.slice(-4)
    var newChecksum = checksumFn(payload)

    if (checksum[0] ^ newChecksum[0] |
        checksum[1] ^ newChecksum[1] |
        checksum[2] ^ newChecksum[2] |
        checksum[3] ^ newChecksum[3]) return

    return payload
  }

  // Decode a base58-check encoded string to a buffer, no result if checksum is wrong
  function decodeUnsafe (string) {
    var buffer = base58.decodeUnsafe(string)
    if (!buffer) return

    return decodeRaw(buffer)
  }

  function decode (string) {
    var buffer = base58.decode(string)
    var payload = decodeRaw(buffer, checksumFn)
    if (!payload) throw new Error('Invalid checksum')
    return payload
  }

  return {
    encode: encode,
    decode: decode,
    decodeUnsafe: decodeUnsafe
  }
}

},{"bs58":5,"safe-buffer":57}],7:[function(require,module,exports){
'use strict'

var createHash = require('create-hash')
var bs58checkBase = require('./base')

// SHA256(SHA256(buffer))
function sha256x2 (buffer) {
  var tmp = createHash('sha256').update(buffer).digest()
  return createHash('sha256').update(tmp).digest()
}

module.exports = bs58checkBase(sha256x2)

},{"./base":6,"create-hash":15}],8:[function(require,module,exports){
(function (Buffer){(function (){
/*!
 * The buffer module from node.js, for the browser.
 *
 * @author   Feross Aboukhadijeh <https://feross.org>
 * @license  MIT
 */
/* eslint-disable no-proto */

'use strict'

var base64 = require('base64-js')
var ieee754 = require('ieee754')
var customInspectSymbol =
  (typeof Symbol === 'function' && typeof Symbol['for'] === 'function') // eslint-disable-line dot-notation
    ? Symbol['for']('nodejs.util.inspect.custom') // eslint-disable-line dot-notation
    : null

exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50

var K_MAX_LENGTH = 0x7fffffff
exports.kMaxLength = K_MAX_LENGTH

/**
 * If `Buffer.TYPED_ARRAY_SUPPORT`:
 *   === true    Use Uint8Array implementation (fastest)
 *   === false   Print warning and recommend using `buffer` v4.x which has an Object
 *               implementation (most compatible, even IE6)
 *
 * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
 * Opera 11.6+, iOS 4.2+.
 *
 * We report that the browser does not support typed arrays if the are not subclassable
 * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
 * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
 * for __proto__ and has a buggy typed array implementation.
 */
Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()

if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
    typeof console.error === 'function') {
  console.error(
    'This browser lacks typed array (Uint8Array) support which is required by ' +
    '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
  )
}

function typedArraySupport () {
  // Can typed array instances can be augmented?
  try {
    var arr = new Uint8Array(1)
    var proto = { foo: function () { return 42 } }
    Object.setPrototypeOf(proto, Uint8Array.prototype)
    Object.setPrototypeOf(arr, proto)
    return arr.foo() === 42
  } catch (e) {
    return false
  }
}

Object.defineProperty(Buffer.prototype, 'parent', {
  enumerable: true,
  get: function () {
    if (!Buffer.isBuffer(this)) return undefined
    return this.buffer
  }
})

Object.defineProperty(Buffer.prototype, 'offset', {
  enumerable: true,
  get: function () {
    if (!Buffer.isBuffer(this)) return undefined
    return this.byteOffset
  }
})

function createBuffer (length) {
  if (length > K_MAX_LENGTH) {
    throw new RangeError('The value "' + length + '" is invalid for option "size"')
  }
  // Return an augmented `Uint8Array` instance
  var buf = new Uint8Array(length)
  Object.setPrototypeOf(buf, Buffer.prototype)
  return buf
}

/**
 * The Buffer constructor returns instances of `Uint8Array` that have their
 * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
 * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
 * and the `Uint8Array` methods. Square bracket notation works as expected -- it
 * returns a single octet.
 *
 * The `Uint8Array` prototype remains unmodified.
 */

function Buffer (arg, encodingOrOffset, length) {
  // Common case.
  if (typeof arg === 'number') {
    if (typeof encodingOrOffset === 'string') {
      throw new TypeError(
        'The "string" argument must be of type string. Received type number'
      )
    }
    return allocUnsafe(arg)
  }
  return from(arg, encodingOrOffset, length)
}

Buffer.poolSize = 8192 // not used by this implementation

function from (value, encodingOrOffset, length) {
  if (typeof value === 'string') {
    return fromString(value, encodingOrOffset)
  }

  if (ArrayBuffer.isView(value)) {
    return fromArrayView(value)
  }

  if (value == null) {
    throw new TypeError(
      'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
      'or Array-like Object. Received type ' + (typeof value)
    )
  }

  if (isInstance(value, ArrayBuffer) ||
      (value && isInstance(value.buffer, ArrayBuffer))) {
    return fromArrayBuffer(value, encodingOrOffset, length)
  }

  if (typeof SharedArrayBuffer !== 'undefined' &&
      (isInstance(value, SharedArrayBuffer) ||
      (value && isInstance(value.buffer, SharedArrayBuffer)))) {
    return fromArrayBuffer(value, encodingOrOffset, length)
  }

  if (typeof value === 'number') {
    throw new TypeError(
      'The "value" argument must not be of type number. Received type number'
    )
  }

  var valueOf = value.valueOf && value.valueOf()
  if (valueOf != null && valueOf !== value) {
    return Buffer.from(valueOf, encodingOrOffset, length)
  }

  var b = fromObject(value)
  if (b) return b

  if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
      typeof value[Symbol.toPrimitive] === 'function') {
    return Buffer.from(
      value[Symbol.toPrimitive]('string'), encodingOrOffset, length
    )
  }

  throw new TypeError(
    'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
    'or Array-like Object. Received type ' + (typeof value)
  )
}

/**
 * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
 * if value is a number.
 * Buffer.from(str[, encoding])
 * Buffer.from(array)
 * Buffer.from(buffer)
 * Buffer.from(arrayBuffer[, byteOffset[, length]])
 **/
Buffer.from = function (value, encodingOrOffset, length) {
  return from(value, encodingOrOffset, length)
}

// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
// https://github.com/feross/buffer/pull/148
Object.setPrototypeOf(Buffer.prototype, Uint8Array.prototype)
Object.setPrototypeOf(Buffer, Uint8Array)

function assertSize (size) {
  if (typeof size !== 'number') {
    throw new TypeError('"size" argument must be of type number')
  } else if (size < 0) {
    throw new RangeError('The value "' + size + '" is invalid for option "size"')
  }
}

function alloc (size, fill, encoding) {
  assertSize(size)
  if (size <= 0) {
    return createBuffer(size)
  }
  if (fill !== undefined) {
    // Only pay attention to encoding if it's a string. This
    // prevents accidentally sending in a number that would
    // be interpreted as a start offset.
    return typeof encoding === 'string'
      ? createBuffer(size).fill(fill, encoding)
      : createBuffer(size).fill(fill)
  }
  return createBuffer(size)
}

/**
 * Creates a new filled Buffer instance.
 * alloc(size[, fill[, encoding]])
 **/
Buffer.alloc = function (size, fill, encoding) {
  return alloc(size, fill, encoding)
}

function allocUnsafe (size) {
  assertSize(size)
  return createBuffer(size < 0 ? 0 : checked(size) | 0)
}

/**
 * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
 * */
Buffer.allocUnsafe = function (size) {
  return allocUnsafe(size)
}
/**
 * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
 */
Buffer.allocUnsafeSlow = function (size) {
  return allocUnsafe(size)
}

function fromString (string, encoding) {
  if (typeof encoding !== 'string' || encoding === '') {
    encoding = 'utf8'
  }

  if (!Buffer.isEncoding(encoding)) {
    throw new TypeError('Unknown encoding: ' + encoding)
  }

  var length = byteLength(string, encoding) | 0
  var buf = createBuffer(length)

  var actual = buf.write(string, encoding)

  if (actual !== length) {
    // Writing a hex string, for example, that contains invalid characters will
    // cause everything after the first invalid character to be ignored. (e.g.
    // 'abxxcd' will be treated as 'ab')
    buf = buf.slice(0, actual)
  }

  return buf
}

function fromArrayLike (array) {
  var length = array.length < 0 ? 0 : checked(array.length) | 0
  var buf = createBuffer(length)
  for (var i = 0; i < length; i += 1) {
    buf[i] = array[i] & 255
  }
  return buf
}

function fromArrayView (arrayView) {
  if (isInstance(arrayView, Uint8Array)) {
    var copy = new Uint8Array(arrayView)
    return fromArrayBuffer(copy.buffer, copy.byteOffset, copy.byteLength)
  }
  return fromArrayLike(arrayView)
}

function fromArrayBuffer (array, byteOffset, length) {
  if (byteOffset < 0 || array.byteLength < byteOffset) {
    throw new RangeError('"offset" is outside of buffer bounds')
  }

  if (array.byteLength < byteOffset + (length || 0)) {
    throw new RangeError('"length" is outside of buffer bounds')
  }

  var buf
  if (byteOffset === undefined && length === undefined) {
    buf = new Uint8Array(array)
  } else if (length === undefined) {
    buf = new Uint8Array(array, byteOffset)
  } else {
    buf = new Uint8Array(array, byteOffset, length)
  }

  // Return an augmented `Uint8Array` instance
  Object.setPrototypeOf(buf, Buffer.prototype)

  return buf
}

function fromObject (obj) {
  if (Buffer.isBuffer(obj)) {
    var len = checked(obj.length) | 0
    var buf = createBuffer(len)

    if (buf.length === 0) {
      return buf
    }

    obj.copy(buf, 0, 0, len)
    return buf
  }

  if (obj.length !== undefined) {
    if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
      return createBuffer(0)
    }
    return fromArrayLike(obj)
  }

  if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
    return fromArrayLike(obj.data)
  }
}

function checked (length) {
  // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
  // length is NaN (which is otherwise coerced to zero.)
  if (length >= K_MAX_LENGTH) {
    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                         'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
  }
  return length | 0
}

function SlowBuffer (length) {
  if (+length != length) { // eslint-disable-line eqeqeq
    length = 0
  }
  return Buffer.alloc(+length)
}

Buffer.isBuffer = function isBuffer (b) {
  return b != null && b._isBuffer === true &&
    b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
}

Buffer.compare = function compare (a, b) {
  if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
  if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
    throw new TypeError(
      'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
    )
  }

  if (a === b) return 0

  var x = a.length
  var y = b.length

  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
    if (a[i] !== b[i]) {
      x = a[i]
      y = b[i]
      break
    }
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
}

Buffer.isEncoding = function isEncoding (encoding) {
  switch (String(encoding).toLowerCase()) {
    case 'hex':
    case 'utf8':
    case 'utf-8':
    case 'ascii':
    case 'latin1':
    case 'binary':
    case 'base64':
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      return true
    default:
      return false
  }
}

Buffer.concat = function concat (list, length) {
  if (!Array.isArray(list)) {
    throw new TypeError('"list" argument must be an Array of Buffers')
  }

  if (list.length === 0) {
    return Buffer.alloc(0)
  }

  var i
  if (length === undefined) {
    length = 0
    for (i = 0; i < list.length; ++i) {
      length += list[i].length
    }
  }

  var buffer = Buffer.allocUnsafe(length)
  var pos = 0
  for (i = 0; i < list.length; ++i) {
    var buf = list[i]
    if (isInstance(buf, Uint8Array)) {
      if (pos + buf.length > buffer.length) {
        Buffer.from(buf).copy(buffer, pos)
      } else {
        Uint8Array.prototype.set.call(
          buffer,
          buf,
          pos
        )
      }
    } else if (!Buffer.isBuffer(buf)) {
      throw new TypeError('"list" argument must be an Array of Buffers')
    } else {
      buf.copy(buffer, pos)
    }
    pos += buf.length
  }
  return buffer
}

function byteLength (string, encoding) {
  if (Buffer.isBuffer(string)) {
    return string.length
  }
  if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
    return string.byteLength
  }
  if (typeof string !== 'string') {
    throw new TypeError(
      'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
      'Received type ' + typeof string
    )
  }

  var len = string.length
  var mustMatch = (arguments.length > 2 && arguments[2] === true)
  if (!mustMatch && len === 0) return 0

  // Use a for loop to avoid recursion
  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'ascii':
      case 'latin1':
      case 'binary':
        return len
      case 'utf8':
      case 'utf-8':
        return utf8ToBytes(string).length
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return len * 2
      case 'hex':
        return len >>> 1
      case 'base64':
        return base64ToBytes(string).length
      default:
        if (loweredCase) {
          return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
        }
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}
Buffer.byteLength = byteLength

function slowToString (encoding, start, end) {
  var loweredCase = false

  // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
  // property of a typed array.

  // This behaves neither like String nor Uint8Array in that we set start/end
  // to their upper/lower bounds if the value passed is out of range.
  // undefined is handled specially as per ECMA-262 6th Edition,
  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
  if (start === undefined || start < 0) {
    start = 0
  }
  // Return early if start > this.length. Done here to prevent potential uint32
  // coercion fail below.
  if (start > this.length) {
    return ''
  }

  if (end === undefined || end > this.length) {
    end = this.length
  }

  if (end <= 0) {
    return ''
  }

  // Force coercion to uint32. This will also coerce falsey/NaN values to 0.
  end >>>= 0
  start >>>= 0

  if (end <= start) {
    return ''
  }

  if (!encoding) encoding = 'utf8'

  while (true) {
    switch (encoding) {
      case 'hex':
        return hexSlice(this, start, end)

      case 'utf8':
      case 'utf-8':
        return utf8Slice(this, start, end)

      case 'ascii':
        return asciiSlice(this, start, end)

      case 'latin1':
      case 'binary':
        return latin1Slice(this, start, end)

      case 'base64':
        return base64Slice(this, start, end)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return utf16leSlice(this, start, end)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = (encoding + '').toLowerCase()
        loweredCase = true
    }
  }
}

// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
// reliably in a browserify context because there could be multiple different
// copies of the 'buffer' package in use. This method works even for Buffer
// instances that were created from another copy of the `buffer` package.
// See: https://github.com/feross/buffer/issues/154
Buffer.prototype._isBuffer = true

function swap (b, n, m) {
  var i = b[n]
  b[n] = b[m]
  b[m] = i
}

Buffer.prototype.swap16 = function swap16 () {
  var len = this.length
  if (len % 2 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 16-bits')
  }
  for (var i = 0; i < len; i += 2) {
    swap(this, i, i + 1)
  }
  return this
}

Buffer.prototype.swap32 = function swap32 () {
  var len = this.length
  if (len % 4 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 32-bits')
  }
  for (var i = 0; i < len; i += 4) {
    swap(this, i, i + 3)
    swap(this, i + 1, i + 2)
  }
  return this
}

Buffer.prototype.swap64 = function swap64 () {
  var len = this.length
  if (len % 8 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 64-bits')
  }
  for (var i = 0; i < len; i += 8) {
    swap(this, i, i + 7)
    swap(this, i + 1, i + 6)
    swap(this, i + 2, i + 5)
    swap(this, i + 3, i + 4)
  }
  return this
}

Buffer.prototype.toString = function toString () {
  var length = this.length
  if (length === 0) return ''
  if (arguments.length === 0) return utf8Slice(this, 0, length)
  return slowToString.apply(this, arguments)
}

Buffer.prototype.toLocaleString = Buffer.prototype.toString

Buffer.prototype.equals = function equals (b) {
  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
  if (this === b) return true
  return Buffer.compare(this, b) === 0
}

Buffer.prototype.inspect = function inspect () {
  var str = ''
  var max = exports.INSPECT_MAX_BYTES
  str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
  if (this.length > max) str += ' ... '
  return '<Buffer ' + str + '>'
}
if (customInspectSymbol) {
  Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect
}

Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
  if (isInstance(target, Uint8Array)) {
    target = Buffer.from(target, target.offset, target.byteLength)
  }
  if (!Buffer.isBuffer(target)) {
    throw new TypeError(
      'The "target" argument must be one of type Buffer or Uint8Array. ' +
      'Received type ' + (typeof target)
    )
  }

  if (start === undefined) {
    start = 0
  }
  if (end === undefined) {
    end = target ? target.length : 0
  }
  if (thisStart === undefined) {
    thisStart = 0
  }
  if (thisEnd === undefined) {
    thisEnd = this.length
  }

  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
    throw new RangeError('out of range index')
  }

  if (thisStart >= thisEnd && start >= end) {
    return 0
  }
  if (thisStart >= thisEnd) {
    return -1
  }
  if (start >= end) {
    return 1
  }

  start >>>= 0
  end >>>= 0
  thisStart >>>= 0
  thisEnd >>>= 0

  if (this === target) return 0

  var x = thisEnd - thisStart
  var y = end - start
  var len = Math.min(x, y)

  var thisCopy = this.slice(thisStart, thisEnd)
  var targetCopy = target.slice(start, end)

  for (var i = 0; i < len; ++i) {
    if (thisCopy[i] !== targetCopy[i]) {
      x = thisCopy[i]
      y = targetCopy[i]
      break
    }
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
}

// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
  // Empty buffer means no match
  if (buffer.length === 0) return -1

  // Normalize byteOffset
  if (typeof byteOffset === 'string') {
    encoding = byteOffset
    byteOffset = 0
  } else if (byteOffset > 0x7fffffff) {
    byteOffset = 0x7fffffff
  } else if (byteOffset < -0x80000000) {
    byteOffset = -0x80000000
  }
  byteOffset = +byteOffset // Coerce to Number.
  if (numberIsNaN(byteOffset)) {
    // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
    byteOffset = dir ? 0 : (buffer.length - 1)
  }

  // Normalize byteOffset: negative offsets start from the end of the buffer
  if (byteOffset < 0) byteOffset = buffer.length + byteOffset
  if (byteOffset >= buffer.length) {
    if (dir) return -1
    else byteOffset = buffer.length - 1
  } else if (byteOffset < 0) {
    if (dir) byteOffset = 0
    else return -1
  }

  // Normalize val
  if (typeof val === 'string') {
    val = Buffer.from(val, encoding)
  }

  // Finally, search either indexOf (if dir is true) or lastIndexOf
  if (Buffer.isBuffer(val)) {
    // Special case: looking for empty string/buffer always fails
    if (val.length === 0) {
      return -1
    }
    return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
  } else if (typeof val === 'number') {
    val = val & 0xFF // Search for a byte value [0-255]
    if (typeof Uint8Array.prototype.indexOf === 'function') {
      if (dir) {
        return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
      } else {
        return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
      }
    }
    return arrayIndexOf(buffer, [val], byteOffset, encoding, dir)
  }

  throw new TypeError('val must be string, number or Buffer')
}

function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
  var indexSize = 1
  var arrLength = arr.length
  var valLength = val.length

  if (encoding !== undefined) {
    encoding = String(encoding).toLowerCase()
    if (encoding === 'ucs2' || encoding === 'ucs-2' ||
        encoding === 'utf16le' || encoding === 'utf-16le') {
      if (arr.length < 2 || val.length < 2) {
        return -1
      }
      indexSize = 2
      arrLength /= 2
      valLength /= 2
      byteOffset /= 2
    }
  }

  function read (buf, i) {
    if (indexSize === 1) {
      return buf[i]
    } else {
      return buf.readUInt16BE(i * indexSize)
    }
  }

  var i
  if (dir) {
    var foundIndex = -1
    for (i = byteOffset; i < arrLength; i++) {
      if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
        if (foundIndex === -1) foundIndex = i
        if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
      } else {
        if (foundIndex !== -1) i -= i - foundIndex
        foundIndex = -1
      }
    }
  } else {
    if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
    for (i = byteOffset; i >= 0; i--) {
      var found = true
      for (var j = 0; j < valLength; j++) {
        if (read(arr, i + j) !== read(val, j)) {
          found = false
          break
        }
      }
      if (found) return i
    }
  }

  return -1
}

Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
  return this.indexOf(val, byteOffset, encoding) !== -1
}

Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}

Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}

function hexWrite (buf, string, offset, length) {
  offset = Number(offset) || 0
  var remaining = buf.length - offset
  if (!length) {
    length = remaining
  } else {
    length = Number(length)
    if (length > remaining) {
      length = remaining
    }
  }

  var strLen = string.length

  if (length > strLen / 2) {
    length = strLen / 2
  }
  for (var i = 0; i < length; ++i) {
    var parsed = parseInt(string.substr(i * 2, 2), 16)
    if (numberIsNaN(parsed)) return i
    buf[offset + i] = parsed
  }
  return i
}

function utf8Write (buf, string, offset, length) {
  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}

function asciiWrite (buf, string, offset, length) {
  return blitBuffer(asciiToBytes(string), buf, offset, length)
}

function base64Write (buf, string, offset, length) {
  return blitBuffer(base64ToBytes(string), buf, offset, length)
}

function ucs2Write (buf, string, offset, length) {
  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}

Buffer.prototype.write = function write (string, offset, length, encoding) {
  // Buffer#write(string)
  if (offset === undefined) {
    encoding = 'utf8'
    length = this.length
    offset = 0
  // Buffer#write(string, encoding)
  } else if (length === undefined && typeof offset === 'string') {
    encoding = offset
    length = this.length
    offset = 0
  // Buffer#write(string, offset[, length][, encoding])
  } else if (isFinite(offset)) {
    offset = offset >>> 0
    if (isFinite(length)) {
      length = length >>> 0
      if (encoding === undefined) encoding = 'utf8'
    } else {
      encoding = length
      length = undefined
    }
  } else {
    throw new Error(
      'Buffer.write(string, encoding, offset[, length]) is no longer supported'
    )
  }

  var remaining = this.length - offset
  if (length === undefined || length > remaining) length = remaining

  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
    throw new RangeError('Attempt to write outside buffer bounds')
  }

  if (!encoding) encoding = 'utf8'

  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'hex':
        return hexWrite(this, string, offset, length)

      case 'utf8':
      case 'utf-8':
        return utf8Write(this, string, offset, length)

      case 'ascii':
      case 'latin1':
      case 'binary':
        return asciiWrite(this, string, offset, length)

      case 'base64':
        // Warning: maxLength not taken into account in base64Write
        return base64Write(this, string, offset, length)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return ucs2Write(this, string, offset, length)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}

Buffer.prototype.toJSON = function toJSON () {
  return {
    type: 'Buffer',
    data: Array.prototype.slice.call(this._arr || this, 0)
  }
}

function base64Slice (buf, start, end) {
  if (start === 0 && end === buf.length) {
    return base64.fromByteArray(buf)
  } else {
    return base64.fromByteArray(buf.slice(start, end))
  }
}

function utf8Slice (buf, start, end) {
  end = Math.min(buf.length, end)
  var res = []

  var i = start
  while (i < end) {
    var firstByte = buf[i]
    var codePoint = null
    var bytesPerSequence = (firstByte > 0xEF)
      ? 4
      : (firstByte > 0xDF)
          ? 3
          : (firstByte > 0xBF)
              ? 2
              : 1

    if (i + bytesPerSequence <= end) {
      var secondByte, thirdByte, fourthByte, tempCodePoint

      switch (bytesPerSequence) {
        case 1:
          if (firstByte < 0x80) {
            codePoint = firstByte
          }
          break
        case 2:
          secondByte = buf[i + 1]
          if ((secondByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
            if (tempCodePoint > 0x7F) {
              codePoint = tempCodePoint
            }
          }
          break
        case 3:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
              codePoint = tempCodePoint
            }
          }
          break
        case 4:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          fourthByte = buf[i + 3]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
              codePoint = tempCodePoint
            }
          }
      }
    }

    if (codePoint === null) {
      // we did not generate a valid codePoint so insert a
      // replacement char (U+FFFD) and advance only 1 byte
      codePoint = 0xFFFD
      bytesPerSequence = 1
    } else if (codePoint > 0xFFFF) {
      // encode to utf16 (surrogate pair dance)
      codePoint -= 0x10000
      res.push(codePoint >>> 10 & 0x3FF | 0xD800)
      codePoint = 0xDC00 | codePoint & 0x3FF
    }

    res.push(codePoint)
    i += bytesPerSequence
  }

  return decodeCodePointsArray(res)
}

// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000

function decodeCodePointsArray (codePoints) {
  var len = codePoints.length
  if (len <= MAX_ARGUMENTS_LENGTH) {
    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
  }

  // Decode in chunks to avoid "call stack size exceeded".
  var res = ''
  var i = 0
  while (i < len) {
    res += String.fromCharCode.apply(
      String,
      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
    )
  }
  return res
}

function asciiSlice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; ++i) {
    ret += String.fromCharCode(buf[i] & 0x7F)
  }
  return ret
}

function latin1Slice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; ++i) {
    ret += String.fromCharCode(buf[i])
  }
  return ret
}

function hexSlice (buf, start, end) {
  var len = buf.length

  if (!start || start < 0) start = 0
  if (!end || end < 0 || end > len) end = len

  var out = ''
  for (var i = start; i < end; ++i) {
    out += hexSliceLookupTable[buf[i]]
  }
  return out
}

function utf16leSlice (buf, start, end) {
  var bytes = buf.slice(start, end)
  var res = ''
  // If bytes.length is odd, the last 8 bits must be ignored (same as node.js)
  for (var i = 0; i < bytes.length - 1; i += 2) {
    res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
  }
  return res
}

Buffer.prototype.slice = function slice (start, end) {
  var len = this.length
  start = ~~start
  end = end === undefined ? len : ~~end

  if (start < 0) {
    start += len
    if (start < 0) start = 0
  } else if (start > len) {
    start = len
  }

  if (end < 0) {
    end += len
    if (end < 0) end = 0
  } else if (end > len) {
    end = len
  }

  if (end < start) end = start

  var newBuf = this.subarray(start, end)
  // Return an augmented `Uint8Array` instance
  Object.setPrototypeOf(newBuf, Buffer.prototype)

  return newBuf
}

/*
 * Need to make sure that buffer isn't trying to write out of bounds.
 */
function checkOffset (offset, ext, length) {
  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}

Buffer.prototype.readUintLE =
Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }

  return val
}

Buffer.prototype.readUintBE =
Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    checkOffset(offset, byteLength, this.length)
  }

  var val = this[offset + --byteLength]
  var mul = 1
  while (byteLength > 0 && (mul *= 0x100)) {
    val += this[offset + --byteLength] * mul
  }

  return val
}

Buffer.prototype.readUint8 =
Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 1, this.length)
  return this[offset]
}

Buffer.prototype.readUint16LE =
Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  return this[offset] | (this[offset + 1] << 8)
}

Buffer.prototype.readUint16BE =
Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  return (this[offset] << 8) | this[offset + 1]
}

Buffer.prototype.readUint32LE =
Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return ((this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16)) +
      (this[offset + 3] * 0x1000000)
}

Buffer.prototype.readUint32BE =
Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] * 0x1000000) +
    ((this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    this[offset + 3])
}

Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var i = byteLength
  var mul = 1
  var val = this[offset + --i]
  while (i > 0 && (mul *= 0x100)) {
    val += this[offset + --i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 1, this.length)
  if (!(this[offset] & 0x80)) return (this[offset])
  return ((0xff - this[offset] + 1) * -1)
}

Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset] | (this[offset + 1] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset + 1] | (this[offset] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset]) |
    (this[offset + 1] << 8) |
    (this[offset + 2] << 16) |
    (this[offset + 3] << 24)
}

Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] << 24) |
    (this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    (this[offset + 3])
}

Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, true, 23, 4)
}

Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, false, 23, 4)
}

Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, true, 52, 8)
}

Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, false, 52, 8)
}

function checkInt (buf, value, offset, ext, max, min) {
  if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
  if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
  if (offset + ext > buf.length) throw new RangeError('Index out of range')
}

Buffer.prototype.writeUintLE =
Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    var maxBytes = Math.pow(2, 8 * byteLength) - 1
    checkInt(this, value, offset, byteLength, maxBytes, 0)
  }

  var mul = 1
  var i = 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUintBE =
Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    var maxBytes = Math.pow(2, 8 * byteLength) - 1
    checkInt(this, value, offset, byteLength, maxBytes, 0)
  }

  var i = byteLength - 1
  var mul = 1
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUint8 =
Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
  this[offset] = (value & 0xff)
  return offset + 1
}

Buffer.prototype.writeUint16LE =
Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  return offset + 2
}

Buffer.prototype.writeUint16BE =
Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  this[offset] = (value >>> 8)
  this[offset + 1] = (value & 0xff)
  return offset + 2
}

Buffer.prototype.writeUint32LE =
Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  this[offset + 3] = (value >>> 24)
  this[offset + 2] = (value >>> 16)
  this[offset + 1] = (value >>> 8)
  this[offset] = (value & 0xff)
  return offset + 4
}

Buffer.prototype.writeUint32BE =
Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  this[offset] = (value >>> 24)
  this[offset + 1] = (value >>> 16)
  this[offset + 2] = (value >>> 8)
  this[offset + 3] = (value & 0xff)
  return offset + 4
}

Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    var limit = Math.pow(2, (8 * byteLength) - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = 0
  var mul = 1
  var sub = 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
      sub = 1
    }
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    var limit = Math.pow(2, (8 * byteLength) - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = byteLength - 1
  var mul = 1
  var sub = 0
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
      sub = 1
    }
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
  if (value < 0) value = 0xff + value + 1
  this[offset] = (value & 0xff)
  return offset + 1
}

Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  return offset + 2
}

Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  this[offset] = (value >>> 8)
  this[offset + 1] = (value & 0xff)
  return offset + 2
}

Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  this[offset + 2] = (value >>> 16)
  this[offset + 3] = (value >>> 24)
  return offset + 4
}

Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  if (value < 0) value = 0xffffffff + value + 1
  this[offset] = (value >>> 24)
  this[offset + 1] = (value >>> 16)
  this[offset + 2] = (value >>> 8)
  this[offset + 3] = (value & 0xff)
  return offset + 4
}

function checkIEEE754 (buf, value, offset, ext, max, min) {
  if (offset + ext > buf.length) throw new RangeError('Index out of range')
  if (offset < 0) throw new RangeError('Index out of range')
}

function writeFloat (buf, value, offset, littleEndian, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
  }
  ieee754.write(buf, value, offset, littleEndian, 23, 4)
  return offset + 4
}

Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
  return writeFloat(this, value, offset, true, noAssert)
}

Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
  return writeFloat(this, value, offset, false, noAssert)
}

function writeDouble (buf, value, offset, littleEndian, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
  }
  ieee754.write(buf, value, offset, littleEndian, 52, 8)
  return offset + 8
}

Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
  return writeDouble(this, value, offset, true, noAssert)
}

Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
  return writeDouble(this, value, offset, false, noAssert)
}

// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
  if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
  if (!start) start = 0
  if (!end && end !== 0) end = this.length
  if (targetStart >= target.length) targetStart = target.length
  if (!targetStart) targetStart = 0
  if (end > 0 && end < start) end = start

  // Copy 0 bytes; we're done
  if (end === start) return 0
  if (target.length === 0 || this.length === 0) return 0

  // Fatal error conditions
  if (targetStart < 0) {
    throw new RangeError('targetStart out of bounds')
  }
  if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
  if (end < 0) throw new RangeError('sourceEnd out of bounds')

  // Are we oob?
  if (end > this.length) end = this.length
  if (target.length - targetStart < end - start) {
    end = target.length - targetStart + start
  }

  var len = end - start

  if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
    // Use built-in when available, missing from IE11
    this.copyWithin(targetStart, start, end)
  } else {
    Uint8Array.prototype.set.call(
      target,
      this.subarray(start, end),
      targetStart
    )
  }

  return len
}

// Usage:
//    buffer.fill(number[, offset[, end]])
//    buffer.fill(buffer[, offset[, end]])
//    buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill (val, start, end, encoding) {
  // Handle string cases:
  if (typeof val === 'string') {
    if (typeof start === 'string') {
      encoding = start
      start = 0
      end = this.length
    } else if (typeof end === 'string') {
      encoding = end
      end = this.length
    }
    if (encoding !== undefined && typeof encoding !== 'string') {
      throw new TypeError('encoding must be a string')
    }
    if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
      throw new TypeError('Unknown encoding: ' + encoding)
    }
    if (val.length === 1) {
      var code = val.charCodeAt(0)
      if ((encoding === 'utf8' && code < 128) ||
          encoding === 'latin1') {
        // Fast path: If `val` fits into a single byte, use that numeric value.
        val = code
      }
    }
  } else if (typeof val === 'number') {
    val = val & 255
  } else if (typeof val === 'boolean') {
    val = Number(val)
  }

  // Invalid ranges are not set to a default, so can range check early.
  if (start < 0 || this.length < start || this.length < end) {
    throw new RangeError('Out of range index')
  }

  if (end <= start) {
    return this
  }

  start = start >>> 0
  end = end === undefined ? this.length : end >>> 0

  if (!val) val = 0

  var i
  if (typeof val === 'number') {
    for (i = start; i < end; ++i) {
      this[i] = val
    }
  } else {
    var bytes = Buffer.isBuffer(val)
      ? val
      : Buffer.from(val, encoding)
    var len = bytes.length
    if (len === 0) {
      throw new TypeError('The value "' + val +
        '" is invalid for argument "value"')
    }
    for (i = 0; i < end - start; ++i) {
      this[i + start] = bytes[i % len]
    }
  }

  return this
}

// HELPER FUNCTIONS
// ================

var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g

function base64clean (str) {
  // Node takes equal signs as end of the Base64 encoding
  str = str.split('=')[0]
  // Node strips out invalid characters like \n and \t from the string, base64-js does not
  str = str.trim().replace(INVALID_BASE64_RE, '')
  // Node converts strings with length < 2 to ''
  if (str.length < 2) return ''
  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
  while (str.length % 4 !== 0) {
    str = str + '='
  }
  return str
}

function utf8ToBytes (string, units) {
  units = units || Infinity
  var codePoint
  var length = string.length
  var leadSurrogate = null
  var bytes = []

  for (var i = 0; i < length; ++i) {
    codePoint = string.charCodeAt(i)

    // is surrogate component
    if (codePoint > 0xD7FF && codePoint < 0xE000) {
      // last char was a lead
      if (!leadSurrogate) {
        // no lead yet
        if (codePoint > 0xDBFF) {
          // unexpected trail
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        } else if (i + 1 === length) {
          // unpaired lead
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        }

        // valid lead
        leadSurrogate = codePoint

        continue
      }

      // 2 leads in a row
      if (codePoint < 0xDC00) {
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
        leadSurrogate = codePoint
        continue
      }

      // valid surrogate pair
      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
    } else if (leadSurrogate) {
      // valid bmp char, but last char was a lead
      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
    }

    leadSurrogate = null

    // encode utf8
    if (codePoint < 0x80) {
      if ((units -= 1) < 0) break
      bytes.push(codePoint)
    } else if (codePoint < 0x800) {
      if ((units -= 2) < 0) break
      bytes.push(
        codePoint >> 0x6 | 0xC0,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x10000) {
      if ((units -= 3) < 0) break
      bytes.push(
        codePoint >> 0xC | 0xE0,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x110000) {
      if ((units -= 4) < 0) break
      bytes.push(
        codePoint >> 0x12 | 0xF0,
        codePoint >> 0xC & 0x3F | 0x80,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else {
      throw new Error('Invalid code point')
    }
  }

  return bytes
}

function asciiToBytes (str) {
  var byteArray = []
  for (var i = 0; i < str.length; ++i) {
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push(str.charCodeAt(i) & 0xFF)
  }
  return byteArray
}

function utf16leToBytes (str, units) {
  var c, hi, lo
  var byteArray = []
  for (var i = 0; i < str.length; ++i) {
    if ((units -= 2) < 0) break

    c = str.charCodeAt(i)
    hi = c >> 8
    lo = c % 256
    byteArray.push(lo)
    byteArray.push(hi)
  }

  return byteArray
}

function base64ToBytes (str) {
  return base64.toByteArray(base64clean(str))
}

function blitBuffer (src, dst, offset, length) {
  for (var i = 0; i < length; ++i) {
    if ((i + offset >= dst.length) || (i >= src.length)) break
    dst[i + offset] = src[i]
  }
  return i
}

// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
// the `instanceof` check but they should be treated as of that type.
// See: https://github.com/feross/buffer/issues/166
function isInstance (obj, type) {
  return obj instanceof type ||
    (obj != null && obj.constructor != null && obj.constructor.name != null &&
      obj.constructor.name === type.name)
}
function numberIsNaN (obj) {
  // For IE11 support
  return obj !== obj // eslint-disable-line no-self-compare
}

// Create lookup table for `toString('hex')`
// See: https://github.com/feross/buffer/issues/219
var hexSliceLookupTable = (function () {
  var alphabet = '0123456789abcdef'
  var table = new Array(256)
  for (var i = 0; i < 16; ++i) {
    var i16 = i * 16
    for (var j = 0; j < 16; ++j) {
      table[i16 + j] = alphabet[i] + alphabet[j]
    }
  }
  return table
})()

}).call(this)}).call(this,require("buffer").Buffer)
},{"base64-js":2,"buffer":8,"ieee754":34}],9:[function(require,module,exports){
/**
 * @license
 * https://github.com/bitcoincashjs/cashaddr
 * Copyright (c) 2017-2018 Emilio Almansi
 * Distributed under the MIT software license, see the accompanying
 * file LICENSE or http://www.opensource.org/licenses/mit-license.php.
 */

'use strict';

var validate = require('./validation').validate;

/**
 * Base32 encoding and decoding.
 *
 * @module base32
 */

/**
 * Charset containing the 32 symbols used in the base32 encoding.
 * @private
 */
var CHARSET = 'qpzry9x8gf2tvdw0s3jn54khce6mua7l';

/**
 * Inverted index mapping each symbol into its index within the charset.
 * @private
 */
var CHARSET_INVERSE_INDEX = {
  'q': 0, 'p': 1, 'z': 2, 'r': 3, 'y': 4, '9': 5, 'x': 6, '8': 7,
  'g': 8, 'f': 9, '2': 10, 't': 11, 'v': 12, 'd': 13, 'w': 14, '0': 15,
  's': 16, '3': 17, 'j': 18, 'n': 19, '5': 20, '4': 21, 'k': 22, 'h': 23,
  'c': 24, 'e': 25, '6': 26, 'm': 27, 'u': 28, 'a': 29, '7': 30, 'l': 31,
};

/**
 * Encodes the given array of 5-bit integers as a base32-encoded string.
 *
 * @static
 * @param {Uint8Array} data Array of integers between 0 and 31 inclusive.
 * @returns {string}
 * @throws {ValidationError}
 */
function encode(data) {
  validate(data instanceof Uint8Array, 'Invalid data: ' + data + '.');
  var base32 = '';
  for (var i = 0; i < data.length; ++i) {
    var value = data[i];
    validate(0 <= value && value < 32, 'Invalid value: ' + value + '.');
    base32 += CHARSET[value];
  }
  return base32;
}

/**
 * Decodes the given base32-encoded string into an array of 5-bit integers.
 *
 * @static
 * @param {string} string
 * @returns {Uint8Array}
 * @throws {ValidationError}
 */
function decode(string) {
  validate(typeof string === 'string', 'Invalid base32-encoded string: ' + string + '.');
  var data = new Uint8Array(string.length);
  for (var i = 0; i < string.length; ++i) {
    var value = string[i];
    validate(value in CHARSET_INVERSE_INDEX, 'Invalid value: ' + value + '.');
    data[i] = CHARSET_INVERSE_INDEX[value];
  }
  return data;
}

module.exports = {
  encode: encode,
  decode: decode,
};

},{"./validation":12}],10:[function(require,module,exports){
/**
 * @license
 * https://github.com/bitcoincashjs/cashaddr
 * Copyright (c) 2017-2018 Emilio Almansi
 * Distributed under the MIT software license, see the accompanying
 * file LICENSE or http://www.opensource.org/licenses/mit-license.php.
 */

'use strict';

var base32 = require('./base32');
var bigInt = require('big-integer');
var convertBits = require('./convertBits');
var validation = require('./validation');
var validate = validation.validate;

/**
 * Encoding and decoding of the new Cash Address format for Bitcoin Cash. <br />
 * Compliant with the original cashaddr specification:
 * {@link https://github.com/Bitcoin-UAHF/spec/blob/master/cashaddr.md}
 * @module cashaddr
 */

/**
 * Encodes a hash from a given type into a Bitcoin Cash address with the given prefix.
 * 
 * @static
 * @param {string} prefix Network prefix. E.g.: 'bitcoincash'.
 * @param {string} type Type of address to generate. Either 'P2PKH' or 'P2SH'.
 * @param {Uint8Array} hash Hash to encode represented as an array of 8-bit integers.
 * @returns {string}
 * @throws {ValidationError}
 */
function encode(prefix, type, hash) {
  validate(typeof prefix === 'string' && isValidPrefix(prefix), 'Invalid prefix: ' + prefix + '.');
  validate(typeof type === 'string', 'Invalid type: ' + type + '.');
  validate(hash instanceof Uint8Array, 'Invalid hash: ' + hash + '.');
  var prefixData = concat(prefixToUint5Array(prefix), new Uint8Array(1));
  var versionByte = getTypeBits(type) + getHashSizeBits(hash);
  var payloadData = toUint5Array(concat(Uint8Array.of(versionByte), hash));
  var checksumData = concat(concat(prefixData, payloadData), new Uint8Array(8));
  var payload = concat(payloadData, checksumToUint5Array(polymod(checksumData)));
  return prefix + ':' + base32.encode(payload);
}

/**
 * Decodes the given address into its constituting prefix, type and hash. See [#encode()]{@link encode}.
 * 
 * @static
 * @param {string} address Address to decode. E.g.: 'bitcoincash:qpm2qsznhks23z7629mms6s4cwef74vcwvy22gdx6a'.
 * @returns {object}
 * @throws {ValidationError}
 */
function decode(address) {
  validate(typeof address === 'string' && hasSingleCase(address), 'Invalid address: ' + address + '.');
  var pieces = address.toLowerCase().split(':');
  validate(pieces.length === 2, 'Missing prefix: ' + address + '.');
  var prefix = pieces[0];
  var payload = base32.decode(pieces[1]);
  validate(validChecksum(prefix, payload), 'Invalid checksum: ' + address + '.');
  var payloadData = fromUint5Array(payload.slice(0, -8));
  var versionByte = payloadData[0];
  var hash = payloadData.slice(1);
  validate(getHashSize(versionByte) === hash.length * 8, 'Invalid hash size: ' + address + '.');
  var type = getType(versionByte);
  return {
    prefix: prefix,
    type: type,
    hash: hash,
  };
}

/**
 * Error thrown when encoding or decoding fail due to invalid input.
 *
 * @constructor ValidationError
 * @param {string} message Error description.
 */
var ValidationError = validation.ValidationError;

/**
 * Valid address prefixes.
 *
 * @private
 */
var VALID_PREFIXES = ['bitcoincash', 'bchtest', 'bchreg', 'simpleledger', 'slptest', 'slpreg'];

/**
 * Checks whether a string is a valid prefix; ie., it has a single letter case
 * and is one of 'bitcoincash', 'bchtest', or 'bchreg'.
 *
 * @private
 * @param {string} prefix 
 * @returns {boolean}
 */
function isValidPrefix(prefix) {
  return hasSingleCase(prefix) && VALID_PREFIXES.indexOf(prefix.toLowerCase()) !== -1;
}

/**
 * Derives an array from the given prefix to be used in the computation
 * of the address' checksum.
 *
 * @private
 * @param {string} prefix Network prefix. E.g.: 'bitcoincash'. 
 * @returns {Uint8Array}
 */
function prefixToUint5Array(prefix) {
  var result = new Uint8Array(prefix.length);
  for (var i = 0; i < prefix.length; ++i) {
    result[i] = prefix[i].charCodeAt(0) & 31;
  }
  return result;
}

/**
 * Returns an array representation of the given checksum to be encoded
 * within the address' payload.
 *
 * @private
 * @param {BigInteger} checksum Computed checksum.
 * @returns {Uint8Array}
 */
function checksumToUint5Array(checksum) {
  var result = new Uint8Array(8);
  for (var i = 0; i < 8; ++i) {
    result[7 - i] = checksum.and(31).toJSNumber();
    checksum = checksum.shiftRight(5);
  }
  return result;
}

/**
 * Returns the bit representation of the given type within the version
 * byte.
 *
 * @private
 * @param {string} type Address type. Either 'P2PKH' or 'P2SH'.
 * @returns {number}
 * @throws {ValidationError}
 */
function getTypeBits(type) {
  switch (type) {
  case 'P2PKH':
    return 0;
  case 'P2SH':
    return 8;
  default:
    throw new ValidationError('Invalid type: ' + type + '.');
  }
}

/**
 * Retrieves the address type from its bit representation within the
 * version byte.
 *
 * @private
 * @param {number} versionByte
 * @returns {string}
 * @throws {ValidationError}
 */
function getType(versionByte) {
  switch (versionByte & 120) {
  case 0:
    return 'P2PKH';
  case 8:
    return 'P2SH';
  default:
    throw new ValidationError('Invalid address type in version byte: ' + versionByte + '.');
  }
}

/**
 * Returns the bit representation of the length in bits of the given
 * hash within the version byte.
 *
 * @private
 * @param {Uint8Array} hash Hash to encode represented as an array of 8-bit integers.
 * @returns {number}
 * @throws {ValidationError}
 */
function getHashSizeBits(hash) {
  switch (hash.length * 8) {
  case 160:
    return 0;
  case 192:
    return 1;
  case 224:
    return 2;
  case 256:
    return 3;
  case 320:
    return 4;
  case 384:
    return 5;
  case 448:
    return 6;
  case 512:
    return 7;
  default:
    throw new ValidationError('Invalid hash size: ' + hash.length + '.');
  }
}

/**
 * Retrieves the the length in bits of the encoded hash from its bit
 * representation within the version byte.
 *
 * @private
 * @param {number} versionByte
 * @returns {number}
 */
function getHashSize(versionByte) {
  switch (versionByte & 7) {
  case 0:
    return 160;
  case 1:
    return 192;
  case 2:
    return 224;
  case 3:
    return 256;
  case 4:
    return 320;
  case 5:
    return 384;
  case 6:
    return 448;
  case 7:
    return 512;
  }
}

/**
 * Converts an array of 8-bit integers into an array of 5-bit integers,
 * right-padding with zeroes if necessary.
 *
 * @private
 * @param {Uint8Array} data
 * @returns {Uint8Array}
 */
function toUint5Array(data) {
  return convertBits(data, 8, 5);
}

/**
 * Converts an array of 5-bit integers back into an array of 8-bit integers,
 * removing extra zeroes left from padding if necessary.
 * Throws a {@link ValidationError} if input is not a zero-padded array of 8-bit integers.
 *
 * @private
 * @param {Uint8Array} data
 * @returns {Uint8Array}
 * @throws {ValidationError}
 */
function fromUint5Array(data) {
  return convertBits(data, 5, 8, true);
}

/**
 * Returns the concatenation a and b.
 *
 * @private
 * @param {Uint8Array} a 
 * @param {Uint8Array} b 
 * @returns {Uint8Array}
 * @throws {ValidationError}
 */
function concat(a, b) {
  var ab = new Uint8Array(a.length + b.length);
  ab.set(a);
  ab.set(b, a.length);
  return ab;
}

/**
 * Computes a checksum from the given input data as specified for the CashAddr
 * format: https://github.com/Bitcoin-UAHF/spec/blob/master/cashaddr.md.
 *
 * @private
 * @param {Uint8Array} data Array of 5-bit integers over which the checksum is to be computed.
 * @returns {BigInteger}
 */
function polymod(data) {
  var GENERATOR = [0x98f2bc8e61, 0x79b76d99e2, 0xf33e5fb3c4, 0xae2eabe2a8, 0x1e4f43e470];
  var checksum = bigInt(1);
  for (var i = 0; i < data.length; ++i) {
    var value = data[i];
    var topBits = checksum.shiftRight(35);
    checksum = checksum.and(0x07ffffffff).shiftLeft(5).xor(value);
    for (var j = 0; j < GENERATOR.length; ++j) {
      if (topBits.shiftRight(j).and(1).equals(1)) {
        checksum = checksum.xor(GENERATOR[j]);
      }
    }
  }
  return checksum.xor(1);
}

/**
 * Verify that the payload has not been corrupted by checking that the
 * checksum is valid.
 * 
 * @private
 * @param {string} prefix Network prefix. E.g.: 'bitcoincash'.
 * @param {Uint8Array} payload Array of 5-bit integers containing the address' payload.
 * @returns {boolean}
 */
function validChecksum(prefix, payload) {
  var prefixData = concat(prefixToUint5Array(prefix), new Uint8Array(1));
  var checksumData = concat(prefixData, payload);
  return polymod(checksumData).equals(0);
}

/**
 * Returns true if, and only if, the given string contains either uppercase
 * or lowercase letters, but not both.
 *
 * @private
 * @param {string} string Input string.
 * @returns {boolean}
 */
function hasSingleCase(string) {
  return string === string.toLowerCase() || string === string.toUpperCase();
}

module.exports = {
  encode: encode,
  decode: decode,
  ValidationError: ValidationError,
};

},{"./base32":9,"./convertBits":11,"./validation":12,"big-integer":3}],11:[function(require,module,exports){
// Copyright (c) 2017-2018 Emilio Almansi
// Copyright (c) 2017 Pieter Wuille
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

'use strict';

var validate = require('./validation').validate;

/**
 * Converts an array of integers made up of 'from' bits into an
 * array of integers made up of 'to' bits. The output array is
 * zero-padded if necessary, unless strict mode is true.
 * Throws a {@link ValidationError} if input is invalid.
 * Original by Pieter Wuille: https://github.com/sipa/bech32.
 *
 * @param {Uint8Array} data Array of integers made up of 'from' bits.
 * @param {number} from Length in bits of elements in the input array.
 * @param {number} to Length in bits of elements in the output array.
 * @param {bool} strictMode Require the conversion to be completed without padding.
 * @returns {Uint8Array}
 */
module.exports = function(data, from, to, strictMode) {
  var length = strictMode
    ? Math.floor(data.length * from / to)
    : Math.ceil(data.length * from / to);
  var mask = (1 << to) - 1;
  var result = new Uint8Array(length);
  var index = 0;
  var accumulator = 0;
  var bits = 0;
  for (var i = 0; i < data.length; ++i) {
    var value = data[i];
    validate(0 <= value && (value >> from) === 0, 'Invalid value: ' + value + '.');
    accumulator = (accumulator << from) | value;
    bits += from;
    while (bits >= to) {
      bits -= to;
      result[index] = (accumulator >> bits) & mask;
      ++index;
    }
  }
  if (!strictMode) {
    if (bits > 0) {
      result[index] = (accumulator << (to - bits)) & mask;
      ++index;
    }
  } else {
    validate(
      bits < from && ((accumulator << (to - bits)) & mask) === 0,
      'Input cannot be converted to ' + to + ' bits without padding, but strict mode was used.'
    );
  }
  return result;
};

},{"./validation":12}],12:[function(require,module,exports){
/**
 * @license
 * https://github.com/bitcoincashjs/cashaddr
 * Copyright (c) 2017-2018 Emilio Almansi
 * Distributed under the MIT software license, see the accompanying
 * file LICENSE or http://www.opensource.org/licenses/mit-license.php.
 */

'use strict';

/**
 * Validation utility.
 *
 * @module validation
 */

/**
 * Error thrown when encoding or decoding fail due to invalid input.
 *
 * @constructor ValidationError
 * @param {string} message Error description.
 */
function ValidationError(message) {
  var error = new Error();
  this.name = error.name = 'ValidationError';
  this.message = error.message = message;
  this.stack = error.stack;
}

ValidationError.prototype = Object.create(Error.prototype);

/**
 * Validates a given condition, throwing a {@link ValidationError} if
 * the given condition does not hold.
 *
 * @static
 * @param {boolean} condition Condition to validate.
 * @param {string} message Error message in case the condition does not hold.
 */
function validate(condition, message) {
  if (!condition) {
    throw new ValidationError(message);
  }
}

module.exports = {
  ValidationError: ValidationError,
  validate: validate,
};

},{}],13:[function(require,module,exports){
var Buffer = require('safe-buffer').Buffer
var Transform = require('stream').Transform
var StringDecoder = require('string_decoder').StringDecoder
var inherits = require('inherits')

function CipherBase (hashMode) {
  Transform.call(this)
  this.hashMode = typeof hashMode === 'string'
  if (this.hashMode) {
    this[hashMode] = this._finalOrDigest
  } else {
    this.final = this._finalOrDigest
  }
  if (this._final) {
    this.__final = this._final
    this._final = null
  }
  this._decoder = null
  this._encoding = null
}
inherits(CipherBase, Transform)

CipherBase.prototype.update = function (data, inputEnc, outputEnc) {
  if (typeof data === 'string') {
    data = Buffer.from(data, inputEnc)
  }

  var outData = this._update(data)
  if (this.hashMode) return this

  if (outputEnc) {
    outData = this._toString(outData, outputEnc)
  }

  return outData
}

CipherBase.prototype.setAutoPadding = function () {}
CipherBase.prototype.getAuthTag = function () {
  throw new Error('trying to get auth tag in unsupported state')
}

CipherBase.prototype.setAuthTag = function () {
  throw new Error('trying to set auth tag in unsupported state')
}

CipherBase.prototype.setAAD = function () {
  throw new Error('trying to set aad in unsupported state')
}

CipherBase.prototype._transform = function (data, _, next) {
  var err
  try {
    if (this.hashMode) {
      this._update(data)
    } else {
      this.push(this._update(data))
    }
  } catch (e) {
    err = e
  } finally {
    next(err)
  }
}
CipherBase.prototype._flush = function (done) {
  var err
  try {
    this.push(this.__final())
  } catch (e) {
    err = e
  }

  done(err)
}
CipherBase.prototype._finalOrDigest = function (outputEnc) {
  var outData = this.__final() || Buffer.alloc(0)
  if (outputEnc) {
    outData = this._toString(outData, outputEnc, true)
  }
  return outData
}

CipherBase.prototype._toString = function (value, enc, fin) {
  if (!this._decoder) {
    this._decoder = new StringDecoder(enc)
    this._encoding = enc
  }

  if (this._encoding !== enc) throw new Error('can\'t switch encodings')

  var out = this._decoder.write(value)
  if (fin) {
    out += this._decoder.end()
  }

  return out
}

module.exports = CipherBase

},{"inherits":35,"safe-buffer":57,"stream":66,"string_decoder":67}],14:[function(require,module,exports){
(function (Buffer){(function (){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.

function isArray(arg) {
  if (Array.isArray) {
    return Array.isArray(arg);
  }
  return objectToString(arg) === '[object Array]';
}
exports.isArray = isArray;

function isBoolean(arg) {
  return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;

function isNull(arg) {
  return arg === null;
}
exports.isNull = isNull;

function isNullOrUndefined(arg) {
  return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;

function isNumber(arg) {
  return typeof arg === 'number';
}
exports.isNumber = isNumber;

function isString(arg) {
  return typeof arg === 'string';
}
exports.isString = isString;

function isSymbol(arg) {
  return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;

function isUndefined(arg) {
  return arg === void 0;
}
exports.isUndefined = isUndefined;

function isRegExp(re) {
  return objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;

function isObject(arg) {
  return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;

function isDate(d) {
  return objectToString(d) === '[object Date]';
}
exports.isDate = isDate;

function isError(e) {
  return (objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;

function isFunction(arg) {
  return typeof arg === 'function';
}
exports.isFunction = isFunction;

function isPrimitive(arg) {
  return arg === null ||
         typeof arg === 'boolean' ||
         typeof arg === 'number' ||
         typeof arg === 'string' ||
         typeof arg === 'symbol' ||  // ES6 symbol
         typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;

exports.isBuffer = Buffer.isBuffer;

function objectToString(o) {
  return Object.prototype.toString.call(o);
}

}).call(this)}).call(this,{"isBuffer":require("../../is-buffer/index.js")})
},{"../../is-buffer/index.js":36}],15:[function(require,module,exports){
'use strict'
var inherits = require('inherits')
var MD5 = require('md5.js')
var RIPEMD160 = require('ripemd160')
var sha = require('sha.js')
var Base = require('cipher-base')

function Hash (hash) {
  Base.call(this, 'digest')

  this._hash = hash
}

inherits(Hash, Base)

Hash.prototype._update = function (data) {
  this._hash.update(data)
}

Hash.prototype._final = function () {
  return this._hash.digest()
}

module.exports = function createHash (alg) {
  alg = alg.toLowerCase()
  if (alg === 'md5') return new MD5()
  if (alg === 'rmd160' || alg === 'ripemd160') return new RIPEMD160()

  return new Hash(sha(alg))
}

},{"cipher-base":13,"inherits":35,"md5.js":38,"ripemd160":56,"sha.js":59}],16:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

function EventEmitter() {
  this._events = this._events || {};
  this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;

// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;

EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;

// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter.defaultMaxListeners = 10;

// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function(n) {
  if (!isNumber(n) || n < 0 || isNaN(n))
    throw TypeError('n must be a positive number');
  this._maxListeners = n;
  return this;
};

EventEmitter.prototype.emit = function(type) {
  var er, handler, len, args, i, listeners;

  if (!this._events)
    this._events = {};

  // If there is no 'error' event listener then throw.
  if (type === 'error') {
    if (!this._events.error ||
        (isObject(this._events.error) && !this._events.error.length)) {
      er = arguments[1];
      if (er instanceof Error) {
        throw er; // Unhandled 'error' event
      } else {
        // At least give some kind of context to the user
        var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
        err.context = er;
        throw err;
      }
    }
  }

  handler = this._events[type];

  if (isUndefined(handler))
    return false;

  if (isFunction(handler)) {
    switch (arguments.length) {
      // fast cases
      case 1:
        handler.call(this);
        break;
      case 2:
        handler.call(this, arguments[1]);
        break;
      case 3:
        handler.call(this, arguments[1], arguments[2]);
        break;
      // slower
      default:
        args = Array.prototype.slice.call(arguments, 1);
        handler.apply(this, args);
    }
  } else if (isObject(handler)) {
    args = Array.prototype.slice.call(arguments, 1);
    listeners = handler.slice();
    len = listeners.length;
    for (i = 0; i < len; i++)
      listeners[i].apply(this, args);
  }

  return true;
};

EventEmitter.prototype.addListener = function(type, listener) {
  var m;

  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  if (!this._events)
    this._events = {};

  // To avoid recursion in the case that type === "newListener"! Before
  // adding it to the listeners, first emit "newListener".
  if (this._events.newListener)
    this.emit('newListener', type,
              isFunction(listener.listener) ?
              listener.listener : listener);

  if (!this._events[type])
    // Optimize the case of one listener. Don't need the extra array object.
    this._events[type] = listener;
  else if (isObject(this._events[type]))
    // If we've already got an array, just append.
    this._events[type].push(listener);
  else
    // Adding the second element, need to change to array.
    this._events[type] = [this._events[type], listener];

  // Check for listener leak
  if (isObject(this._events[type]) && !this._events[type].warned) {
    if (!isUndefined(this._maxListeners)) {
      m = this._maxListeners;
    } else {
      m = EventEmitter.defaultMaxListeners;
    }

    if (m && m > 0 && this._events[type].length > m) {
      this._events[type].warned = true;
      console.error('(node) warning: possible EventEmitter memory ' +
                    'leak detected. %d listeners added. ' +
                    'Use emitter.setMaxListeners() to increase limit.',
                    this._events[type].length);
      if (typeof console.trace === 'function') {
        // not supported in IE 10
        console.trace();
      }
    }
  }

  return this;
};

EventEmitter.prototype.on = EventEmitter.prototype.addListener;

EventEmitter.prototype.once = function(type, listener) {
  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  var fired = false;

  function g() {
    this.removeListener(type, g);

    if (!fired) {
      fired = true;
      listener.apply(this, arguments);
    }
  }

  g.listener = listener;
  this.on(type, g);

  return this;
};

// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener = function(type, listener) {
  var list, position, length, i;

  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  if (!this._events || !this._events[type])
    return this;

  list = this._events[type];
  length = list.length;
  position = -1;

  if (list === listener ||
      (isFunction(list.listener) && list.listener === listener)) {
    delete this._events[type];
    if (this._events.removeListener)
      this.emit('removeListener', type, listener);

  } else if (isObject(list)) {
    for (i = length; i-- > 0;) {
      if (list[i] === listener ||
          (list[i].listener && list[i].listener === listener)) {
        position = i;
        break;
      }
    }

    if (position < 0)
      return this;

    if (list.length === 1) {
      list.length = 0;
      delete this._events[type];
    } else {
      list.splice(position, 1);
    }

    if (this._events.removeListener)
      this.emit('removeListener', type, listener);
  }

  return this;
};

EventEmitter.prototype.removeAllListeners = function(type) {
  var key, listeners;

  if (!this._events)
    return this;

  // not listening for removeListener, no need to emit
  if (!this._events.removeListener) {
    if (arguments.length === 0)
      this._events = {};
    else if (this._events[type])
      delete this._events[type];
    return this;
  }

  // emit removeListener for all listeners on all events
  if (arguments.length === 0) {
    for (key in this._events) {
      if (key === 'removeListener') continue;
      this.removeAllListeners(key);
    }
    this.removeAllListeners('removeListener');
    this._events = {};
    return this;
  }

  listeners = this._events[type];

  if (isFunction(listeners)) {
    this.removeListener(type, listeners);
  } else if (listeners) {
    // LIFO order
    while (listeners.length)
      this.removeListener(type, listeners[listeners.length - 1]);
  }
  delete this._events[type];

  return this;
};

EventEmitter.prototype.listeners = function(type) {
  var ret;
  if (!this._events || !this._events[type])
    ret = [];
  else if (isFunction(this._events[type]))
    ret = [this._events[type]];
  else
    ret = this._events[type].slice();
  return ret;
};

EventEmitter.prototype.listenerCount = function(type) {
  if (this._events) {
    var evlistener = this._events[type];

    if (isFunction(evlistener))
      return 1;
    else if (evlistener)
      return evlistener.length;
  }
  return 0;
};

EventEmitter.listenerCount = function(emitter, type) {
  return emitter.listenerCount(type);
};

function isFunction(arg) {
  return typeof arg === 'function';
}

function isNumber(arg) {
  return typeof arg === 'number';
}

function isObject(arg) {
  return typeof arg === 'object' && arg !== null;
}

function isUndefined(arg) {
  return arg === void 0;
}

},{}],17:[function(require,module,exports){
'use strict'
var Buffer = require('safe-buffer').Buffer
var Transform = require('readable-stream').Transform
var inherits = require('inherits')

function throwIfNotStringOrBuffer (val, prefix) {
  if (!Buffer.isBuffer(val) && typeof val !== 'string') {
    throw new TypeError(prefix + ' must be a string or a buffer')
  }
}

function HashBase (blockSize) {
  Transform.call(this)

  this._block = Buffer.allocUnsafe(blockSize)
  this._blockSize = blockSize
  this._blockOffset = 0
  this._length = [0, 0, 0, 0]

  this._finalized = false
}

inherits(HashBase, Transform)

HashBase.prototype._transform = function (chunk, encoding, callback) {
  var error = null
  try {
    this.update(chunk, encoding)
  } catch (err) {
    error = err
  }

  callback(error)
}

HashBase.prototype._flush = function (callback) {
  var error = null
  try {
    this.push(this.digest())
  } catch (err) {
    error = err
  }

  callback(error)
}

HashBase.prototype.update = function (data, encoding) {
  throwIfNotStringOrBuffer(data, 'Data')
  if (this._finalized) throw new Error('Digest already called')
  if (!Buffer.isBuffer(data)) data = Buffer.from(data, encoding)

  // consume data
  var block = this._block
  var offset = 0
  while (this._blockOffset + data.length - offset >= this._blockSize) {
    for (var i = this._blockOffset; i < this._blockSize;) block[i++] = data[offset++]
    this._update()
    this._blockOffset = 0
  }
  while (offset < data.length) block[this._blockOffset++] = data[offset++]

  // update length
  for (var j = 0, carry = data.length * 8; carry > 0; ++j) {
    this._length[j] += carry
    carry = (this._length[j] / 0x0100000000) | 0
    if (carry > 0) this._length[j] -= 0x0100000000 * carry
  }

  return this
}

HashBase.prototype._update = function () {
  throw new Error('_update is not implemented')
}

HashBase.prototype.digest = function (encoding) {
  if (this._finalized) throw new Error('Digest already called')
  this._finalized = true

  var digest = this._digest()
  if (encoding !== undefined) digest = digest.toString(encoding)

  // reset state
  this._block.fill(0)
  this._blockOffset = 0
  for (var i = 0; i < 4; ++i) this._length[i] = 0

  return digest
}

HashBase.prototype._digest = function () {
  throw new Error('_digest is not implemented')
}

module.exports = HashBase

},{"inherits":35,"readable-stream":32,"safe-buffer":57}],18:[function(require,module,exports){
'use strict';

function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }

var codes = {};

function createErrorType(code, message, Base) {
  if (!Base) {
    Base = Error;
  }

  function getMessage(arg1, arg2, arg3) {
    if (typeof message === 'string') {
      return message;
    } else {
      return message(arg1, arg2, arg3);
    }
  }

  var NodeError =
  /*#__PURE__*/
  function (_Base) {
    _inheritsLoose(NodeError, _Base);

    function NodeError(arg1, arg2, arg3) {
      return _Base.call(this, getMessage(arg1, arg2, arg3)) || this;
    }

    return NodeError;
  }(Base);

  NodeError.prototype.name = Base.name;
  NodeError.prototype.code = code;
  codes[code] = NodeError;
} // https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js


function oneOf(expected, thing) {
  if (Array.isArray(expected)) {
    var len = expected.length;
    expected = expected.map(function (i) {
      return String(i);
    });

    if (len > 2) {
      return "one of ".concat(thing, " ").concat(expected.slice(0, len - 1).join(', '), ", or ") + expected[len - 1];
    } else if (len === 2) {
      return "one of ".concat(thing, " ").concat(expected[0], " or ").concat(expected[1]);
    } else {
      return "of ".concat(thing, " ").concat(expected[0]);
    }
  } else {
    return "of ".concat(thing, " ").concat(String(expected));
  }
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith


function startsWith(str, search, pos) {
  return str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith


function endsWith(str, search, this_len) {
  if (this_len === undefined || this_len > str.length) {
    this_len = str.length;
  }

  return str.substring(this_len - search.length, this_len) === search;
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes


function includes(str, search, start) {
  if (typeof start !== 'number') {
    start = 0;
  }

  if (start + search.length > str.length) {
    return false;
  } else {
    return str.indexOf(search, start) !== -1;
  }
}

createErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {
  return 'The value "' + value + '" is invalid for option "' + name + '"';
}, TypeError);
createErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {
  // determiner: 'must be' or 'must not be'
  var determiner;

  if (typeof expected === 'string' && startsWith(expected, 'not ')) {
    determiner = 'must not be';
    expected = expected.replace(/^not /, '');
  } else {
    determiner = 'must be';
  }

  var msg;

  if (endsWith(name, ' argument')) {
    // For cases like 'first argument'
    msg = "The ".concat(name, " ").concat(determiner, " ").concat(oneOf(expected, 'type'));
  } else {
    var type = includes(name, '.') ? 'property' : 'argument';
    msg = "The \"".concat(name, "\" ").concat(type, " ").concat(determiner, " ").concat(oneOf(expected, 'type'));
  }

  msg += ". Received type ".concat(typeof actual);
  return msg;
}, TypeError);
createErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');
createErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {
  return 'The ' + name + ' method is not implemented';
});
createErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');
createErrorType('ERR_STREAM_DESTROYED', function (name) {
  return 'Cannot call ' + name + ' after a stream was destroyed';
});
createErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');
createErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');
createErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');
createErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);
createErrorType('ERR_UNKNOWN_ENCODING', function (arg) {
  return 'Unknown encoding: ' + arg;
}, TypeError);
createErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');
module.exports.codes = codes;

},{}],19:[function(require,module,exports){
(function (process){(function (){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/

var objectKeys = Object.keys || function (obj) {
  var keys = [];

  for (var key in obj) {
    keys.push(key);
  }

  return keys;
};
/*</replacement>*/


module.exports = Duplex;

var Readable = require('./_stream_readable');

var Writable = require('./_stream_writable');

require('inherits')(Duplex, Readable);

{
  // Allow the keys array to be GC'ed.
  var keys = objectKeys(Writable.prototype);

  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
  }
}

function Duplex(options) {
  if (!(this instanceof Duplex)) return new Duplex(options);
  Readable.call(this, options);
  Writable.call(this, options);
  this.allowHalfOpen = true;

  if (options) {
    if (options.readable === false) this.readable = false;
    if (options.writable === false) this.writable = false;

    if (options.allowHalfOpen === false) {
      this.allowHalfOpen = false;
      this.once('end', onend);
    }
  }
}

Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.highWaterMark;
  }
});
Object.defineProperty(Duplex.prototype, 'writableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState && this._writableState.getBuffer();
  }
});
Object.defineProperty(Duplex.prototype, 'writableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.length;
  }
}); // the no-half-open enforcer

function onend() {
  // If the writable side ended, then we're ok.
  if (this._writableState.ended) return; // no more data can be written.
  // But allow more writes to happen in this tick.

  process.nextTick(onEndNT, this);
}

function onEndNT(self) {
  self.end();
}

Object.defineProperty(Duplex.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._readableState === undefined || this._writableState === undefined) {
      return false;
    }

    return this._readableState.destroyed && this._writableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (this._readableState === undefined || this._writableState === undefined) {
      return;
    } // backward compatibility, the user is explicitly
    // managing destroyed


    this._readableState.destroyed = value;
    this._writableState.destroyed = value;
  }
});
}).call(this)}).call(this,require('_process'))
},{"./_stream_readable":21,"./_stream_writable":23,"_process":40,"inherits":35}],20:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';

module.exports = PassThrough;

var Transform = require('./_stream_transform');

require('inherits')(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough)) return new PassThrough(options);
  Transform.call(this, options);
}

PassThrough.prototype._transform = function (chunk, encoding, cb) {
  cb(null, chunk);
};
},{"./_stream_transform":22,"inherits":35}],21:[function(require,module,exports){
(function (process,global){(function (){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';

module.exports = Readable;
/*<replacement>*/

var Duplex;
/*</replacement>*/

Readable.ReadableState = ReadableState;
/*<replacement>*/

var EE = require('events').EventEmitter;

var EElistenerCount = function EElistenerCount(emitter, type) {
  return emitter.listeners(type).length;
};
/*</replacement>*/

/*<replacement>*/


var Stream = require('./internal/streams/stream');
/*</replacement>*/


var Buffer = require('buffer').Buffer;

var OurUint8Array = global.Uint8Array || function () {};

function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}

function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
/*<replacement>*/


var debugUtil = require('util');

var debug;

if (debugUtil && debugUtil.debuglog) {
  debug = debugUtil.debuglog('stream');
} else {
  debug = function debug() {};
}
/*</replacement>*/


var BufferList = require('./internal/streams/buffer_list');

var destroyImpl = require('./internal/streams/destroy');

var _require = require('./internal/streams/state'),
    getHighWaterMark = _require.getHighWaterMark;

var _require$codes = require('../errors').codes,
    ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
    ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,
    ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
    ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance.


var StringDecoder;
var createReadableStreamAsyncIterator;
var from;

require('inherits')(Readable, Stream);

var errorOrDestroy = destroyImpl.errorOrDestroy;
var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];

function prependListener(emitter, event, fn) {
  // Sadly this is not cacheable as some libraries bundle their own
  // event emitter implementation with them.
  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any
  // userland ones.  NEVER DO THIS. This is here only because this code needs
  // to continue to work with older versions of Node.js that do not include
  // the prependListener() method. The goal is to eventually remove this hack.

  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}

function ReadableState(options, stream, isDuplex) {
  Duplex = Duplex || require('./_stream_duplex');
  options = options || {}; // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.

  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away

  this.objectMode = !!options.objectMode;
  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"

  this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the
  // linked list can remove elements from the beginning faster than
  // array.shift()

  this.buffer = new BufferList();
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = null;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted
  // immediately, or on a later tick.  We set this to true at first, because
  // any actions that shouldn't happen until "later" should generally also
  // not happen before the first read call.

  this.sync = true; // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.

  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;
  this.resumeScheduled = false;
  this.paused = true; // Should close be emitted on destroy. Defaults to true.

  this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish')

  this.autoDestroy = !!options.autoDestroy; // has it been destroyed

  this.destroyed = false; // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.

  this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s

  this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled

  this.readingMore = false;
  this.decoder = null;
  this.encoding = null;

  if (options.encoding) {
    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}

function Readable(options) {
  Duplex = Duplex || require('./_stream_duplex');
  if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside
  // the ReadableState constructor, at least with V8 6.5

  var isDuplex = this instanceof Duplex;
  this._readableState = new ReadableState(options, this, isDuplex); // legacy

  this.readable = true;

  if (options) {
    if (typeof options.read === 'function') this._read = options.read;
    if (typeof options.destroy === 'function') this._destroy = options.destroy;
  }

  Stream.call(this);
}

Object.defineProperty(Readable.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._readableState === undefined) {
      return false;
    }

    return this._readableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._readableState) {
      return;
    } // backward compatibility, the user is explicitly
    // managing destroyed


    this._readableState.destroyed = value;
  }
});
Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;

Readable.prototype._destroy = function (err, cb) {
  cb(err);
}; // Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.


Readable.prototype.push = function (chunk, encoding) {
  var state = this._readableState;
  var skipChunkCheck;

  if (!state.objectMode) {
    if (typeof chunk === 'string') {
      encoding = encoding || state.defaultEncoding;

      if (encoding !== state.encoding) {
        chunk = Buffer.from(chunk, encoding);
        encoding = '';
      }

      skipChunkCheck = true;
    }
  } else {
    skipChunkCheck = true;
  }

  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
}; // Unshift should *always* be something directly out of read()


Readable.prototype.unshift = function (chunk) {
  return readableAddChunk(this, chunk, null, true, false);
};

function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
  debug('readableAddChunk', chunk);
  var state = stream._readableState;

  if (chunk === null) {
    state.reading = false;
    onEofChunk(stream, state);
  } else {
    var er;
    if (!skipChunkCheck) er = chunkInvalid(state, chunk);

    if (er) {
      errorOrDestroy(stream, er);
    } else if (state.objectMode || chunk && chunk.length > 0) {
      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
        chunk = _uint8ArrayToBuffer(chunk);
      }

      if (addToFront) {
        if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);
      } else if (state.ended) {
        errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());
      } else if (state.destroyed) {
        return false;
      } else {
        state.reading = false;

        if (state.decoder && !encoding) {
          chunk = state.decoder.write(chunk);
          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
        } else {
          addChunk(stream, state, chunk, false);
        }
      }
    } else if (!addToFront) {
      state.reading = false;
      maybeReadMore(stream, state);
    }
  } // We can push more data if we are below the highWaterMark.
  // Also, if we have no data yet, we can stand some more bytes.
  // This is to work around cases where hwm=0, such as the repl.


  return !state.ended && (state.length < state.highWaterMark || state.length === 0);
}

function addChunk(stream, state, chunk, addToFront) {
  if (state.flowing && state.length === 0 && !state.sync) {
    state.awaitDrain = 0;
    stream.emit('data', chunk);
  } else {
    // update the buffer info.
    state.length += state.objectMode ? 1 : chunk.length;
    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
    if (state.needReadable) emitReadable(stream);
  }

  maybeReadMore(stream, state);
}

function chunkInvalid(state, chunk) {
  var er;

  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);
  }

  return er;
}

Readable.prototype.isPaused = function () {
  return this._readableState.flowing === false;
}; // backwards compatibility.


Readable.prototype.setEncoding = function (enc) {
  if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
  var decoder = new StringDecoder(enc);
  this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8

  this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers:

  var p = this._readableState.buffer.head;
  var content = '';

  while (p !== null) {
    content += decoder.write(p.data);
    p = p.next;
  }

  this._readableState.buffer.clear();

  if (content !== '') this._readableState.buffer.push(content);
  this._readableState.length = content.length;
  return this;
}; // Don't raise the hwm > 1GB


var MAX_HWM = 0x40000000;

function computeNewHighWaterMark(n) {
  if (n >= MAX_HWM) {
    // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2 to prevent increasing hwm excessively in
    // tiny amounts
    n--;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    n++;
  }

  return n;
} // This function is designed to be inlinable, so please take care when making
// changes to the function body.


function howMuchToRead(n, state) {
  if (n <= 0 || state.length === 0 && state.ended) return 0;
  if (state.objectMode) return 1;

  if (n !== n) {
    // Only flow one buffer at a time
    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
  } // If we're asking for more than the current hwm, then raise the hwm.


  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
  if (n <= state.length) return n; // Don't have enough

  if (!state.ended) {
    state.needReadable = true;
    return 0;
  }

  return state.length;
} // you can override either this method, or the async _read(n) below.


Readable.prototype.read = function (n) {
  debug('read', n);
  n = parseInt(n, 10);
  var state = this._readableState;
  var nOrig = n;
  if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.

  if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {
    debug('read: emitReadable', state.length, state.ended);
    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.

  if (n === 0 && state.ended) {
    if (state.length === 0) endReadable(this);
    return null;
  } // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.
  // if we need a readable event, then we need to do some reading.


  var doRead = state.needReadable;
  debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some

  if (state.length === 0 || state.length - n < state.highWaterMark) {
    doRead = true;
    debug('length less than watermark', doRead);
  } // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.


  if (state.ended || state.reading) {
    doRead = false;
    debug('reading or ended', doRead);
  } else if (doRead) {
    debug('do read');
    state.reading = true;
    state.sync = true; // if the length is currently zero, then we *need* a readable event.

    if (state.length === 0) state.needReadable = true; // call internal read method

    this._read(state.highWaterMark);

    state.sync = false; // If _read pushed data synchronously, then `reading` will be false,
    // and we need to re-evaluate how much data we can return to the user.

    if (!state.reading) n = howMuchToRead(nOrig, state);
  }

  var ret;
  if (n > 0) ret = fromList(n, state);else ret = null;

  if (ret === null) {
    state.needReadable = state.length <= state.highWaterMark;
    n = 0;
  } else {
    state.length -= n;
    state.awaitDrain = 0;
  }

  if (state.length === 0) {
    // If we have nothing in the buffer, then we want to know
    // as soon as we *do* get something into the buffer.
    if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.

    if (nOrig !== n && state.ended) endReadable(this);
  }

  if (ret !== null) this.emit('data', ret);
  return ret;
};

function onEofChunk(stream, state) {
  debug('onEofChunk');
  if (state.ended) return;

  if (state.decoder) {
    var chunk = state.decoder.end();

    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }

  state.ended = true;

  if (state.sync) {
    // if we are sync, wait until next tick to emit the data.
    // Otherwise we risk emitting data in the flow()
    // the readable code triggers during a read() call
    emitReadable(stream);
  } else {
    // emit 'readable' now to make sure it gets picked up.
    state.needReadable = false;

    if (!state.emittedReadable) {
      state.emittedReadable = true;
      emitReadable_(stream);
    }
  }
} // Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.


function emitReadable(stream) {
  var state = stream._readableState;
  debug('emitReadable', state.needReadable, state.emittedReadable);
  state.needReadable = false;

  if (!state.emittedReadable) {
    debug('emitReadable', state.flowing);
    state.emittedReadable = true;
    process.nextTick(emitReadable_, stream);
  }
}

function emitReadable_(stream) {
  var state = stream._readableState;
  debug('emitReadable_', state.destroyed, state.length, state.ended);

  if (!state.destroyed && (state.length || state.ended)) {
    stream.emit('readable');
    state.emittedReadable = false;
  } // The stream needs another readable event if
  // 1. It is not flowing, as the flow mechanism will take
  //    care of it.
  // 2. It is not ended.
  // 3. It is below the highWaterMark, so we can schedule
  //    another readable later.


  state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;
  flow(stream);
} // at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.


function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    process.nextTick(maybeReadMore_, stream, state);
  }
}

function maybeReadMore_(stream, state) {
  // Attempt to read more data if we should.
  //
  // The conditions for reading more data are (one of):
  // - Not enough data buffered (state.length < state.highWaterMark). The loop
  //   is responsible for filling the buffer with enough data if such data
  //   is available. If highWaterMark is 0 and we are not in the flowing mode
  //   we should _not_ attempt to buffer any extra data. We'll get more data
  //   when the stream consumer calls read() instead.
  // - No data in the buffer, and the stream is in flowing mode. In this mode
  //   the loop below is responsible for ensuring read() is called. Failing to
  //   call read here would abort the flow and there's no other mechanism for
  //   continuing the flow if the stream consumer has just subscribed to the
  //   'data' event.
  //
  // In addition to the above conditions to keep reading data, the following
  // conditions prevent the data from being read:
  // - The stream has ended (state.ended).
  // - There is already a pending 'read' operation (state.reading). This is a
  //   case where the the stream has called the implementation defined _read()
  //   method, but they are processing the call asynchronously and have _not_
  //   called push() with new data. In this case we skip performing more
  //   read()s. The execution ends in this method again after the _read() ends
  //   up calling push() with more data.
  while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {
    var len = state.length;
    debug('maybeReadMore read 0');
    stream.read(0);
    if (len === state.length) // didn't get any data, stop spinning.
      break;
  }

  state.readingMore = false;
} // abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.


Readable.prototype._read = function (n) {
  errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));
};

Readable.prototype.pipe = function (dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;

    case 1:
      state.pipes = [state.pipes, dest];
      break;

    default:
      state.pipes.push(dest);
      break;
  }

  state.pipesCount += 1;
  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
  var endFn = doEnd ? onend : unpipe;
  if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);
  dest.on('unpipe', onunpipe);

  function onunpipe(readable, unpipeInfo) {
    debug('onunpipe');

    if (readable === src) {
      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
        unpipeInfo.hasUnpiped = true;
        cleanup();
      }
    }
  }

  function onend() {
    debug('onend');
    dest.end();
  } // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.


  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);
  var cleanedUp = false;

  function cleanup() {
    debug('cleanup'); // cleanup event handlers once the pipe is broken

    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', unpipe);
    src.removeListener('data', ondata);
    cleanedUp = true; // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.

    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
  }

  src.on('data', ondata);

  function ondata(chunk) {
    debug('ondata');
    var ret = dest.write(chunk);
    debug('dest.write', ret);

    if (ret === false) {
      // If the user unpiped during `dest.write()`, it is possible
      // to get stuck in a permanently paused state if that write
      // also returned false.
      // => Check whether `dest` is still a piping destination.
      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
        debug('false write response, pause', state.awaitDrain);
        state.awaitDrain++;
      }

      src.pause();
    }
  } // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.


  function onerror(er) {
    debug('onerror', er);
    unpipe();
    dest.removeListener('error', onerror);
    if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);
  } // Make sure our error handler is attached before userland ones.


  prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.

  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }

  dest.once('close', onclose);

  function onfinish() {
    debug('onfinish');
    dest.removeListener('close', onclose);
    unpipe();
  }

  dest.once('finish', onfinish);

  function unpipe() {
    debug('unpipe');
    src.unpipe(dest);
  } // tell the dest that it's being piped to


  dest.emit('pipe', src); // start the flow if it hasn't been started already.

  if (!state.flowing) {
    debug('pipe resume');
    src.resume();
  }

  return dest;
};

function pipeOnDrain(src) {
  return function pipeOnDrainFunctionResult() {
    var state = src._readableState;
    debug('pipeOnDrain', state.awaitDrain);
    if (state.awaitDrain) state.awaitDrain--;

    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
      state.flowing = true;
      flow(src);
    }
  };
}

Readable.prototype.unpipe = function (dest) {
  var state = this._readableState;
  var unpipeInfo = {
    hasUnpiped: false
  }; // if we're not piping anywhere, then do nothing.

  if (state.pipesCount === 0) return this; // just one destination.  most common case.

  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes) return this;
    if (!dest) dest = state.pipes; // got a match.

    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;
    if (dest) dest.emit('unpipe', this, unpipeInfo);
    return this;
  } // slow case. multiple pipe destinations.


  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;

    for (var i = 0; i < len; i++) {
      dests[i].emit('unpipe', this, {
        hasUnpiped: false
      });
    }

    return this;
  } // try to find the right one.


  var index = indexOf(state.pipes, dest);
  if (index === -1) return this;
  state.pipes.splice(index, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1) state.pipes = state.pipes[0];
  dest.emit('unpipe', this, unpipeInfo);
  return this;
}; // set up data events if they are asked for
// Ensure readable listeners eventually get something


Readable.prototype.on = function (ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);
  var state = this._readableState;

  if (ev === 'data') {
    // update readableListening so that resume() may be a no-op
    // a few lines down. This is needed to support once('readable').
    state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused

    if (state.flowing !== false) this.resume();
  } else if (ev === 'readable') {
    if (!state.endEmitted && !state.readableListening) {
      state.readableListening = state.needReadable = true;
      state.flowing = false;
      state.emittedReadable = false;
      debug('on readable', state.length, state.reading);

      if (state.length) {
        emitReadable(this);
      } else if (!state.reading) {
        process.nextTick(nReadingNextTick, this);
      }
    }
  }

  return res;
};

Readable.prototype.addListener = Readable.prototype.on;

Readable.prototype.removeListener = function (ev, fn) {
  var res = Stream.prototype.removeListener.call(this, ev, fn);

  if (ev === 'readable') {
    // We need to check if there is someone still listening to
    // readable and reset the state. However this needs to happen
    // after readable has been emitted but before I/O (nextTick) to
    // support once('readable', fn) cycles. This means that calling
    // resume within the same tick will have no
    // effect.
    process.nextTick(updateReadableListening, this);
  }

  return res;
};

Readable.prototype.removeAllListeners = function (ev) {
  var res = Stream.prototype.removeAllListeners.apply(this, arguments);

  if (ev === 'readable' || ev === undefined) {
    // We need to check if there is someone still listening to
    // readable and reset the state. However this needs to happen
    // after readable has been emitted but before I/O (nextTick) to
    // support once('readable', fn) cycles. This means that calling
    // resume within the same tick will have no
    // effect.
    process.nextTick(updateReadableListening, this);
  }

  return res;
};

function updateReadableListening(self) {
  var state = self._readableState;
  state.readableListening = self.listenerCount('readable') > 0;

  if (state.resumeScheduled && !state.paused) {
    // flowing needs to be set to true now, otherwise
    // the upcoming resume will not flow.
    state.flowing = true; // crude way to check if we should resume
  } else if (self.listenerCount('data') > 0) {
    self.resume();
  }
}

function nReadingNextTick(self) {
  debug('readable nexttick read 0');
  self.read(0);
} // pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.


Readable.prototype.resume = function () {
  var state = this._readableState;

  if (!state.flowing) {
    debug('resume'); // we flow only if there is no one listening
    // for readable, but we still have to call
    // resume()

    state.flowing = !state.readableListening;
    resume(this, state);
  }

  state.paused = false;
  return this;
};

function resume(stream, state) {
  if (!state.resumeScheduled) {
    state.resumeScheduled = true;
    process.nextTick(resume_, stream, state);
  }
}

function resume_(stream, state) {
  debug('resume', state.reading);

  if (!state.reading) {
    stream.read(0);
  }

  state.resumeScheduled = false;
  stream.emit('resume');
  flow(stream);
  if (state.flowing && !state.reading) stream.read(0);
}

Readable.prototype.pause = function () {
  debug('call pause flowing=%j', this._readableState.flowing);

  if (this._readableState.flowing !== false) {
    debug('pause');
    this._readableState.flowing = false;
    this.emit('pause');
  }

  this._readableState.paused = true;
  return this;
};

function flow(stream) {
  var state = stream._readableState;
  debug('flow', state.flowing);

  while (state.flowing && stream.read() !== null) {
    ;
  }
} // wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.


Readable.prototype.wrap = function (stream) {
  var _this = this;

  var state = this._readableState;
  var paused = false;
  stream.on('end', function () {
    debug('wrapped end');

    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) _this.push(chunk);
    }

    _this.push(null);
  });
  stream.on('data', function (chunk) {
    debug('wrapped data');
    if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode

    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;

    var ret = _this.push(chunk);

    if (!ret) {
      paused = true;
      stream.pause();
    }
  }); // proxy all the other methods.
  // important when wrapping filters and duplexes.

  for (var i in stream) {
    if (this[i] === undefined && typeof stream[i] === 'function') {
      this[i] = function methodWrap(method) {
        return function methodWrapReturnFunction() {
          return stream[method].apply(stream, arguments);
        };
      }(i);
    }
  } // proxy certain important events.


  for (var n = 0; n < kProxyEvents.length; n++) {
    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
  } // when we try to consume some more bytes, simply unpause the
  // underlying stream.


  this._read = function (n) {
    debug('wrapped _read', n);

    if (paused) {
      paused = false;
      stream.resume();
    }
  };

  return this;
};

if (typeof Symbol === 'function') {
  Readable.prototype[Symbol.asyncIterator] = function () {
    if (createReadableStreamAsyncIterator === undefined) {
      createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');
    }

    return createReadableStreamAsyncIterator(this);
  };
}

Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.highWaterMark;
  }
});
Object.defineProperty(Readable.prototype, 'readableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState && this._readableState.buffer;
  }
});
Object.defineProperty(Readable.prototype, 'readableFlowing', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.flowing;
  },
  set: function set(state) {
    if (this._readableState) {
      this._readableState.flowing = state;
    }
  }
}); // exposed for testing purposes only.

Readable._fromList = fromList;
Object.defineProperty(Readable.prototype, 'readableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.length;
  }
}); // Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.

function fromList(n, state) {
  // nothing buffered
  if (state.length === 0) return null;
  var ret;
  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
    // read it all, truncate the list
    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);
    state.buffer.clear();
  } else {
    // read part of list
    ret = state.buffer.consume(n, state.decoder);
  }
  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;
  debug('endReadable', state.endEmitted);

  if (!state.endEmitted) {
    state.ended = true;
    process.nextTick(endReadableNT, state, stream);
  }
}

function endReadableNT(state, stream) {
  debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.

  if (!state.endEmitted && state.length === 0) {
    state.endEmitted = true;
    stream.readable = false;
    stream.emit('end');

    if (state.autoDestroy) {
      // In case of duplex streams we need a way to detect
      // if the writable side is ready for autoDestroy as well
      var wState = stream._writableState;

      if (!wState || wState.autoDestroy && wState.finished) {
        stream.destroy();
      }
    }
  }
}

if (typeof Symbol === 'function') {
  Readable.from = function (iterable, opts) {
    if (from === undefined) {
      from = require('./internal/streams/from');
    }

    return from(Readable, iterable, opts);
  };
}

function indexOf(xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }

  return -1;
}
}).call(this)}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"../errors":18,"./_stream_duplex":19,"./internal/streams/async_iterator":24,"./internal/streams/buffer_list":25,"./internal/streams/destroy":26,"./internal/streams/from":28,"./internal/streams/state":30,"./internal/streams/stream":31,"_process":40,"buffer":8,"events":16,"inherits":35,"string_decoder/":33,"util":4}],22:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
'use strict';

module.exports = Transform;

var _require$codes = require('../errors').codes,
    ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
    ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
    ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,
    ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;

var Duplex = require('./_stream_duplex');

require('inherits')(Transform, Duplex);

function afterTransform(er, data) {
  var ts = this._transformState;
  ts.transforming = false;
  var cb = ts.writecb;

  if (cb === null) {
    return this.emit('error', new ERR_MULTIPLE_CALLBACK());
  }

  ts.writechunk = null;
  ts.writecb = null;
  if (data != null) // single equals check for both `null` and `undefined`
    this.push(data);
  cb(er);
  var rs = this._readableState;
  rs.reading = false;

  if (rs.needReadable || rs.length < rs.highWaterMark) {
    this._read(rs.highWaterMark);
  }
}

function Transform(options) {
  if (!(this instanceof Transform)) return new Transform(options);
  Duplex.call(this, options);
  this._transformState = {
    afterTransform: afterTransform.bind(this),
    needTransform: false,
    transforming: false,
    writecb: null,
    writechunk: null,
    writeencoding: null
  }; // start out asking for a readable event once data is transformed.

  this._readableState.needReadable = true; // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.

  this._readableState.sync = false;

  if (options) {
    if (typeof options.transform === 'function') this._transform = options.transform;
    if (typeof options.flush === 'function') this._flush = options.flush;
  } // When the writable side finishes, then flush out anything remaining.


  this.on('prefinish', prefinish);
}

function prefinish() {
  var _this = this;

  if (typeof this._flush === 'function' && !this._readableState.destroyed) {
    this._flush(function (er, data) {
      done(_this, er, data);
    });
  } else {
    done(this, null, null);
  }
}

Transform.prototype.push = function (chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
}; // This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.


Transform.prototype._transform = function (chunk, encoding, cb) {
  cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));
};

Transform.prototype._write = function (chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;

  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
  }
}; // Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.


Transform.prototype._read = function (n) {
  var ts = this._transformState;

  if (ts.writechunk !== null && !ts.transforming) {
    ts.transforming = true;

    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};

Transform.prototype._destroy = function (err, cb) {
  Duplex.prototype._destroy.call(this, err, function (err2) {
    cb(err2);
  });
};

function done(stream, er, data) {
  if (er) return stream.emit('error', er);
  if (data != null) // single equals check for both `null` and `undefined`
    stream.push(data); // TODO(BridgeAR): Write a test for these two error cases
  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided

  if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();
  if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();
  return stream.push(null);
}
},{"../errors":18,"./_stream_duplex":19,"inherits":35}],23:[function(require,module,exports){
(function (process,global){(function (){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
'use strict';

module.exports = Writable;
/* <replacement> */

function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
  this.next = null;
} // It seems a linked list but it is not
// there will be only 2 of these for each stream


function CorkedRequest(state) {
  var _this = this;

  this.next = null;
  this.entry = null;

  this.finish = function () {
    onCorkedFinish(_this, state);
  };
}
/* </replacement> */

/*<replacement>*/


var Duplex;
/*</replacement>*/

Writable.WritableState = WritableState;
/*<replacement>*/

var internalUtil = {
  deprecate: require('util-deprecate')
};
/*</replacement>*/

/*<replacement>*/

var Stream = require('./internal/streams/stream');
/*</replacement>*/


var Buffer = require('buffer').Buffer;

var OurUint8Array = global.Uint8Array || function () {};

function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}

function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

var destroyImpl = require('./internal/streams/destroy');

var _require = require('./internal/streams/state'),
    getHighWaterMark = _require.getHighWaterMark;

var _require$codes = require('../errors').codes,
    ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
    ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
    ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
    ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,
    ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,
    ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,
    ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,
    ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;

var errorOrDestroy = destroyImpl.errorOrDestroy;

require('inherits')(Writable, Stream);

function nop() {}

function WritableState(options, stream, isDuplex) {
  Duplex = Duplex || require('./_stream_duplex');
  options = options || {}; // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream,
  // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.

  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream
  // contains buffers or objects.

  this.objectMode = !!options.objectMode;
  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()

  this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called

  this.finalCalled = false; // drain event flag.

  this.needDrain = false; // at the start of calling end()

  this.ending = false; // when end() has been called, and returned

  this.ended = false; // when 'finish' is emitted

  this.finished = false; // has it been destroyed

  this.destroyed = false; // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.

  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode; // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.

  this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.

  this.length = 0; // a flag to see when we're in the middle of a write.

  this.writing = false; // when true all writes will be buffered until .uncork() call

  this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, because any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.

  this.sync = true; // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.

  this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)

  this.onwrite = function (er) {
    onwrite(stream, er);
  }; // the callback that the user supplies to write(chunk,encoding,cb)


  this.writecb = null; // the amount that is being written when _write is called.

  this.writelen = 0;
  this.bufferedRequest = null;
  this.lastBufferedRequest = null; // number of pending user-supplied write callbacks
  // this must be 0 before 'finish' can be emitted

  this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs
  // This is relevant for synchronous Transform streams

  this.prefinished = false; // True if the error was already emitted and should not be thrown again

  this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.

  this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end')

  this.autoDestroy = !!options.autoDestroy; // count buffered requests

  this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always
  // one allocated and free to use, and we maintain at most two

  this.corkedRequestsFree = new CorkedRequest(this);
}

WritableState.prototype.getBuffer = function getBuffer() {
  var current = this.bufferedRequest;
  var out = [];

  while (current) {
    out.push(current);
    current = current.next;
  }

  return out;
};

(function () {
  try {
    Object.defineProperty(WritableState.prototype, 'buffer', {
      get: internalUtil.deprecate(function writableStateBufferGetter() {
        return this.getBuffer();
      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
    });
  } catch (_) {}
})(); // Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.


var realHasInstance;

if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
  realHasInstance = Function.prototype[Symbol.hasInstance];
  Object.defineProperty(Writable, Symbol.hasInstance, {
    value: function value(object) {
      if (realHasInstance.call(this, object)) return true;
      if (this !== Writable) return false;
      return object && object._writableState instanceof WritableState;
    }
  });
} else {
  realHasInstance = function realHasInstance(object) {
    return object instanceof this;
  };
}

function Writable(options) {
  Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too.
  // `realHasInstance` is necessary because using plain `instanceof`
  // would return false, as no `_writableState` property is attached.
  // Trying to use the custom `instanceof` for Writable here will also break the
  // Node.js LazyTransform implementation, which has a non-trivial getter for
  // `_writableState` that would lead to infinite recursion.
  // Checking for a Stream.Duplex instance is faster here instead of inside
  // the WritableState constructor, at least with V8 6.5

  var isDuplex = this instanceof Duplex;
  if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);
  this._writableState = new WritableState(options, this, isDuplex); // legacy.

  this.writable = true;

  if (options) {
    if (typeof options.write === 'function') this._write = options.write;
    if (typeof options.writev === 'function') this._writev = options.writev;
    if (typeof options.destroy === 'function') this._destroy = options.destroy;
    if (typeof options.final === 'function') this._final = options.final;
  }

  Stream.call(this);
} // Otherwise people can pipe Writable streams, which is just wrong.


Writable.prototype.pipe = function () {
  errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());
};

function writeAfterEnd(stream, cb) {
  var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb

  errorOrDestroy(stream, er);
  process.nextTick(cb, er);
} // Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.


function validChunk(stream, state, chunk, cb) {
  var er;

  if (chunk === null) {
    er = new ERR_STREAM_NULL_VALUES();
  } else if (typeof chunk !== 'string' && !state.objectMode) {
    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);
  }

  if (er) {
    errorOrDestroy(stream, er);
    process.nextTick(cb, er);
    return false;
  }

  return true;
}

Writable.prototype.write = function (chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;

  var isBuf = !state.objectMode && _isUint8Array(chunk);

  if (isBuf && !Buffer.isBuffer(chunk)) {
    chunk = _uint8ArrayToBuffer(chunk);
  }

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
  if (typeof cb !== 'function') cb = nop;
  if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
    state.pendingcb++;
    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
  }
  return ret;
};

Writable.prototype.cork = function () {
  this._writableState.corked++;
};

Writable.prototype.uncork = function () {
  var state = this._writableState;

  if (state.corked) {
    state.corked--;
    if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
  }
};

Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
  // node::ParseEncoding() requires lower case.
  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);
  this._writableState.defaultEncoding = encoding;
  return this;
};

Object.defineProperty(Writable.prototype, 'writableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState && this._writableState.getBuffer();
  }
});

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
    chunk = Buffer.from(chunk, encoding);
  }

  return chunk;
}

Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.highWaterMark;
  }
}); // if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.

function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
  if (!isBuf) {
    var newChunk = decodeChunk(state, chunk, encoding);

    if (chunk !== newChunk) {
      isBuf = true;
      encoding = 'buffer';
      chunk = newChunk;
    }
  }

  var len = state.objectMode ? 1 : chunk.length;
  state.length += len;
  var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.

  if (!ret) state.needDrain = true;

  if (state.writing || state.corked) {
    var last = state.lastBufferedRequest;
    state.lastBufferedRequest = {
      chunk: chunk,
      encoding: encoding,
      isBuf: isBuf,
      callback: cb,
      next: null
    };

    if (last) {
      last.next = state.lastBufferedRequest;
    } else {
      state.bufferedRequest = state.lastBufferedRequest;
    }

    state.bufferedRequestCount += 1;
  } else {
    doWrite(stream, state, false, len, chunk, encoding, cb);
  }

  return ret;
}

function doWrite(stream, state, writev, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  --state.pendingcb;

  if (sync) {
    // defer the callback if we are being called synchronously
    // to avoid piling up things on the stack
    process.nextTick(cb, er); // this can emit finish, and it will always happen
    // after error

    process.nextTick(finishMaybe, stream, state);
    stream._writableState.errorEmitted = true;
    errorOrDestroy(stream, er);
  } else {
    // the caller expect this to happen before if
    // it is async
    cb(er);
    stream._writableState.errorEmitted = true;
    errorOrDestroy(stream, er); // this can emit finish, but finish must
    // always follow error

    finishMaybe(stream, state);
  }
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;
  if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();
  onwriteStateUpdate(state);
  if (er) onwriteError(stream, state, sync, er, cb);else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(state) || stream.destroyed;

    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
      clearBuffer(stream, state);
    }

    if (sync) {
      process.nextTick(afterWrite, stream, state, finished, cb);
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished) onwriteDrain(stream, state);
  state.pendingcb--;
  cb();
  finishMaybe(stream, state);
} // Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.


function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
} // if there's something in the buffer waiting, then process it


function clearBuffer(stream, state) {
  state.bufferProcessing = true;
  var entry = state.bufferedRequest;

  if (stream._writev && entry && entry.next) {
    // Fast case, write everything using _writev()
    var l = state.bufferedRequestCount;
    var buffer = new Array(l);
    var holder = state.corkedRequestsFree;
    holder.entry = entry;
    var count = 0;
    var allBuffers = true;

    while (entry) {
      buffer[count] = entry;
      if (!entry.isBuf) allBuffers = false;
      entry = entry.next;
      count += 1;
    }

    buffer.allBuffers = allBuffers;
    doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time
    // as the hot path ends with doWrite

    state.pendingcb++;
    state.lastBufferedRequest = null;

    if (holder.next) {
      state.corkedRequestsFree = holder.next;
      holder.next = null;
    } else {
      state.corkedRequestsFree = new CorkedRequest(state);
    }

    state.bufferedRequestCount = 0;
  } else {
    // Slow case, write chunks one-by-one
    while (entry) {
      var chunk = entry.chunk;
      var encoding = entry.encoding;
      var cb = entry.callback;
      var len = state.objectMode ? 1 : chunk.length;
      doWrite(stream, state, false, len, chunk, encoding, cb);
      entry = entry.next;
      state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then
      // it means that we need to wait until it does.
      // also, that means that the chunk and cb are currently
      // being processed, so move the buffer counter past them.

      if (state.writing) {
        break;
      }
    }

    if (entry === null) state.lastBufferedRequest = null;
  }

  state.bufferedRequest = entry;
  state.bufferProcessing = false;
}

Writable.prototype._write = function (chunk, encoding, cb) {
  cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));
};

Writable.prototype._writev = null;

Writable.prototype.end = function (chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks

  if (state.corked) {
    state.corked = 1;
    this.uncork();
  } // ignore unnecessary end() calls.


  if (!state.ending) endWritable(this, state, cb);
  return this;
};

Object.defineProperty(Writable.prototype, 'writableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.length;
  }
});

function needFinish(state) {
  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}

function callFinal(stream, state) {
  stream._final(function (err) {
    state.pendingcb--;

    if (err) {
      errorOrDestroy(stream, err);
    }

    state.prefinished = true;
    stream.emit('prefinish');
    finishMaybe(stream, state);
  });
}

function prefinish(stream, state) {
  if (!state.prefinished && !state.finalCalled) {
    if (typeof stream._final === 'function' && !state.destroyed) {
      state.pendingcb++;
      state.finalCalled = true;
      process.nextTick(callFinal, stream, state);
    } else {
      state.prefinished = true;
      stream.emit('prefinish');
    }
  }
}

function finishMaybe(stream, state) {
  var need = needFinish(state);

  if (need) {
    prefinish(stream, state);

    if (state.pendingcb === 0) {
      state.finished = true;
      stream.emit('finish');

      if (state.autoDestroy) {
        // In case of duplex streams we need a way to detect
        // if the readable side is ready for autoDestroy as well
        var rState = stream._readableState;

        if (!rState || rState.autoDestroy && rState.endEmitted) {
          stream.destroy();
        }
      }
    }
  }

  return need;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);

  if (cb) {
    if (state.finished) process.nextTick(cb);else stream.once('finish', cb);
  }

  state.ended = true;
  stream.writable = false;
}

function onCorkedFinish(corkReq, state, err) {
  var entry = corkReq.entry;
  corkReq.entry = null;

  while (entry) {
    var cb = entry.callback;
    state.pendingcb--;
    cb(err);
    entry = entry.next;
  } // reuse the free corkReq.


  state.corkedRequestsFree.next = corkReq;
}

Object.defineProperty(Writable.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._writableState === undefined) {
      return false;
    }

    return this._writableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._writableState) {
      return;
    } // backward compatibility, the user is explicitly
    // managing destroyed


    this._writableState.destroyed = value;
  }
});
Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;

Writable.prototype._destroy = function (err, cb) {
  cb(err);
};
}).call(this)}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"../errors":18,"./_stream_duplex":19,"./internal/streams/destroy":26,"./internal/streams/state":30,"./internal/streams/stream":31,"_process":40,"buffer":8,"inherits":35,"util-deprecate":70}],24:[function(require,module,exports){
(function (process){(function (){
'use strict';

var _Object$setPrototypeO;

function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }

var finished = require('./end-of-stream');

var kLastResolve = Symbol('lastResolve');
var kLastReject = Symbol('lastReject');
var kError = Symbol('error');
var kEnded = Symbol('ended');
var kLastPromise = Symbol('lastPromise');
var kHandlePromise = Symbol('handlePromise');
var kStream = Symbol('stream');

function createIterResult(value, done) {
  return {
    value: value,
    done: done
  };
}

function readAndResolve(iter) {
  var resolve = iter[kLastResolve];

  if (resolve !== null) {
    var data = iter[kStream].read(); // we defer if data is null
    // we can be expecting either 'end' or
    // 'error'

    if (data !== null) {
      iter[kLastPromise] = null;
      iter[kLastResolve] = null;
      iter[kLastReject] = null;
      resolve(createIterResult(data, false));
    }
  }
}

function onReadable(iter) {
  // we wait for the next tick, because it might
  // emit an error with process.nextTick
  process.nextTick(readAndResolve, iter);
}

function wrapForNext(lastPromise, iter) {
  return function (resolve, reject) {
    lastPromise.then(function () {
      if (iter[kEnded]) {
        resolve(createIterResult(undefined, true));
        return;
      }

      iter[kHandlePromise](resolve, reject);
    }, reject);
  };
}

var AsyncIteratorPrototype = Object.getPrototypeOf(function () {});
var ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {
  get stream() {
    return this[kStream];
  },

  next: function next() {
    var _this = this;

    // if we have detected an error in the meanwhile
    // reject straight away
    var error = this[kError];

    if (error !== null) {
      return Promise.reject(error);
    }

    if (this[kEnded]) {
      return Promise.resolve(createIterResult(undefined, true));
    }

    if (this[kStream].destroyed) {
      // We need to defer via nextTick because if .destroy(err) is
      // called, the error will be emitted via nextTick, and
      // we cannot guarantee that there is no error lingering around
      // waiting to be emitted.
      return new Promise(function (resolve, reject) {
        process.nextTick(function () {
          if (_this[kError]) {
            reject(_this[kError]);
          } else {
            resolve(createIterResult(undefined, true));
          }
        });
      });
    } // if we have multiple next() calls
    // we will wait for the previous Promise to finish
    // this logic is optimized to support for await loops,
    // where next() is only called once at a time


    var lastPromise = this[kLastPromise];
    var promise;

    if (lastPromise) {
      promise = new Promise(wrapForNext(lastPromise, this));
    } else {
      // fast path needed to support multiple this.push()
      // without triggering the next() queue
      var data = this[kStream].read();

      if (data !== null) {
        return Promise.resolve(createIterResult(data, false));
      }

      promise = new Promise(this[kHandlePromise]);
    }

    this[kLastPromise] = promise;
    return promise;
  }
}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {
  return this;
}), _defineProperty(_Object$setPrototypeO, "return", function _return() {
  var _this2 = this;

  // destroy(err, cb) is a private API
  // we can guarantee we have that here, because we control the
  // Readable class this is attached to
  return new Promise(function (resolve, reject) {
    _this2[kStream].destroy(null, function (err) {
      if (err) {
        reject(err);
        return;
      }

      resolve(createIterResult(undefined, true));
    });
  });
}), _Object$setPrototypeO), AsyncIteratorPrototype);

var createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {
  var _Object$create;

  var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {
    value: stream,
    writable: true
  }), _defineProperty(_Object$create, kLastResolve, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kLastReject, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kError, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kEnded, {
    value: stream._readableState.endEmitted,
    writable: true
  }), _defineProperty(_Object$create, kHandlePromise, {
    value: function value(resolve, reject) {
      var data = iterator[kStream].read();

      if (data) {
        iterator[kLastPromise] = null;
        iterator[kLastResolve] = null;
        iterator[kLastReject] = null;
        resolve(createIterResult(data, false));
      } else {
        iterator[kLastResolve] = resolve;
        iterator[kLastReject] = reject;
      }
    },
    writable: true
  }), _Object$create));
  iterator[kLastPromise] = null;
  finished(stream, function (err) {
    if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {
      var reject = iterator[kLastReject]; // reject if we are waiting for data in the Promise
      // returned by next() and store the error

      if (reject !== null) {
        iterator[kLastPromise] = null;
        iterator[kLastResolve] = null;
        iterator[kLastReject] = null;
        reject(err);
      }

      iterator[kError] = err;
      return;
    }

    var resolve = iterator[kLastResolve];

    if (resolve !== null) {
      iterator[kLastPromise] = null;
      iterator[kLastResolve] = null;
      iterator[kLastReject] = null;
      resolve(createIterResult(undefined, true));
    }

    iterator[kEnded] = true;
  });
  stream.on('readable', onReadable.bind(null, iterator));
  return iterator;
};

module.exports = createReadableStreamAsyncIterator;
}).call(this)}).call(this,require('_process'))
},{"./end-of-stream":27,"_process":40}],25:[function(require,module,exports){
'use strict';

function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }

function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }

function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }

function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }

var _require = require('buffer'),
    Buffer = _require.Buffer;

var _require2 = require('util'),
    inspect = _require2.inspect;

var custom = inspect && inspect.custom || 'inspect';

function copyBuffer(src, target, offset) {
  Buffer.prototype.copy.call(src, target, offset);
}

module.exports =
/*#__PURE__*/
function () {
  function BufferList() {
    _classCallCheck(this, BufferList);

    this.head = null;
    this.tail = null;
    this.length = 0;
  }

  _createClass(BufferList, [{
    key: "push",
    value: function push(v) {
      var entry = {
        data: v,
        next: null
      };
      if (this.length > 0) this.tail.next = entry;else this.head = entry;
      this.tail = entry;
      ++this.length;
    }
  }, {
    key: "unshift",
    value: function unshift(v) {
      var entry = {
        data: v,
        next: this.head
      };
      if (this.length === 0) this.tail = entry;
      this.head = entry;
      ++this.length;
    }
  }, {
    key: "shift",
    value: function shift() {
      if (this.length === 0) return;
      var ret = this.head.data;
      if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
      --this.length;
      return ret;
    }
  }, {
    key: "clear",
    value: function clear() {
      this.head = this.tail = null;
      this.length = 0;
    }
  }, {
    key: "join",
    value: function join(s) {
      if (this.length === 0) return '';
      var p = this.head;
      var ret = '' + p.data;

      while (p = p.next) {
        ret += s + p.data;
      }

      return ret;
    }
  }, {
    key: "concat",
    value: function concat(n) {
      if (this.length === 0) return Buffer.alloc(0);
      var ret = Buffer.allocUnsafe(n >>> 0);
      var p = this.head;
      var i = 0;

      while (p) {
        copyBuffer(p.data, ret, i);
        i += p.data.length;
        p = p.next;
      }

      return ret;
    } // Consumes a specified amount of bytes or characters from the buffered data.

  }, {
    key: "consume",
    value: function consume(n, hasStrings) {
      var ret;

      if (n < this.head.data.length) {
        // `slice` is the same for buffers and strings.
        ret = this.head.data.slice(0, n);
        this.head.data = this.head.data.slice(n);
      } else if (n === this.head.data.length) {
        // First chunk is a perfect match.
        ret = this.shift();
      } else {
        // Result spans more than one buffer.
        ret = hasStrings ? this._getString(n) : this._getBuffer(n);
      }

      return ret;
    }
  }, {
    key: "first",
    value: function first() {
      return this.head.data;
    } // Consumes a specified amount of characters from the buffered data.

  }, {
    key: "_getString",
    value: function _getString(n) {
      var p = this.head;
      var c = 1;
      var ret = p.data;
      n -= ret.length;

      while (p = p.next) {
        var str = p.data;
        var nb = n > str.length ? str.length : n;
        if (nb === str.length) ret += str;else ret += str.slice(0, n);
        n -= nb;

        if (n === 0) {
          if (nb === str.length) {
            ++c;
            if (p.next) this.head = p.next;else this.head = this.tail = null;
          } else {
            this.head = p;
            p.data = str.slice(nb);
          }

          break;
        }

        ++c;
      }

      this.length -= c;
      return ret;
    } // Consumes a specified amount of bytes from the buffered data.

  }, {
    key: "_getBuffer",
    value: function _getBuffer(n) {
      var ret = Buffer.allocUnsafe(n);
      var p = this.head;
      var c = 1;
      p.data.copy(ret);
      n -= p.data.length;

      while (p = p.next) {
        var buf = p.data;
        var nb = n > buf.length ? buf.length : n;
        buf.copy(ret, ret.length - n, 0, nb);
        n -= nb;

        if (n === 0) {
          if (nb === buf.length) {
            ++c;
            if (p.next) this.head = p.next;else this.head = this.tail = null;
          } else {
            this.head = p;
            p.data = buf.slice(nb);
          }

          break;
        }

        ++c;
      }

      this.length -= c;
      return ret;
    } // Make sure the linked list only shows the minimal necessary information.

  }, {
    key: custom,
    value: function value(_, options) {
      return inspect(this, _objectSpread({}, options, {
        // Only inspect one level.
        depth: 0,
        // It should not recurse.
        customInspect: false
      }));
    }
  }]);

  return BufferList;
}();
},{"buffer":8,"util":4}],26:[function(require,module,exports){
(function (process){(function (){
'use strict'; // undocumented cb() API, needed for core, not for public API

function destroy(err, cb) {
  var _this = this;

  var readableDestroyed = this._readableState && this._readableState.destroyed;
  var writableDestroyed = this._writableState && this._writableState.destroyed;

  if (readableDestroyed || writableDestroyed) {
    if (cb) {
      cb(err);
    } else if (err) {
      if (!this._writableState) {
        process.nextTick(emitErrorNT, this, err);
      } else if (!this._writableState.errorEmitted) {
        this._writableState.errorEmitted = true;
        process.nextTick(emitErrorNT, this, err);
      }
    }

    return this;
  } // we set destroyed to true before firing error callbacks in order
  // to make it re-entrance safe in case destroy() is called within callbacks


  if (this._readableState) {
    this._readableState.destroyed = true;
  } // if this is a duplex stream mark the writable part as destroyed as well


  if (this._writableState) {
    this._writableState.destroyed = true;
  }

  this._destroy(err || null, function (err) {
    if (!cb && err) {
      if (!_this._writableState) {
        process.nextTick(emitErrorAndCloseNT, _this, err);
      } else if (!_this._writableState.errorEmitted) {
        _this._writableState.errorEmitted = true;
        process.nextTick(emitErrorAndCloseNT, _this, err);
      } else {
        process.nextTick(emitCloseNT, _this);
      }
    } else if (cb) {
      process.nextTick(emitCloseNT, _this);
      cb(err);
    } else {
      process.nextTick(emitCloseNT, _this);
    }
  });

  return this;
}

function emitErrorAndCloseNT(self, err) {
  emitErrorNT(self, err);
  emitCloseNT(self);
}

function emitCloseNT(self) {
  if (self._writableState && !self._writableState.emitClose) return;
  if (self._readableState && !self._readableState.emitClose) return;
  self.emit('close');
}

function undestroy() {
  if (this._readableState) {
    this._readableState.destroyed = false;
    this._readableState.reading = false;
    this._readableState.ended = false;
    this._readableState.endEmitted = false;
  }

  if (this._writableState) {
    this._writableState.destroyed = false;
    this._writableState.ended = false;
    this._writableState.ending = false;
    this._writableState.finalCalled = false;
    this._writableState.prefinished = false;
    this._writableState.finished = false;
    this._writableState.errorEmitted = false;
  }
}

function emitErrorNT(self, err) {
  self.emit('error', err);
}

function errorOrDestroy(stream, err) {
  // We have tests that rely on errors being emitted
  // in the same tick, so changing this is semver major.
  // For now when you opt-in to autoDestroy we allow
  // the error to be emitted nextTick. In a future
  // semver major update we should change the default to this.
  var rState = stream._readableState;
  var wState = stream._writableState;
  if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);
}

module.exports = {
  destroy: destroy,
  undestroy: undestroy,
  errorOrDestroy: errorOrDestroy
};
}).call(this)}).call(this,require('_process'))
},{"_process":40}],27:[function(require,module,exports){
// Ported from https://github.com/mafintosh/end-of-stream with
// permission from the author, Mathias Buus (@mafintosh).
'use strict';

var ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;

function once(callback) {
  var called = false;
  return function () {
    if (called) return;
    called = true;

    for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
      args[_key] = arguments[_key];
    }

    callback.apply(this, args);
  };
}

function noop() {}

function isRequest(stream) {
  return stream.setHeader && typeof stream.abort === 'function';
}

function eos(stream, opts, callback) {
  if (typeof opts === 'function') return eos(stream, null, opts);
  if (!opts) opts = {};
  callback = once(callback || noop);
  var readable = opts.readable || opts.readable !== false && stream.readable;
  var writable = opts.writable || opts.writable !== false && stream.writable;

  var onlegacyfinish = function onlegacyfinish() {
    if (!stream.writable) onfinish();
  };

  var writableEnded = stream._writableState && stream._writableState.finished;

  var onfinish = function onfinish() {
    writable = false;
    writableEnded = true;
    if (!readable) callback.call(stream);
  };

  var readableEnded = stream._readableState && stream._readableState.endEmitted;

  var onend = function onend() {
    readable = false;
    readableEnded = true;
    if (!writable) callback.call(stream);
  };

  var onerror = function onerror(err) {
    callback.call(stream, err);
  };

  var onclose = function onclose() {
    var err;

    if (readable && !readableEnded) {
      if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
      return callback.call(stream, err);
    }

    if (writable && !writableEnded) {
      if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
      return callback.call(stream, err);
    }
  };

  var onrequest = function onrequest() {
    stream.req.on('finish', onfinish);
  };

  if (isRequest(stream)) {
    stream.on('complete', onfinish);
    stream.on('abort', onclose);
    if (stream.req) onrequest();else stream.on('request', onrequest);
  } else if (writable && !stream._writableState) {
    // legacy streams
    stream.on('end', onlegacyfinish);
    stream.on('close', onlegacyfinish);
  }

  stream.on('end', onend);
  stream.on('finish', onfinish);
  if (opts.error !== false) stream.on('error', onerror);
  stream.on('close', onclose);
  return function () {
    stream.removeListener('complete', onfinish);
    stream.removeListener('abort', onclose);
    stream.removeListener('request', onrequest);
    if (stream.req) stream.req.removeListener('finish', onfinish);
    stream.removeListener('end', onlegacyfinish);
    stream.removeListener('close', onlegacyfinish);
    stream.removeListener('finish', onfinish);
    stream.removeListener('end', onend);
    stream.removeListener('error', onerror);
    stream.removeListener('close', onclose);
  };
}

module.exports = eos;
},{"../../../errors":18}],28:[function(require,module,exports){
module.exports = function () {
  throw new Error('Readable.from is not available in the browser')
};

},{}],29:[function(require,module,exports){
// Ported from https://github.com/mafintosh/pump with
// permission from the author, Mathias Buus (@mafintosh).
'use strict';

var eos;

function once(callback) {
  var called = false;
  return function () {
    if (called) return;
    called = true;
    callback.apply(void 0, arguments);
  };
}

var _require$codes = require('../../../errors').codes,
    ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,
    ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;

function noop(err) {
  // Rethrow the error if it exists to avoid swallowing it
  if (err) throw err;
}

function isRequest(stream) {
  return stream.setHeader && typeof stream.abort === 'function';
}

function destroyer(stream, reading, writing, callback) {
  callback = once(callback);
  var closed = false;
  stream.on('close', function () {
    closed = true;
  });
  if (eos === undefined) eos = require('./end-of-stream');
  eos(stream, {
    readable: reading,
    writable: writing
  }, function (err) {
    if (err) return callback(err);
    closed = true;
    callback();
  });
  var destroyed = false;
  return function (err) {
    if (closed) return;
    if (destroyed) return;
    destroyed = true; // request.destroy just do .end - .abort is what we want

    if (isRequest(stream)) return stream.abort();
    if (typeof stream.destroy === 'function') return stream.destroy();
    callback(err || new ERR_STREAM_DESTROYED('pipe'));
  };
}

function call(fn) {
  fn();
}

function pipe(from, to) {
  return from.pipe(to);
}

function popCallback(streams) {
  if (!streams.length) return noop;
  if (typeof streams[streams.length - 1] !== 'function') return noop;
  return streams.pop();
}

function pipeline() {
  for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {
    streams[_key] = arguments[_key];
  }

  var callback = popCallback(streams);
  if (Array.isArray(streams[0])) streams = streams[0];

  if (streams.length < 2) {
    throw new ERR_MISSING_ARGS('streams');
  }

  var error;
  var destroys = streams.map(function (stream, i) {
    var reading = i < streams.length - 1;
    var writing = i > 0;
    return destroyer(stream, reading, writing, function (err) {
      if (!error) error = err;
      if (err) destroys.forEach(call);
      if (reading) return;
      destroys.forEach(call);
      callback(error);
    });
  });
  return streams.reduce(pipe);
}

module.exports = pipeline;
},{"../../../errors":18,"./end-of-stream":27}],30:[function(require,module,exports){
'use strict';

var ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;

function highWaterMarkFrom(options, isDuplex, duplexKey) {
  return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;
}

function getHighWaterMark(state, options, duplexKey, isDuplex) {
  var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);

  if (hwm != null) {
    if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {
      var name = isDuplex ? duplexKey : 'highWaterMark';
      throw new ERR_INVALID_OPT_VALUE(name, hwm);
    }

    return Math.floor(hwm);
  } // Default value


  return state.objectMode ? 16 : 16 * 1024;
}

module.exports = {
  getHighWaterMark: getHighWaterMark
};
},{"../../../errors":18}],31:[function(require,module,exports){
module.exports = require('events').EventEmitter;

},{"events":16}],32:[function(require,module,exports){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
exports.finished = require('./lib/internal/streams/end-of-stream.js');
exports.pipeline = require('./lib/internal/streams/pipeline.js');

},{"./lib/_stream_duplex.js":19,"./lib/_stream_passthrough.js":20,"./lib/_stream_readable.js":21,"./lib/_stream_transform.js":22,"./lib/_stream_writable.js":23,"./lib/internal/streams/end-of-stream.js":27,"./lib/internal/streams/pipeline.js":29}],33:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

'use strict';

/*<replacement>*/

var Buffer = require('safe-buffer').Buffer;
/*</replacement>*/

var isEncoding = Buffer.isEncoding || function (encoding) {
  encoding = '' + encoding;
  switch (encoding && encoding.toLowerCase()) {
    case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
      return true;
    default:
      return false;
  }
};

function _normalizeEncoding(enc) {
  if (!enc) return 'utf8';
  var retried;
  while (true) {
    switch (enc) {
      case 'utf8':
      case 'utf-8':
        return 'utf8';
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return 'utf16le';
      case 'latin1':
      case 'binary':
        return 'latin1';
      case 'base64':
      case 'ascii':
      case 'hex':
        return enc;
      default:
        if (retried) return; // undefined
        enc = ('' + enc).toLowerCase();
        retried = true;
    }
  }
};

// Do not cache `Buffer.isEncoding` when checking encoding names as some
// modules monkey-patch it to support additional encodings
function normalizeEncoding(enc) {
  var nenc = _normalizeEncoding(enc);
  if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
  return nenc || enc;
}

// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters.
exports.StringDecoder = StringDecoder;
function StringDecoder(encoding) {
  this.encoding = normalizeEncoding(encoding);
  var nb;
  switch (this.encoding) {
    case 'utf16le':
      this.text = utf16Text;
      this.end = utf16End;
      nb = 4;
      break;
    case 'utf8':
      this.fillLast = utf8FillLast;
      nb = 4;
      break;
    case 'base64':
      this.text = base64Text;
      this.end = base64End;
      nb = 3;
      break;
    default:
      this.write = simpleWrite;
      this.end = simpleEnd;
      return;
  }
  this.lastNeed = 0;
  this.lastTotal = 0;
  this.lastChar = Buffer.allocUnsafe(nb);
}

StringDecoder.prototype.write = function (buf) {
  if (buf.length === 0) return '';
  var r;
  var i;
  if (this.lastNeed) {
    r = this.fillLast(buf);
    if (r === undefined) return '';
    i = this.lastNeed;
    this.lastNeed = 0;
  } else {
    i = 0;
  }
  if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
  return r || '';
};

StringDecoder.prototype.end = utf8End;

// Returns only complete characters in a Buffer
StringDecoder.prototype.text = utf8Text;

// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
StringDecoder.prototype.fillLast = function (buf) {
  if (this.lastNeed <= buf.length) {
    buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
  }
  buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
  this.lastNeed -= buf.length;
};

// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
// continuation byte. If an invalid byte is detected, -2 is returned.
function utf8CheckByte(byte) {
  if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
  return byte >> 6 === 0x02 ? -1 : -2;
}

// Checks at most 3 bytes at the end of a Buffer in order to detect an
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
// needed to complete the UTF-8 character (if applicable) are returned.
function utf8CheckIncomplete(self, buf, i) {
  var j = buf.length - 1;
  if (j < i) return 0;
  var nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) self.lastNeed = nb - 1;
    return nb;
  }
  if (--j < i || nb === -2) return 0;
  nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) self.lastNeed = nb - 2;
    return nb;
  }
  if (--j < i || nb === -2) return 0;
  nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) {
      if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
    }
    return nb;
  }
  return 0;
}

// Validates as many continuation bytes for a multi-byte UTF-8 character as
// needed or are available. If we see a non-continuation byte where we expect
// one, we "replace" the validated continuation bytes we've seen so far with
// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding
// behavior. The continuation byte check is included three times in the case
// where all of the continuation bytes for a character exist in the same buffer.
// It is also done this way as a slight performance increase instead of using a
// loop.
function utf8CheckExtraBytes(self, buf, p) {
  if ((buf[0] & 0xC0) !== 0x80) {
    self.lastNeed = 0;
    return '\ufffd';
  }
  if (self.lastNeed > 1 && buf.length > 1) {
    if ((buf[1] & 0xC0) !== 0x80) {
      self.lastNeed = 1;
      return '\ufffd';
    }
    if (self.lastNeed > 2 && buf.length > 2) {
      if ((buf[2] & 0xC0) !== 0x80) {
        self.lastNeed = 2;
        return '\ufffd';
      }
    }
  }
}

// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
function utf8FillLast(buf) {
  var p = this.lastTotal - this.lastNeed;
  var r = utf8CheckExtraBytes(this, buf, p);
  if (r !== undefined) return r;
  if (this.lastNeed <= buf.length) {
    buf.copy(this.lastChar, p, 0, this.lastNeed);
    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
  }
  buf.copy(this.lastChar, p, 0, buf.length);
  this.lastNeed -= buf.length;
}

// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
// partial character, the character's bytes are buffered until the required
// number of bytes are available.
function utf8Text(buf, i) {
  var total = utf8CheckIncomplete(this, buf, i);
  if (!this.lastNeed) return buf.toString('utf8', i);
  this.lastTotal = total;
  var end = buf.length - (total - this.lastNeed);
  buf.copy(this.lastChar, 0, end);
  return buf.toString('utf8', i, end);
}

// For UTF-8, a replacement character is added when ending on a partial
// character.
function utf8End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) return r + '\ufffd';
  return r;
}

// UTF-16LE typically needs two bytes per character, but even if we have an even
// number of bytes available, we need to check if we end on a leading/high
// surrogate. In that case, we need to wait for the next two bytes in order to
// decode the last character properly.
function utf16Text(buf, i) {
  if ((buf.length - i) % 2 === 0) {
    var r = buf.toString('utf16le', i);
    if (r) {
      var c = r.charCodeAt(r.length - 1);
      if (c >= 0xD800 && c <= 0xDBFF) {
        this.lastNeed = 2;
        this.lastTotal = 4;
        this.lastChar[0] = buf[buf.length - 2];
        this.lastChar[1] = buf[buf.length - 1];
        return r.slice(0, -1);
      }
    }
    return r;
  }
  this.lastNeed = 1;
  this.lastTotal = 2;
  this.lastChar[0] = buf[buf.length - 1];
  return buf.toString('utf16le', i, buf.length - 1);
}

// For UTF-16LE we do not explicitly append special replacement characters if we
// end on a partial character, we simply let v8 handle that.
function utf16End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) {
    var end = this.lastTotal - this.lastNeed;
    return r + this.lastChar.toString('utf16le', 0, end);
  }
  return r;
}

function base64Text(buf, i) {
  var n = (buf.length - i) % 3;
  if (n === 0) return buf.toString('base64', i);
  this.lastNeed = 3 - n;
  this.lastTotal = 3;
  if (n === 1) {
    this.lastChar[0] = buf[buf.length - 1];
  } else {
    this.lastChar[0] = buf[buf.length - 2];
    this.lastChar[1] = buf[buf.length - 1];
  }
  return buf.toString('base64', i, buf.length - n);
}

function base64End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
  return r;
}

// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
function simpleWrite(buf) {
  return buf.toString(this.encoding);
}

function simpleEnd(buf) {
  return buf && buf.length ? this.write(buf) : '';
}
},{"safe-buffer":57}],34:[function(require,module,exports){
/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
  var e, m
  var eLen = (nBytes * 8) - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var nBits = -7
  var i = isLE ? (nBytes - 1) : 0
  var d = isLE ? -1 : 1
  var s = buffer[offset + i]

  i += d

  e = s & ((1 << (-nBits)) - 1)
  s >>= (-nBits)
  nBits += eLen
  for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}

  m = e & ((1 << (-nBits)) - 1)
  e >>= (-nBits)
  nBits += mLen
  for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}

  if (e === 0) {
    e = 1 - eBias
  } else if (e === eMax) {
    return m ? NaN : ((s ? -1 : 1) * Infinity)
  } else {
    m = m + Math.pow(2, mLen)
    e = e - eBias
  }
  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}

exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
  var e, m, c
  var eLen = (nBytes * 8) - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
  var i = isLE ? 0 : (nBytes - 1)
  var d = isLE ? 1 : -1
  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0

  value = Math.abs(value)

  if (isNaN(value) || value === Infinity) {
    m = isNaN(value) ? 1 : 0
    e = eMax
  } else {
    e = Math.floor(Math.log(value) / Math.LN2)
    if (value * (c = Math.pow(2, -e)) < 1) {
      e--
      c *= 2
    }
    if (e + eBias >= 1) {
      value += rt / c
    } else {
      value += rt * Math.pow(2, 1 - eBias)
    }
    if (value * c >= 2) {
      e++
      c /= 2
    }

    if (e + eBias >= eMax) {
      m = 0
      e = eMax
    } else if (e + eBias >= 1) {
      m = ((value * c) - 1) * Math.pow(2, mLen)
      e = e + eBias
    } else {
      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
      e = 0
    }
  }

  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}

  e = (e << mLen) | m
  eLen += mLen
  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}

  buffer[offset + i - d] |= s * 128
}

},{}],35:[function(require,module,exports){
if (typeof Object.create === 'function') {
  // implementation from standard node.js 'util' module
  module.exports = function inherits(ctor, superCtor) {
    if (superCtor) {
      ctor.super_ = superCtor
      ctor.prototype = Object.create(superCtor.prototype, {
        constructor: {
          value: ctor,
          enumerable: false,
          writable: true,
          configurable: true
        }
      })
    }
  };
} else {
  // old school shim for old browsers
  module.exports = function inherits(ctor, superCtor) {
    if (superCtor) {
      ctor.super_ = superCtor
      var TempCtor = function () {}
      TempCtor.prototype = superCtor.prototype
      ctor.prototype = new TempCtor()
      ctor.prototype.constructor = ctor
    }
  }
}

},{}],36:[function(require,module,exports){
/*!
 * Determine if an object is a Buffer
 *
 * @author   Feross Aboukhadijeh <https://feross.org>
 * @license  MIT
 */

// The _isBuffer check is for Safari 5-7 support, because it's missing
// Object.prototype.constructor. Remove this eventually
module.exports = function (obj) {
  return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
}

function isBuffer (obj) {
  return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
}

// For Node v0.10 support. Remove this eventually.
function isSlowBuffer (obj) {
  return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
}

},{}],37:[function(require,module,exports){
var toString = {}.toString;

module.exports = Array.isArray || function (arr) {
  return toString.call(arr) == '[object Array]';
};

},{}],38:[function(require,module,exports){
'use strict'
var inherits = require('inherits')
var HashBase = require('hash-base')
var Buffer = require('safe-buffer').Buffer

var ARRAY16 = new Array(16)

function MD5 () {
  HashBase.call(this, 64)

  // state
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
}

inherits(MD5, HashBase)

MD5.prototype._update = function () {
  var M = ARRAY16
  for (var i = 0; i < 16; ++i) M[i] = this._block.readInt32LE(i * 4)

  var a = this._a
  var b = this._b
  var c = this._c
  var d = this._d

  a = fnF(a, b, c, d, M[0], 0xd76aa478, 7)
  d = fnF(d, a, b, c, M[1], 0xe8c7b756, 12)
  c = fnF(c, d, a, b, M[2], 0x242070db, 17)
  b = fnF(b, c, d, a, M[3], 0xc1bdceee, 22)
  a = fnF(a, b, c, d, M[4], 0xf57c0faf, 7)
  d = fnF(d, a, b, c, M[5], 0x4787c62a, 12)
  c = fnF(c, d, a, b, M[6], 0xa8304613, 17)
  b = fnF(b, c, d, a, M[7], 0xfd469501, 22)
  a = fnF(a, b, c, d, M[8], 0x698098d8, 7)
  d = fnF(d, a, b, c, M[9], 0x8b44f7af, 12)
  c = fnF(c, d, a, b, M[10], 0xffff5bb1, 17)
  b = fnF(b, c, d, a, M[11], 0x895cd7be, 22)
  a = fnF(a, b, c, d, M[12], 0x6b901122, 7)
  d = fnF(d, a, b, c, M[13], 0xfd987193, 12)
  c = fnF(c, d, a, b, M[14], 0xa679438e, 17)
  b = fnF(b, c, d, a, M[15], 0x49b40821, 22)

  a = fnG(a, b, c, d, M[1], 0xf61e2562, 5)
  d = fnG(d, a, b, c, M[6], 0xc040b340, 9)
  c = fnG(c, d, a, b, M[11], 0x265e5a51, 14)
  b = fnG(b, c, d, a, M[0], 0xe9b6c7aa, 20)
  a = fnG(a, b, c, d, M[5], 0xd62f105d, 5)
  d = fnG(d, a, b, c, M[10], 0x02441453, 9)
  c = fnG(c, d, a, b, M[15], 0xd8a1e681, 14)
  b = fnG(b, c, d, a, M[4], 0xe7d3fbc8, 20)
  a = fnG(a, b, c, d, M[9], 0x21e1cde6, 5)
  d = fnG(d, a, b, c, M[14], 0xc33707d6, 9)
  c = fnG(c, d, a, b, M[3], 0xf4d50d87, 14)
  b = fnG(b, c, d, a, M[8], 0x455a14ed, 20)
  a = fnG(a, b, c, d, M[13], 0xa9e3e905, 5)
  d = fnG(d, a, b, c, M[2], 0xfcefa3f8, 9)
  c = fnG(c, d, a, b, M[7], 0x676f02d9, 14)
  b = fnG(b, c, d, a, M[12], 0x8d2a4c8a, 20)

  a = fnH(a, b, c, d, M[5], 0xfffa3942, 4)
  d = fnH(d, a, b, c, M[8], 0x8771f681, 11)
  c = fnH(c, d, a, b, M[11], 0x6d9d6122, 16)
  b = fnH(b, c, d, a, M[14], 0xfde5380c, 23)
  a = fnH(a, b, c, d, M[1], 0xa4beea44, 4)
  d = fnH(d, a, b, c, M[4], 0x4bdecfa9, 11)
  c = fnH(c, d, a, b, M[7], 0xf6bb4b60, 16)
  b = fnH(b, c, d, a, M[10], 0xbebfbc70, 23)
  a = fnH(a, b, c, d, M[13], 0x289b7ec6, 4)
  d = fnH(d, a, b, c, M[0], 0xeaa127fa, 11)
  c = fnH(c, d, a, b, M[3], 0xd4ef3085, 16)
  b = fnH(b, c, d, a, M[6], 0x04881d05, 23)
  a = fnH(a, b, c, d, M[9], 0xd9d4d039, 4)
  d = fnH(d, a, b, c, M[12], 0xe6db99e5, 11)
  c = fnH(c, d, a, b, M[15], 0x1fa27cf8, 16)
  b = fnH(b, c, d, a, M[2], 0xc4ac5665, 23)

  a = fnI(a, b, c, d, M[0], 0xf4292244, 6)
  d = fnI(d, a, b, c, M[7], 0x432aff97, 10)
  c = fnI(c, d, a, b, M[14], 0xab9423a7, 15)
  b = fnI(b, c, d, a, M[5], 0xfc93a039, 21)
  a = fnI(a, b, c, d, M[12], 0x655b59c3, 6)
  d = fnI(d, a, b, c, M[3], 0x8f0ccc92, 10)
  c = fnI(c, d, a, b, M[10], 0xffeff47d, 15)
  b = fnI(b, c, d, a, M[1], 0x85845dd1, 21)
  a = fnI(a, b, c, d, M[8], 0x6fa87e4f, 6)
  d = fnI(d, a, b, c, M[15], 0xfe2ce6e0, 10)
  c = fnI(c, d, a, b, M[6], 0xa3014314, 15)
  b = fnI(b, c, d, a, M[13], 0x4e0811a1, 21)
  a = fnI(a, b, c, d, M[4], 0xf7537e82, 6)
  d = fnI(d, a, b, c, M[11], 0xbd3af235, 10)
  c = fnI(c, d, a, b, M[2], 0x2ad7d2bb, 15)
  b = fnI(b, c, d, a, M[9], 0xeb86d391, 21)

  this._a = (this._a + a) | 0
  this._b = (this._b + b) | 0
  this._c = (this._c + c) | 0
  this._d = (this._d + d) | 0
}

MD5.prototype._digest = function () {
  // create padding and handle blocks
  this._block[this._blockOffset++] = 0x80
  if (this._blockOffset > 56) {
    this._block.fill(0, this._blockOffset, 64)
    this._update()
    this._blockOffset = 0
  }

  this._block.fill(0, this._blockOffset, 56)
  this._block.writeUInt32LE(this._length[0], 56)
  this._block.writeUInt32LE(this._length[1], 60)
  this._update()

  // produce result
  var buffer = Buffer.allocUnsafe(16)
  buffer.writeInt32LE(this._a, 0)
  buffer.writeInt32LE(this._b, 4)
  buffer.writeInt32LE(this._c, 8)
  buffer.writeInt32LE(this._d, 12)
  return buffer
}

function rotl (x, n) {
  return (x << n) | (x >>> (32 - n))
}

function fnF (a, b, c, d, m, k, s) {
  return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + b) | 0
}

function fnG (a, b, c, d, m, k, s) {
  return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + b) | 0
}

function fnH (a, b, c, d, m, k, s) {
  return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + b) | 0
}

function fnI (a, b, c, d, m, k, s) {
  return (rotl((a + ((c ^ (b | (~d)))) + m + k) | 0, s) + b) | 0
}

module.exports = MD5

},{"hash-base":17,"inherits":35,"safe-buffer":57}],39:[function(require,module,exports){
(function (process){(function (){
'use strict';

if (typeof process === 'undefined' ||
    !process.version ||
    process.version.indexOf('v0.') === 0 ||
    process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
  module.exports = { nextTick: nextTick };
} else {
  module.exports = process
}

function nextTick(fn, arg1, arg2, arg3) {
  if (typeof fn !== 'function') {
    throw new TypeError('"callback" argument must be a function');
  }
  var len = arguments.length;
  var args, i;
  switch (len) {
  case 0:
  case 1:
    return process.nextTick(fn);
  case 2:
    return process.nextTick(function afterTickOne() {
      fn.call(null, arg1);
    });
  case 3:
    return process.nextTick(function afterTickTwo() {
      fn.call(null, arg1, arg2);
    });
  case 4:
    return process.nextTick(function afterTickThree() {
      fn.call(null, arg1, arg2, arg3);
    });
  default:
    args = new Array(len - 1);
    i = 0;
    while (i < args.length) {
      args[i++] = arguments[i];
    }
    return process.nextTick(function afterTick() {
      fn.apply(null, args);
    });
  }
}


}).call(this)}).call(this,require('_process'))
},{"_process":40}],40:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};

// cached from whatever global is present so that test runners that stub it
// don't break things.  But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals.  It's inside a
// function because try/catches deoptimize in certain engines.

var cachedSetTimeout;
var cachedClearTimeout;

function defaultSetTimout() {
    throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
    throw new Error('clearTimeout has not been defined');
}
(function () {
    try {
        if (typeof setTimeout === 'function') {
            cachedSetTimeout = setTimeout;
        } else {
            cachedSetTimeout = defaultSetTimout;
        }
    } catch (e) {
        cachedSetTimeout = defaultSetTimout;
    }
    try {
        if (typeof clearTimeout === 'function') {
            cachedClearTimeout = clearTimeout;
        } else {
            cachedClearTimeout = defaultClearTimeout;
        }
    } catch (e) {
        cachedClearTimeout = defaultClearTimeout;
    }
} ())
function runTimeout(fun) {
    if (cachedSetTimeout === setTimeout) {
        //normal enviroments in sane situations
        return setTimeout(fun, 0);
    }
    // if setTimeout wasn't available but was latter defined
    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
        cachedSetTimeout = setTimeout;
        return setTimeout(fun, 0);
    }
    try {
        // when when somebody has screwed with setTimeout but no I.E. maddness
        return cachedSetTimeout(fun, 0);
    } catch(e){
        try {
            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
            return cachedSetTimeout.call(null, fun, 0);
        } catch(e){
            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
            return cachedSetTimeout.call(this, fun, 0);
        }
    }


}
function runClearTimeout(marker) {
    if (cachedClearTimeout === clearTimeout) {
        //normal enviroments in sane situations
        return clearTimeout(marker);
    }
    // if clearTimeout wasn't available but was latter defined
    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
        cachedClearTimeout = clearTimeout;
        return clearTimeout(marker);
    }
    try {
        // when when somebody has screwed with setTimeout but no I.E. maddness
        return cachedClearTimeout(marker);
    } catch (e){
        try {
            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally
            return cachedClearTimeout.call(null, marker);
        } catch (e){
            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
            // Some versions of I.E. have different rules for clearTimeout vs setTimeout
            return cachedClearTimeout.call(this, marker);
        }
    }



}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;

function cleanUpNextTick() {
    if (!draining || !currentQueue) {
        return;
    }
    draining = false;
    if (currentQueue.length) {
        queue = currentQueue.concat(queue);
    } else {
        queueIndex = -1;
    }
    if (queue.length) {
        drainQueue();
    }
}

function drainQueue() {
    if (draining) {
        return;
    }
    var timeout = runTimeout(cleanUpNextTick);
    draining = true;

    var len = queue.length;
    while(len) {
        currentQueue = queue;
        queue = [];
        while (++queueIndex < len) {
            if (currentQueue) {
                currentQueue[queueIndex].run();
            }
        }
        queueIndex = -1;
        len = queue.length;
    }
    currentQueue = null;
    draining = false;
    runClearTimeout(timeout);
}

process.nextTick = function (fun) {
    var args = new Array(arguments.length - 1);
    if (arguments.length > 1) {
        for (var i = 1; i < arguments.length; i++) {
            args[i - 1] = arguments[i];
        }
    }
    queue.push(new Item(fun, args));
    if (queue.length === 1 && !draining) {
        runTimeout(drainQueue);
    }
};

// v8 likes predictible objects
function Item(fun, array) {
    this.fun = fun;
    this.array = array;
}
Item.prototype.run = function () {
    this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};

function noop() {}

process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;

process.listeners = function (name) { return [] }

process.binding = function (name) {
    throw new Error('process.binding is not supported');
};

process.cwd = function () { return '/' };
process.chdir = function (dir) {
    throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };

},{}],41:[function(require,module,exports){
module.exports = require('./lib/_stream_duplex.js');

},{"./lib/_stream_duplex.js":42}],42:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.

'use strict';

/*<replacement>*/

var pna = require('process-nextick-args');
/*</replacement>*/

/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
  var keys = [];
  for (var key in obj) {
    keys.push(key);
  }return keys;
};
/*</replacement>*/

module.exports = Duplex;

/*<replacement>*/
var util = Object.create(require('core-util-is'));
util.inherits = require('inherits');
/*</replacement>*/

var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');

util.inherits(Duplex, Readable);

{
  // avoid scope creep, the keys array can then be collected
  var keys = objectKeys(Writable.prototype);
  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
  }
}

function Duplex(options) {
  if (!(this instanceof Duplex)) return new Duplex(options);

  Readable.call(this, options);
  Writable.call(this, options);

  if (options && options.readable === false) this.readable = false;

  if (options && options.writable === false) this.writable = false;

  this.allowHalfOpen = true;
  if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;

  this.once('end', onend);
}

Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._writableState.highWaterMark;
  }
});

// the no-half-open enforcer
function onend() {
  // if we allow half-open state, or if the writable side ended,
  // then we're ok.
  if (this.allowHalfOpen || this._writableState.ended) return;

  // no more data can be written.
  // But allow more writes to happen in this tick.
  pna.nextTick(onEndNT, this);
}

function onEndNT(self) {
  self.end();
}

Object.defineProperty(Duplex.prototype, 'destroyed', {
  get: function () {
    if (this._readableState === undefined || this._writableState === undefined) {
      return false;
    }
    return this._readableState.destroyed && this._writableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (this._readableState === undefined || this._writableState === undefined) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._readableState.destroyed = value;
    this._writableState.destroyed = value;
  }
});

Duplex.prototype._destroy = function (err, cb) {
  this.push(null);
  this.end();

  pna.nextTick(cb, err);
};
},{"./_stream_readable":44,"./_stream_writable":46,"core-util-is":14,"inherits":35,"process-nextick-args":39}],43:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.

'use strict';

module.exports = PassThrough;

var Transform = require('./_stream_transform');

/*<replacement>*/
var util = Object.create(require('core-util-is'));
util.inherits = require('inherits');
/*</replacement>*/

util.inherits(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough)) return new PassThrough(options);

  Transform.call(this, options);
}

PassThrough.prototype._transform = function (chunk, encoding, cb) {
  cb(null, chunk);
};
},{"./_stream_transform":45,"core-util-is":14,"inherits":35}],44:[function(require,module,exports){
(function (process,global){(function (){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

'use strict';

/*<replacement>*/

var pna = require('process-nextick-args');
/*</replacement>*/

module.exports = Readable;

/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/

/*<replacement>*/
var Duplex;
/*</replacement>*/

Readable.ReadableState = ReadableState;

/*<replacement>*/
var EE = require('events').EventEmitter;

var EElistenerCount = function (emitter, type) {
  return emitter.listeners(type).length;
};
/*</replacement>*/

/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/

/*<replacement>*/

var Buffer = require('safe-buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}
function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

/*</replacement>*/

/*<replacement>*/
var util = Object.create(require('core-util-is'));
util.inherits = require('inherits');
/*</replacement>*/

/*<replacement>*/
var debugUtil = require('util');
var debug = void 0;
if (debugUtil && debugUtil.debuglog) {
  debug = debugUtil.debuglog('stream');
} else {
  debug = function () {};
}
/*</replacement>*/

var BufferList = require('./internal/streams/BufferList');
var destroyImpl = require('./internal/streams/destroy');
var StringDecoder;

util.inherits(Readable, Stream);

var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];

function prependListener(emitter, event, fn) {
  // Sadly this is not cacheable as some libraries bundle their own
  // event emitter implementation with them.
  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);

  // This is a hack to make sure that our error handler is attached before any
  // userland ones.  NEVER DO THIS. This is here only because this code needs
  // to continue to work with older versions of Node.js that do not include
  // the prependListener() method. The goal is to eventually remove this hack.
  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}

function ReadableState(options, stream) {
  Duplex = Duplex || require('./_stream_duplex');

  options = options || {};

  // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.
  var isDuplex = stream instanceof Duplex;

  // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away
  this.objectMode = !!options.objectMode;

  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;

  // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"
  var hwm = options.highWaterMark;
  var readableHwm = options.readableHighWaterMark;
  var defaultHwm = this.objectMode ? 16 : 16 * 1024;

  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;

  // cast to ints.
  this.highWaterMark = Math.floor(this.highWaterMark);

  // A linked list is used to store data chunks instead of an array because the
  // linked list can remove elements from the beginning faster than
  // array.shift()
  this.buffer = new BufferList();
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = null;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false;

  // a flag to be able to tell if the event 'readable'/'data' is emitted
  // immediately, or on a later tick.  We set this to true at first, because
  // any actions that shouldn't happen until "later" should generally also
  // not happen before the first read call.
  this.sync = true;

  // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.
  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;
  this.resumeScheduled = false;

  // has it been destroyed
  this.destroyed = false;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // the number of writers that are awaiting a drain event in .pipe()s
  this.awaitDrain = 0;

  // if true, a maybeReadMore has been scheduled
  this.readingMore = false;

  this.decoder = null;
  this.encoding = null;
  if (options.encoding) {
    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}

function Readable(options) {
  Duplex = Duplex || require('./_stream_duplex');

  if (!(this instanceof Readable)) return new Readable(options);

  this._readableState = new ReadableState(options, this);

  // legacy
  this.readable = true;

  if (options) {
    if (typeof options.read === 'function') this._read = options.read;

    if (typeof options.destroy === 'function') this._destroy = options.destroy;
  }

  Stream.call(this);
}

Object.defineProperty(Readable.prototype, 'destroyed', {
  get: function () {
    if (this._readableState === undefined) {
      return false;
    }
    return this._readableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._readableState) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._readableState.destroyed = value;
  }
});

Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;
Readable.prototype._destroy = function (err, cb) {
  this.push(null);
  cb(err);
};

// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
  var state = this._readableState;
  var skipChunkCheck;

  if (!state.objectMode) {
    if (typeof chunk === 'string') {
      encoding = encoding || state.defaultEncoding;
      if (encoding !== state.encoding) {
        chunk = Buffer.from(chunk, encoding);
        encoding = '';
      }
      skipChunkCheck = true;
    }
  } else {
    skipChunkCheck = true;
  }

  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
};

// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
  return readableAddChunk(this, chunk, null, true, false);
};

function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
  var state = stream._readableState;
  if (chunk === null) {
    state.reading = false;
    onEofChunk(stream, state);
  } else {
    var er;
    if (!skipChunkCheck) er = chunkInvalid(state, chunk);
    if (er) {
      stream.emit('error', er);
    } else if (state.objectMode || chunk && chunk.length > 0) {
      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
        chunk = _uint8ArrayToBuffer(chunk);
      }

      if (addToFront) {
        if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
      } else if (state.ended) {
        stream.emit('error', new Error('stream.push() after EOF'));
      } else {
        state.reading = false;
        if (state.decoder && !encoding) {
          chunk = state.decoder.write(chunk);
          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
        } else {
          addChunk(stream, state, chunk, false);
        }
      }
    } else if (!addToFront) {
      state.reading = false;
    }
  }

  return needMoreData(state);
}

function addChunk(stream, state, chunk, addToFront) {
  if (state.flowing && state.length === 0 && !state.sync) {
    stream.emit('data', chunk);
    stream.read(0);
  } else {
    // update the buffer info.
    state.length += state.objectMode ? 1 : chunk.length;
    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);

    if (state.needReadable) emitReadable(stream);
  }
  maybeReadMore(stream, state);
}

function chunkInvalid(state, chunk) {
  var er;
  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  return er;
}

// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes.  This is to work around cases where hwm=0,
// such as the repl.  Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
  return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}

Readable.prototype.isPaused = function () {
  return this._readableState.flowing === false;
};

// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
  if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
  this._readableState.decoder = new StringDecoder(enc);
  this._readableState.encoding = enc;
  return this;
};

// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
  if (n >= MAX_HWM) {
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2 to prevent increasing hwm excessively in
    // tiny amounts
    n--;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    n++;
  }
  return n;
}

// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
  if (n <= 0 || state.length === 0 && state.ended) return 0;
  if (state.objectMode) return 1;
  if (n !== n) {
    // Only flow one buffer at a time
    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
  }
  // If we're asking for more than the current hwm, then raise the hwm.
  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
  if (n <= state.length) return n;
  // Don't have enough
  if (!state.ended) {
    state.needReadable = true;
    return 0;
  }
  return state.length;
}

// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
  debug('read', n);
  n = parseInt(n, 10);
  var state = this._readableState;
  var nOrig = n;

  if (n !== 0) state.emittedReadable = false;

  // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.
  if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
    debug('read: emitReadable', state.length, state.ended);
    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state);

  // if we've ended, and we're now clear, then finish it up.
  if (n === 0 && state.ended) {
    if (state.length === 0) endReadable(this);
    return null;
  }

  // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.

  // if we need a readable event, then we need to do some reading.
  var doRead = state.needReadable;
  debug('need readable', doRead);

  // if we currently have less than the highWaterMark, then also read some
  if (state.length === 0 || state.length - n < state.highWaterMark) {
    doRead = true;
    debug('length less than watermark', doRead);
  }

  // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.
  if (state.ended || state.reading) {
    doRead = false;
    debug('reading or ended', doRead);
  } else if (doRead) {
    debug('do read');
    state.reading = true;
    state.sync = true;
    // if the length is currently zero, then we *need* a readable event.
    if (state.length === 0) state.needReadable = true;
    // call internal read method
    this._read(state.highWaterMark);
    state.sync = false;
    // If _read pushed data synchronously, then `reading` will be false,
    // and we need to re-evaluate how much data we can return to the user.
    if (!state.reading) n = howMuchToRead(nOrig, state);
  }

  var ret;
  if (n > 0) ret = fromList(n, state);else ret = null;

  if (ret === null) {
    state.needReadable = true;
    n = 0;
  } else {
    state.length -= n;
  }

  if (state.length === 0) {
    // If we have nothing in the buffer, then we want to know
    // as soon as we *do* get something into the buffer.
    if (!state.ended) state.needReadable = true;

    // If we tried to read() past the EOF, then emit end on the next tick.
    if (nOrig !== n && state.ended) endReadable(this);
  }

  if (ret !== null) this.emit('data', ret);

  return ret;
};

function onEofChunk(stream, state) {
  if (state.ended) return;
  if (state.decoder) {
    var chunk = state.decoder.end();
    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }
  state.ended = true;

  // emit 'readable' now to make sure it gets picked up.
  emitReadable(stream);
}

// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
  var state = stream._readableState;
  state.needReadable = false;
  if (!state.emittedReadable) {
    debug('emitReadable', state.flowing);
    state.emittedReadable = true;
    if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);
  }
}

function emitReadable_(stream) {
  debug('emit readable');
  stream.emit('readable');
  flow(stream);
}

// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    pna.nextTick(maybeReadMore_, stream, state);
  }
}

function maybeReadMore_(stream, state) {
  var len = state.length;
  while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
    debug('maybeReadMore read 0');
    stream.read(0);
    if (len === state.length)
      // didn't get any data, stop spinning.
      break;else len = state.length;
  }
  state.readingMore = false;
}

// abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
  this.emit('error', new Error('_read() is not implemented'));
};

Readable.prototype.pipe = function (dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;
    case 1:
      state.pipes = [state.pipes, dest];
      break;
    default:
      state.pipes.push(dest);
      break;
  }
  state.pipesCount += 1;
  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);

  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;

  var endFn = doEnd ? onend : unpipe;
  if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);

  dest.on('unpipe', onunpipe);
  function onunpipe(readable, unpipeInfo) {
    debug('onunpipe');
    if (readable === src) {
      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
        unpipeInfo.hasUnpiped = true;
        cleanup();
      }
    }
  }

  function onend() {
    debug('onend');
    dest.end();
  }

  // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.
  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);

  var cleanedUp = false;
  function cleanup() {
    debug('cleanup');
    // cleanup event handlers once the pipe is broken
    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', unpipe);
    src.removeListener('data', ondata);

    cleanedUp = true;

    // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.
    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
  }

  // If the user pushes more data while we're writing to dest then we'll end up
  // in ondata again. However, we only want to increase awaitDrain once because
  // dest will only emit one 'drain' event for the multiple writes.
  // => Introduce a guard on increasing awaitDrain.
  var increasedAwaitDrain = false;
  src.on('data', ondata);
  function ondata(chunk) {
    debug('ondata');
    increasedAwaitDrain = false;
    var ret = dest.write(chunk);
    if (false === ret && !increasedAwaitDrain) {
      // If the user unpiped during `dest.write()`, it is possible
      // to get stuck in a permanently paused state if that write
      // also returned false.
      // => Check whether `dest` is still a piping destination.
      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
        debug('false write response, pause', src._readableState.awaitDrain);
        src._readableState.awaitDrain++;
        increasedAwaitDrain = true;
      }
      src.pause();
    }
  }

  // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.
  function onerror(er) {
    debug('onerror', er);
    unpipe();
    dest.removeListener('error', onerror);
    if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
  }

  // Make sure our error handler is attached before userland ones.
  prependListener(dest, 'error', onerror);

  // Both close and finish should trigger unpipe, but only once.
  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }
  dest.once('close', onclose);
  function onfinish() {
    debug('onfinish');
    dest.removeListener('close', onclose);
    unpipe();
  }
  dest.once('finish', onfinish);

  function unpipe() {
    debug('unpipe');
    src.unpipe(dest);
  }

  // tell the dest that it's being piped to
  dest.emit('pipe', src);

  // start the flow if it hasn't been started already.
  if (!state.flowing) {
    debug('pipe resume');
    src.resume();
  }

  return dest;
};

function pipeOnDrain(src) {
  return function () {
    var state = src._readableState;
    debug('pipeOnDrain', state.awaitDrain);
    if (state.awaitDrain) state.awaitDrain--;
    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
      state.flowing = true;
      flow(src);
    }
  };
}

Readable.prototype.unpipe = function (dest) {
  var state = this._readableState;
  var unpipeInfo = { hasUnpiped: false };

  // if we're not piping anywhere, then do nothing.
  if (state.pipesCount === 0) return this;

  // just one destination.  most common case.
  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes) return this;

    if (!dest) dest = state.pipes;

    // got a match.
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;
    if (dest) dest.emit('unpipe', this, unpipeInfo);
    return this;
  }

  // slow case. multiple pipe destinations.

  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;

    for (var i = 0; i < len; i++) {
      dests[i].emit('unpipe', this, unpipeInfo);
    }return this;
  }

  // try to find the right one.
  var index = indexOf(state.pipes, dest);
  if (index === -1) return this;

  state.pipes.splice(index, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1) state.pipes = state.pipes[0];

  dest.emit('unpipe', this, unpipeInfo);

  return this;
};

// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);

  if (ev === 'data') {
    // Start flowing on next tick if stream isn't explicitly paused
    if (this._readableState.flowing !== false) this.resume();
  } else if (ev === 'readable') {
    var state = this._readableState;
    if (!state.endEmitted && !state.readableListening) {
      state.readableListening = state.needReadable = true;
      state.emittedReadable = false;
      if (!state.reading) {
        pna.nextTick(nReadingNextTick, this);
      } else if (state.length) {
        emitReadable(this);
      }
    }
  }

  return res;
};
Readable.prototype.addListener = Readable.prototype.on;

function nReadingNextTick(self) {
  debug('readable nexttick read 0');
  self.read(0);
}

// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
  var state = this._readableState;
  if (!state.flowing) {
    debug('resume');
    state.flowing = true;
    resume(this, state);
  }
  return this;
};

function resume(stream, state) {
  if (!state.resumeScheduled) {
    state.resumeScheduled = true;
    pna.nextTick(resume_, stream, state);
  }
}

function resume_(stream, state) {
  if (!state.reading) {
    debug('resume read 0');
    stream.read(0);
  }

  state.resumeScheduled = false;
  state.awaitDrain = 0;
  stream.emit('resume');
  flow(stream);
  if (state.flowing && !state.reading) stream.read(0);
}

Readable.prototype.pause = function () {
  debug('call pause flowing=%j', this._readableState.flowing);
  if (false !== this._readableState.flowing) {
    debug('pause');
    this._readableState.flowing = false;
    this.emit('pause');
  }
  return this;
};

function flow(stream) {
  var state = stream._readableState;
  debug('flow', state.flowing);
  while (state.flowing && stream.read() !== null) {}
}

// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
  var _this = this;

  var state = this._readableState;
  var paused = false;

  stream.on('end', function () {
    debug('wrapped end');
    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) _this.push(chunk);
    }

    _this.push(null);
  });

  stream.on('data', function (chunk) {
    debug('wrapped data');
    if (state.decoder) chunk = state.decoder.write(chunk);

    // don't skip over falsy values in objectMode
    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;

    var ret = _this.push(chunk);
    if (!ret) {
      paused = true;
      stream.pause();
    }
  });

  // proxy all the other methods.
  // important when wrapping filters and duplexes.
  for (var i in stream) {
    if (this[i] === undefined && typeof stream[i] === 'function') {
      this[i] = function (method) {
        return function () {
          return stream[method].apply(stream, arguments);
        };
      }(i);
    }
  }

  // proxy certain important events.
  for (var n = 0; n < kProxyEvents.length; n++) {
    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
  }

  // when we try to consume some more bytes, simply unpause the
  // underlying stream.
  this._read = function (n) {
    debug('wrapped _read', n);
    if (paused) {
      paused = false;
      stream.resume();
    }
  };

  return this;
};

Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._readableState.highWaterMark;
  }
});

// exposed for testing purposes only.
Readable._fromList = fromList;

// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
  // nothing buffered
  if (state.length === 0) return null;

  var ret;
  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
    // read it all, truncate the list
    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
    state.buffer.clear();
  } else {
    // read part of list
    ret = fromListPartial(n, state.buffer, state.decoder);
  }

  return ret;
}

// Extracts only enough buffered data to satisfy the amount requested.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromListPartial(n, list, hasStrings) {
  var ret;
  if (n < list.head.data.length) {
    // slice is the same for buffers and strings
    ret = list.head.data.slice(0, n);
    list.head.data = list.head.data.slice(n);
  } else if (n === list.head.data.length) {
    // first chunk is a perfect match
    ret = list.shift();
  } else {
    // result spans more than one buffer
    ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
  }
  return ret;
}

// Copies a specified amount of characters from the list of buffered data
// chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBufferString(n, list) {
  var p = list.head;
  var c = 1;
  var ret = p.data;
  n -= ret.length;
  while (p = p.next) {
    var str = p.data;
    var nb = n > str.length ? str.length : n;
    if (nb === str.length) ret += str;else ret += str.slice(0, n);
    n -= nb;
    if (n === 0) {
      if (nb === str.length) {
        ++c;
        if (p.next) list.head = p.next;else list.head = list.tail = null;
      } else {
        list.head = p;
        p.data = str.slice(nb);
      }
      break;
    }
    ++c;
  }
  list.length -= c;
  return ret;
}

// Copies a specified amount of bytes from the list of buffered data chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBuffer(n, list) {
  var ret = Buffer.allocUnsafe(n);
  var p = list.head;
  var c = 1;
  p.data.copy(ret);
  n -= p.data.length;
  while (p = p.next) {
    var buf = p.data;
    var nb = n > buf.length ? buf.length : n;
    buf.copy(ret, ret.length - n, 0, nb);
    n -= nb;
    if (n === 0) {
      if (nb === buf.length) {
        ++c;
        if (p.next) list.head = p.next;else list.head = list.tail = null;
      } else {
        list.head = p;
        p.data = buf.slice(nb);
      }
      break;
    }
    ++c;
  }
  list.length -= c;
  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;

  // If we get here before consuming all the bytes, then that is a
  // bug in node.  Should never happen.
  if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');

  if (!state.endEmitted) {
    state.ended = true;
    pna.nextTick(endReadableNT, state, stream);
  }
}

function endReadableNT(state, stream) {
  // Check that we didn't get one last unshift.
  if (!state.endEmitted && state.length === 0) {
    state.endEmitted = true;
    stream.readable = false;
    stream.emit('end');
  }
}

function indexOf(xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }
  return -1;
}
}).call(this)}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./_stream_duplex":42,"./internal/streams/BufferList":47,"./internal/streams/destroy":48,"./internal/streams/stream":49,"_process":40,"core-util-is":14,"events":16,"inherits":35,"isarray":37,"process-nextick-args":39,"safe-buffer":50,"string_decoder/":51,"util":4}],45:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.

'use strict';

module.exports = Transform;

var Duplex = require('./_stream_duplex');

/*<replacement>*/
var util = Object.create(require('core-util-is'));
util.inherits = require('inherits');
/*</replacement>*/

util.inherits(Transform, Duplex);

function afterTransform(er, data) {
  var ts = this._transformState;
  ts.transforming = false;

  var cb = ts.writecb;

  if (!cb) {
    return this.emit('error', new Error('write callback called multiple times'));
  }

  ts.writechunk = null;
  ts.writecb = null;

  if (data != null) // single equals check for both `null` and `undefined`
    this.push(data);

  cb(er);

  var rs = this._readableState;
  rs.reading = false;
  if (rs.needReadable || rs.length < rs.highWaterMark) {
    this._read(rs.highWaterMark);
  }
}

function Transform(options) {
  if (!(this instanceof Transform)) return new Transform(options);

  Duplex.call(this, options);

  this._transformState = {
    afterTransform: afterTransform.bind(this),
    needTransform: false,
    transforming: false,
    writecb: null,
    writechunk: null,
    writeencoding: null
  };

  // start out asking for a readable event once data is transformed.
  this._readableState.needReadable = true;

  // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.
  this._readableState.sync = false;

  if (options) {
    if (typeof options.transform === 'function') this._transform = options.transform;

    if (typeof options.flush === 'function') this._flush = options.flush;
  }

  // When the writable side finishes, then flush out anything remaining.
  this.on('prefinish', prefinish);
}

function prefinish() {
  var _this = this;

  if (typeof this._flush === 'function') {
    this._flush(function (er, data) {
      done(_this, er, data);
    });
  } else {
    done(this, null, null);
  }
}

Transform.prototype.push = function (chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
};

// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
  throw new Error('_transform() is not implemented');
};

Transform.prototype._write = function (chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;
  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
  }
};

// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
  var ts = this._transformState;

  if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
    ts.transforming = true;
    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};

Transform.prototype._destroy = function (err, cb) {
  var _this2 = this;

  Duplex.prototype._destroy.call(this, err, function (err2) {
    cb(err2);
    _this2.emit('close');
  });
};

function done(stream, er, data) {
  if (er) return stream.emit('error', er);

  if (data != null) // single equals check for both `null` and `undefined`
    stream.push(data);

  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided
  if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');

  if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');

  return stream.push(null);
}
},{"./_stream_duplex":42,"core-util-is":14,"inherits":35}],46:[function(require,module,exports){
(function (process,global,setImmediate){(function (){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.

'use strict';

/*<replacement>*/

var pna = require('process-nextick-args');
/*</replacement>*/

module.exports = Writable;

/* <replacement> */
function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
  this.next = null;
}

// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
  var _this = this;

  this.next = null;
  this.entry = null;
  this.finish = function () {
    onCorkedFinish(_this, state);
  };
}
/* </replacement> */

/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
/*</replacement>*/

/*<replacement>*/
var Duplex;
/*</replacement>*/

Writable.WritableState = WritableState;

/*<replacement>*/
var util = Object.create(require('core-util-is'));
util.inherits = require('inherits');
/*</replacement>*/

/*<replacement>*/
var internalUtil = {
  deprecate: require('util-deprecate')
};
/*</replacement>*/

/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/

/*<replacement>*/

var Buffer = require('safe-buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}
function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

/*</replacement>*/

var destroyImpl = require('./internal/streams/destroy');

util.inherits(Writable, Stream);

function nop() {}

function WritableState(options, stream) {
  Duplex = Duplex || require('./_stream_duplex');

  options = options || {};

  // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.
  var isDuplex = stream instanceof Duplex;

  // object stream flag to indicate whether or not this stream
  // contains buffers or objects.
  this.objectMode = !!options.objectMode;

  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;

  // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()
  var hwm = options.highWaterMark;
  var writableHwm = options.writableHighWaterMark;
  var defaultHwm = this.objectMode ? 16 : 16 * 1024;

  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;

  // cast to ints.
  this.highWaterMark = Math.floor(this.highWaterMark);

  // if _final has been called
  this.finalCalled = false;

  // drain event flag.
  this.needDrain = false;
  // at the start of calling end()
  this.ending = false;
  // when end() has been called, and returned
  this.ended = false;
  // when 'finish' is emitted
  this.finished = false;

  // has it been destroyed
  this.destroyed = false;

  // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.
  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.
  this.length = 0;

  // a flag to see when we're in the middle of a write.
  this.writing = false;

  // when true all writes will be buffered until .uncork() call
  this.corked = 0;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, because any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.
  this.bufferProcessing = false;

  // the callback that's passed to _write(chunk,cb)
  this.onwrite = function (er) {
    onwrite(stream, er);
  };

  // the callback that the user supplies to write(chunk,encoding,cb)
  this.writecb = null;

  // the amount that is being written when _write is called.
  this.writelen = 0;

  this.bufferedRequest = null;
  this.lastBufferedRequest = null;

  // number of pending user-supplied write callbacks
  // this must be 0 before 'finish' can be emitted
  this.pendingcb = 0;

  // emit prefinish if the only thing we're waiting for is _write cbs
  // This is relevant for synchronous Transform streams
  this.prefinished = false;

  // True if the error was already emitted and should not be thrown again
  this.errorEmitted = false;

  // count buffered requests
  this.bufferedRequestCount = 0;

  // allocate the first CorkedRequest, there is always
  // one allocated and free to use, and we maintain at most two
  this.corkedRequestsFree = new CorkedRequest(this);
}

WritableState.prototype.getBuffer = function getBuffer() {
  var current = this.bufferedRequest;
  var out = [];
  while (current) {
    out.push(current);
    current = current.next;
  }
  return out;
};

(function () {
  try {
    Object.defineProperty(WritableState.prototype, 'buffer', {
      get: internalUtil.deprecate(function () {
        return this.getBuffer();
      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
    });
  } catch (_) {}
})();

// Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
  realHasInstance = Function.prototype[Symbol.hasInstance];
  Object.defineProperty(Writable, Symbol.hasInstance, {
    value: function (object) {
      if (realHasInstance.call(this, object)) return true;
      if (this !== Writable) return false;

      return object && object._writableState instanceof WritableState;
    }
  });
} else {
  realHasInstance = function (object) {
    return object instanceof this;
  };
}

function Writable(options) {
  Duplex = Duplex || require('./_stream_duplex');

  // Writable ctor is applied to Duplexes, too.
  // `realHasInstance` is necessary because using plain `instanceof`
  // would return false, as no `_writableState` property is attached.

  // Trying to use the custom `instanceof` for Writable here will also break the
  // Node.js LazyTransform implementation, which has a non-trivial getter for
  // `_writableState` that would lead to infinite recursion.
  if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
    return new Writable(options);
  }

  this._writableState = new WritableState(options, this);

  // legacy.
  this.writable = true;

  if (options) {
    if (typeof options.write === 'function') this._write = options.write;

    if (typeof options.writev === 'function') this._writev = options.writev;

    if (typeof options.destroy === 'function') this._destroy = options.destroy;

    if (typeof options.final === 'function') this._final = options.final;
  }

  Stream.call(this);
}

// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
  this.emit('error', new Error('Cannot pipe, not readable'));
};

function writeAfterEnd(stream, cb) {
  var er = new Error('write after end');
  // TODO: defer error events consistently everywhere, not just the cb
  stream.emit('error', er);
  pna.nextTick(cb, er);
}

// Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
  var valid = true;
  var er = false;

  if (chunk === null) {
    er = new TypeError('May not write null values to stream');
  } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  if (er) {
    stream.emit('error', er);
    pna.nextTick(cb, er);
    valid = false;
  }
  return valid;
}

Writable.prototype.write = function (chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;
  var isBuf = !state.objectMode && _isUint8Array(chunk);

  if (isBuf && !Buffer.isBuffer(chunk)) {
    chunk = _uint8ArrayToBuffer(chunk);
  }

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;

  if (typeof cb !== 'function') cb = nop;

  if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
    state.pendingcb++;
    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
  }

  return ret;
};

Writable.prototype.cork = function () {
  var state = this._writableState;

  state.corked++;
};

Writable.prototype.uncork = function () {
  var state = this._writableState;

  if (state.corked) {
    state.corked--;

    if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
  }
};

Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
  // node::ParseEncoding() requires lower case.
  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
  this._writableState.defaultEncoding = encoding;
  return this;
};

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
    chunk = Buffer.from(chunk, encoding);
  }
  return chunk;
}

Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._writableState.highWaterMark;
  }
});

// if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
  if (!isBuf) {
    var newChunk = decodeChunk(state, chunk, encoding);
    if (chunk !== newChunk) {
      isBuf = true;
      encoding = 'buffer';
      chunk = newChunk;
    }
  }
  var len = state.objectMode ? 1 : chunk.length;

  state.length += len;

  var ret = state.length < state.highWaterMark;
  // we must ensure that previous needDrain will not be reset to false.
  if (!ret) state.needDrain = true;

  if (state.writing || state.corked) {
    var last = state.lastBufferedRequest;
    state.lastBufferedRequest = {
      chunk: chunk,
      encoding: encoding,
      isBuf: isBuf,
      callback: cb,
      next: null
    };
    if (last) {
      last.next = state.lastBufferedRequest;
    } else {
      state.bufferedRequest = state.lastBufferedRequest;
    }
    state.bufferedRequestCount += 1;
  } else {
    doWrite(stream, state, false, len, chunk, encoding, cb);
  }

  return ret;
}

function doWrite(stream, state, writev, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  --state.pendingcb;

  if (sync) {
    // defer the callback if we are being called synchronously
    // to avoid piling up things on the stack
    pna.nextTick(cb, er);
    // this can emit finish, and it will always happen
    // after error
    pna.nextTick(finishMaybe, stream, state);
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
  } else {
    // the caller expect this to happen before if
    // it is async
    cb(er);
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
    // this can emit finish, but finish must
    // always follow error
    finishMaybe(stream, state);
  }
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;

  onwriteStateUpdate(state);

  if (er) onwriteError(stream, state, sync, er, cb);else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(state);

    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
      clearBuffer(stream, state);
    }

    if (sync) {
      /*<replacement>*/
      asyncWrite(afterWrite, stream, state, finished, cb);
      /*</replacement>*/
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished) onwriteDrain(stream, state);
  state.pendingcb--;
  cb();
  finishMaybe(stream, state);
}

// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
}

// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
  state.bufferProcessing = true;
  var entry = state.bufferedRequest;

  if (stream._writev && entry && entry.next) {
    // Fast case, write everything using _writev()
    var l = state.bufferedRequestCount;
    var buffer = new Array(l);
    var holder = state.corkedRequestsFree;
    holder.entry = entry;

    var count = 0;
    var allBuffers = true;
    while (entry) {
      buffer[count] = entry;
      if (!entry.isBuf) allBuffers = false;
      entry = entry.next;
      count += 1;
    }
    buffer.allBuffers = allBuffers;

    doWrite(stream, state, true, state.length, buffer, '', holder.finish);

    // doWrite is almost always async, defer these to save a bit of time
    // as the hot path ends with doWrite
    state.pendingcb++;
    state.lastBufferedRequest = null;
    if (holder.next) {
      state.corkedRequestsFree = holder.next;
      holder.next = null;
    } else {
      state.corkedRequestsFree = new CorkedRequest(state);
    }
    state.bufferedRequestCount = 0;
  } else {
    // Slow case, write chunks one-by-one
    while (entry) {
      var chunk = entry.chunk;
      var encoding = entry.encoding;
      var cb = entry.callback;
      var len = state.objectMode ? 1 : chunk.length;

      doWrite(stream, state, false, len, chunk, encoding, cb);
      entry = entry.next;
      state.bufferedRequestCount--;
      // if we didn't call the onwrite immediately, then
      // it means that we need to wait until it does.
      // also, that means that the chunk and cb are currently
      // being processed, so move the buffer counter past them.
      if (state.writing) {
        break;
      }
    }

    if (entry === null) state.lastBufferedRequest = null;
  }

  state.bufferedRequest = entry;
  state.bufferProcessing = false;
}

Writable.prototype._write = function (chunk, encoding, cb) {
  cb(new Error('_write() is not implemented'));
};

Writable.prototype._writev = null;

Writable.prototype.end = function (chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);

  // .end() fully uncorks
  if (state.corked) {
    state.corked = 1;
    this.uncork();
  }

  // ignore unnecessary end() calls.
  if (!state.ending && !state.finished) endWritable(this, state, cb);
};

function needFinish(state) {
  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
  stream._final(function (err) {
    state.pendingcb--;
    if (err) {
      stream.emit('error', err);
    }
    state.prefinished = true;
    stream.emit('prefinish');
    finishMaybe(stream, state);
  });
}
function prefinish(stream, state) {
  if (!state.prefinished && !state.finalCalled) {
    if (typeof stream._final === 'function') {
      state.pendingcb++;
      state.finalCalled = true;
      pna.nextTick(callFinal, stream, state);
    } else {
      state.prefinished = true;
      stream.emit('prefinish');
    }
  }
}

function finishMaybe(stream, state) {
  var need = needFinish(state);
  if (need) {
    prefinish(stream, state);
    if (state.pendingcb === 0) {
      state.finished = true;
      stream.emit('finish');
    }
  }
  return need;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);
  if (cb) {
    if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
  }
  state.ended = true;
  stream.writable = false;
}

function onCorkedFinish(corkReq, state, err) {
  var entry = corkReq.entry;
  corkReq.entry = null;
  while (entry) {
    var cb = entry.callback;
    state.pendingcb--;
    cb(err);
    entry = entry.next;
  }
  if (state.corkedRequestsFree) {
    state.corkedRequestsFree.next = corkReq;
  } else {
    state.corkedRequestsFree = corkReq;
  }
}

Object.defineProperty(Writable.prototype, 'destroyed', {
  get: function () {
    if (this._writableState === undefined) {
      return false;
    }
    return this._writableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._writableState) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._writableState.destroyed = value;
  }
});

Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
  this.end();
  cb(err);
};
}).call(this)}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("timers").setImmediate)
},{"./_stream_duplex":42,"./internal/streams/destroy":48,"./internal/streams/stream":49,"_process":40,"core-util-is":14,"inherits":35,"process-nextick-args":39,"safe-buffer":50,"timers":69,"util-deprecate":70}],47:[function(require,module,exports){
'use strict';

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

var Buffer = require('safe-buffer').Buffer;
var util = require('util');

function copyBuffer(src, target, offset) {
  src.copy(target, offset);
}

module.exports = function () {
  function BufferList() {
    _classCallCheck(this, BufferList);

    this.head = null;
    this.tail = null;
    this.length = 0;
  }

  BufferList.prototype.push = function push(v) {
    var entry = { data: v, next: null };
    if (this.length > 0) this.tail.next = entry;else this.head = entry;
    this.tail = entry;
    ++this.length;
  };

  BufferList.prototype.unshift = function unshift(v) {
    var entry = { data: v, next: this.head };
    if (this.length === 0) this.tail = entry;
    this.head = entry;
    ++this.length;
  };

  BufferList.prototype.shift = function shift() {
    if (this.length === 0) return;
    var ret = this.head.data;
    if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
    --this.length;
    return ret;
  };

  BufferList.prototype.clear = function clear() {
    this.head = this.tail = null;
    this.length = 0;
  };

  BufferList.prototype.join = function join(s) {
    if (this.length === 0) return '';
    var p = this.head;
    var ret = '' + p.data;
    while (p = p.next) {
      ret += s + p.data;
    }return ret;
  };

  BufferList.prototype.concat = function concat(n) {
    if (this.length === 0) return Buffer.alloc(0);
    if (this.length === 1) return this.head.data;
    var ret = Buffer.allocUnsafe(n >>> 0);
    var p = this.head;
    var i = 0;
    while (p) {
      copyBuffer(p.data, ret, i);
      i += p.data.length;
      p = p.next;
    }
    return ret;
  };

  return BufferList;
}();

if (util && util.inspect && util.inspect.custom) {
  module.exports.prototype[util.inspect.custom] = function () {
    var obj = util.inspect({ length: this.length });
    return this.constructor.name + ' ' + obj;
  };
}
},{"safe-buffer":50,"util":4}],48:[function(require,module,exports){
'use strict';

/*<replacement>*/

var pna = require('process-nextick-args');
/*</replacement>*/

// undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
  var _this = this;

  var readableDestroyed = this._readableState && this._readableState.destroyed;
  var writableDestroyed = this._writableState && this._writableState.destroyed;

  if (readableDestroyed || writableDestroyed) {
    if (cb) {
      cb(err);
    } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
      pna.nextTick(emitErrorNT, this, err);
    }
    return this;
  }

  // we set destroyed to true before firing error callbacks in order
  // to make it re-entrance safe in case destroy() is called within callbacks

  if (this._readableState) {
    this._readableState.destroyed = true;
  }

  // if this is a duplex stream mark the writable part as destroyed as well
  if (this._writableState) {
    this._writableState.destroyed = true;
  }

  this._destroy(err || null, function (err) {
    if (!cb && err) {
      pna.nextTick(emitErrorNT, _this, err);
      if (_this._writableState) {
        _this._writableState.errorEmitted = true;
      }
    } else if (cb) {
      cb(err);
    }
  });

  return this;
}

function undestroy() {
  if (this._readableState) {
    this._readableState.destroyed = false;
    this._readableState.reading = false;
    this._readableState.ended = false;
    this._readableState.endEmitted = false;
  }

  if (this._writableState) {
    this._writableState.destroyed = false;
    this._writableState.ended = false;
    this._writableState.ending = false;
    this._writableState.finished = false;
    this._writableState.errorEmitted = false;
  }
}

function emitErrorNT(self, err) {
  self.emit('error', err);
}

module.exports = {
  destroy: destroy,
  undestroy: undestroy
};
},{"process-nextick-args":39}],49:[function(require,module,exports){
arguments[4][31][0].apply(exports,arguments)
},{"dup":31,"events":16}],50:[function(require,module,exports){
/* eslint-disable node/no-deprecated-api */
var buffer = require('buffer')
var Buffer = buffer.Buffer

// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
  for (var key in src) {
    dst[key] = src[key]
  }
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
  module.exports = buffer
} else {
  // Copy properties from require('buffer')
  copyProps(buffer, exports)
  exports.Buffer = SafeBuffer
}

function SafeBuffer (arg, encodingOrOffset, length) {
  return Buffer(arg, encodingOrOffset, length)
}

// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)

SafeBuffer.from = function (arg, encodingOrOffset, length) {
  if (typeof arg === 'number') {
    throw new TypeError('Argument must not be a number')
  }
  return Buffer(arg, encodingOrOffset, length)
}

SafeBuffer.alloc = function (size, fill, encoding) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  var buf = Buffer(size)
  if (fill !== undefined) {
    if (typeof encoding === 'string') {
      buf.fill(fill, encoding)
    } else {
      buf.fill(fill)
    }
  } else {
    buf.fill(0)
  }
  return buf
}

SafeBuffer.allocUnsafe = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return Buffer(size)
}

SafeBuffer.allocUnsafeSlow = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return buffer.SlowBuffer(size)
}

},{"buffer":8}],51:[function(require,module,exports){
arguments[4][33][0].apply(exports,arguments)
},{"dup":33,"safe-buffer":50}],52:[function(require,module,exports){
module.exports = require('./readable').PassThrough

},{"./readable":53}],53:[function(require,module,exports){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');

},{"./lib/_stream_duplex.js":42,"./lib/_stream_passthrough.js":43,"./lib/_stream_readable.js":44,"./lib/_stream_transform.js":45,"./lib/_stream_writable.js":46}],54:[function(require,module,exports){
module.exports = require('./readable').Transform

},{"./readable":53}],55:[function(require,module,exports){
module.exports = require('./lib/_stream_writable.js');

},{"./lib/_stream_writable.js":46}],56:[function(require,module,exports){
'use strict'
var Buffer = require('buffer').Buffer
var inherits = require('inherits')
var HashBase = require('hash-base')

var ARRAY16 = new Array(16)

var zl = [
  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
  7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,
  3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,
  1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,
  4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13
]

var zr = [
  5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,
  6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,
  15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,
  8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,
  12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11
]

var sl = [
  11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,
  7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,
  11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,
  11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,
  9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6
]

var sr = [
  8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,
  9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,
  9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,
  15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,
  8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11
]

var hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e]
var hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000]

function RIPEMD160 () {
  HashBase.call(this, 64)

  // state
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
  this._e = 0xc3d2e1f0
}

inherits(RIPEMD160, HashBase)

RIPEMD160.prototype._update = function () {
  var words = ARRAY16
  for (var j = 0; j < 16; ++j) words[j] = this._block.readInt32LE(j * 4)

  var al = this._a | 0
  var bl = this._b | 0
  var cl = this._c | 0
  var dl = this._d | 0
  var el = this._e | 0

  var ar = this._a | 0
  var br = this._b | 0
  var cr = this._c | 0
  var dr = this._d | 0
  var er = this._e | 0

  // computation
  for (var i = 0; i < 80; i += 1) {
    var tl
    var tr
    if (i < 16) {
      tl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i])
      tr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i])
    } else if (i < 32) {
      tl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i])
      tr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i])
    } else if (i < 48) {
      tl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i])
      tr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i])
    } else if (i < 64) {
      tl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i])
      tr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i])
    } else { // if (i<80) {
      tl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i])
      tr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i])
    }

    al = el
    el = dl
    dl = rotl(cl, 10)
    cl = bl
    bl = tl

    ar = er
    er = dr
    dr = rotl(cr, 10)
    cr = br
    br = tr
  }

  // update state
  var t = (this._b + cl + dr) | 0
  this._b = (this._c + dl + er) | 0
  this._c = (this._d + el + ar) | 0
  this._d = (this._e + al + br) | 0
  this._e = (this._a + bl + cr) | 0
  this._a = t
}

RIPEMD160.prototype._digest = function () {
  // create padding and handle blocks
  this._block[this._blockOffset++] = 0x80
  if (this._blockOffset > 56) {
    this._block.fill(0, this._blockOffset, 64)
    this._update()
    this._blockOffset = 0
  }

  this._block.fill(0, this._blockOffset, 56)
  this._block.writeUInt32LE(this._length[0], 56)
  this._block.writeUInt32LE(this._length[1], 60)
  this._update()

  // produce result
  var buffer = Buffer.alloc ? Buffer.alloc(20) : new Buffer(20)
  buffer.writeInt32LE(this._a, 0)
  buffer.writeInt32LE(this._b, 4)
  buffer.writeInt32LE(this._c, 8)
  buffer.writeInt32LE(this._d, 12)
  buffer.writeInt32LE(this._e, 16)
  return buffer
}

function rotl (x, n) {
  return (x << n) | (x >>> (32 - n))
}

function fn1 (a, b, c, d, e, m, k, s) {
  return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0
}

function fn2 (a, b, c, d, e, m, k, s) {
  return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0
}

function fn3 (a, b, c, d, e, m, k, s) {
  return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0
}

function fn4 (a, b, c, d, e, m, k, s) {
  return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0
}

function fn5 (a, b, c, d, e, m, k, s) {
  return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0
}

module.exports = RIPEMD160

},{"buffer":8,"hash-base":17,"inherits":35}],57:[function(require,module,exports){
/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */
/* eslint-disable node/no-deprecated-api */
var buffer = require('buffer')
var Buffer = buffer.Buffer

// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
  for (var key in src) {
    dst[key] = src[key]
  }
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
  module.exports = buffer
} else {
  // Copy properties from require('buffer')
  copyProps(buffer, exports)
  exports.Buffer = SafeBuffer
}

function SafeBuffer (arg, encodingOrOffset, length) {
  return Buffer(arg, encodingOrOffset, length)
}

SafeBuffer.prototype = Object.create(Buffer.prototype)

// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)

SafeBuffer.from = function (arg, encodingOrOffset, length) {
  if (typeof arg === 'number') {
    throw new TypeError('Argument must not be a number')
  }
  return Buffer(arg, encodingOrOffset, length)
}

SafeBuffer.alloc = function (size, fill, encoding) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  var buf = Buffer(size)
  if (fill !== undefined) {
    if (typeof encoding === 'string') {
      buf.fill(fill, encoding)
    } else {
      buf.fill(fill)
    }
  } else {
    buf.fill(0)
  }
  return buf
}

SafeBuffer.allocUnsafe = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return Buffer(size)
}

SafeBuffer.allocUnsafeSlow = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return buffer.SlowBuffer(size)
}

},{"buffer":8}],58:[function(require,module,exports){
var Buffer = require('safe-buffer').Buffer

// prototype class for hash functions
function Hash (blockSize, finalSize) {
  this._block = Buffer.alloc(blockSize)
  this._finalSize = finalSize
  this._blockSize = blockSize
  this._len = 0
}

Hash.prototype.update = function (data, enc) {
  if (typeof data === 'string') {
    enc = enc || 'utf8'
    data = Buffer.from(data, enc)
  }

  var block = this._block
  var blockSize = this._blockSize
  var length = data.length
  var accum = this._len

  for (var offset = 0; offset < length;) {
    var assigned = accum % blockSize
    var remainder = Math.min(length - offset, blockSize - assigned)

    for (var i = 0; i < remainder; i++) {
      block[assigned + i] = data[offset + i]
    }

    accum += remainder
    offset += remainder

    if ((accum % blockSize) === 0) {
      this._update(block)
    }
  }

  this._len += length
  return this
}

Hash.prototype.digest = function (enc) {
  var rem = this._len % this._blockSize

  this._block[rem] = 0x80

  // zero (rem + 1) trailing bits, where (rem + 1) is the smallest
  // non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize
  this._block.fill(0, rem + 1)

  if (rem >= this._finalSize) {
    this._update(this._block)
    this._block.fill(0)
  }

  var bits = this._len * 8

  // uint32
  if (bits <= 0xffffffff) {
    this._block.writeUInt32BE(bits, this._blockSize - 4)

  // uint64
  } else {
    var lowBits = (bits & 0xffffffff) >>> 0
    var highBits = (bits - lowBits) / 0x100000000

    this._block.writeUInt32BE(highBits, this._blockSize - 8)
    this._block.writeUInt32BE(lowBits, this._blockSize - 4)
  }

  this._update(this._block)
  var hash = this._hash()

  return enc ? hash.toString(enc) : hash
}

Hash.prototype._update = function () {
  throw new Error('_update must be implemented by subclass')
}

module.exports = Hash

},{"safe-buffer":57}],59:[function(require,module,exports){
var exports = module.exports = function SHA (algorithm) {
  algorithm = algorithm.toLowerCase()

  var Algorithm = exports[algorithm]
  if (!Algorithm) throw new Error(algorithm + ' is not supported (we accept pull requests)')

  return new Algorithm()
}

exports.sha = require('./sha')
exports.sha1 = require('./sha1')
exports.sha224 = require('./sha224')
exports.sha256 = require('./sha256')
exports.sha384 = require('./sha384')
exports.sha512 = require('./sha512')

},{"./sha":60,"./sha1":61,"./sha224":62,"./sha256":63,"./sha384":64,"./sha512":65}],60:[function(require,module,exports){
/*
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-0, as defined
 * in FIPS PUB 180-1
 * This source code is derived from sha1.js of the same repository.
 * The difference between SHA-0 and SHA-1 is just a bitwise rotate left
 * operation was added.
 */

var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var K = [
  0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0
]

var W = new Array(80)

function Sha () {
  this.init()
  this._w = W

  Hash.call(this, 64, 56)
}

inherits(Sha, Hash)

Sha.prototype.init = function () {
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
  this._e = 0xc3d2e1f0

  return this
}

function rotl5 (num) {
  return (num << 5) | (num >>> 27)
}

function rotl30 (num) {
  return (num << 30) | (num >>> 2)
}

function ft (s, b, c, d) {
  if (s === 0) return (b & c) | ((~b) & d)
  if (s === 2) return (b & c) | (b & d) | (c & d)
  return b ^ c ^ d
}

Sha.prototype._update = function (M) {
  var W = this._w

  var a = this._a | 0
  var b = this._b | 0
  var c = this._c | 0
  var d = this._d | 0
  var e = this._e | 0

  for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
  for (; i < 80; ++i) W[i] = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]

  for (var j = 0; j < 80; ++j) {
    var s = ~~(j / 20)
    var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0

    e = d
    d = c
    c = rotl30(b)
    b = a
    a = t
  }

  this._a = (a + this._a) | 0
  this._b = (b + this._b) | 0
  this._c = (c + this._c) | 0
  this._d = (d + this._d) | 0
  this._e = (e + this._e) | 0
}

Sha.prototype._hash = function () {
  var H = Buffer.allocUnsafe(20)

  H.writeInt32BE(this._a | 0, 0)
  H.writeInt32BE(this._b | 0, 4)
  H.writeInt32BE(this._c | 0, 8)
  H.writeInt32BE(this._d | 0, 12)
  H.writeInt32BE(this._e | 0, 16)

  return H
}

module.exports = Sha

},{"./hash":58,"inherits":35,"safe-buffer":57}],61:[function(require,module,exports){
/*
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined
 * in FIPS PUB 180-1
 * Version 2.1a Copyright Paul Johnston 2000 - 2002.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 * Distributed under the BSD License
 * See http://pajhome.org.uk/crypt/md5 for details.
 */

var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var K = [
  0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0
]

var W = new Array(80)

function Sha1 () {
  this.init()
  this._w = W

  Hash.call(this, 64, 56)
}

inherits(Sha1, Hash)

Sha1.prototype.init = function () {
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
  this._e = 0xc3d2e1f0

  return this
}

function rotl1 (num) {
  return (num << 1) | (num >>> 31)
}

function rotl5 (num) {
  return (num << 5) | (num >>> 27)
}

function rotl30 (num) {
  return (num << 30) | (num >>> 2)
}

function ft (s, b, c, d) {
  if (s === 0) return (b & c) | ((~b) & d)
  if (s === 2) return (b & c) | (b & d) | (c & d)
  return b ^ c ^ d
}

Sha1.prototype._update = function (M) {
  var W = this._w

  var a = this._a | 0
  var b = this._b | 0
  var c = this._c | 0
  var d = this._d | 0
  var e = this._e | 0

  for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
  for (; i < 80; ++i) W[i] = rotl1(W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16])

  for (var j = 0; j < 80; ++j) {
    var s = ~~(j / 20)
    var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0

    e = d
    d = c
    c = rotl30(b)
    b = a
    a = t
  }

  this._a = (a + this._a) | 0
  this._b = (b + this._b) | 0
  this._c = (c + this._c) | 0
  this._d = (d + this._d) | 0
  this._e = (e + this._e) | 0
}

Sha1.prototype._hash = function () {
  var H = Buffer.allocUnsafe(20)

  H.writeInt32BE(this._a | 0, 0)
  H.writeInt32BE(this._b | 0, 4)
  H.writeInt32BE(this._c | 0, 8)
  H.writeInt32BE(this._d | 0, 12)
  H.writeInt32BE(this._e | 0, 16)

  return H
}

module.exports = Sha1

},{"./hash":58,"inherits":35,"safe-buffer":57}],62:[function(require,module,exports){
/**
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
 * in FIPS 180-2
 * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 *
 */

var inherits = require('inherits')
var Sha256 = require('./sha256')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var W = new Array(64)

function Sha224 () {
  this.init()

  this._w = W // new Array(64)

  Hash.call(this, 64, 56)
}

inherits(Sha224, Sha256)

Sha224.prototype.init = function () {
  this._a = 0xc1059ed8
  this._b = 0x367cd507
  this._c = 0x3070dd17
  this._d = 0xf70e5939
  this._e = 0xffc00b31
  this._f = 0x68581511
  this._g = 0x64f98fa7
  this._h = 0xbefa4fa4

  return this
}

Sha224.prototype._hash = function () {
  var H = Buffer.allocUnsafe(28)

  H.writeInt32BE(this._a, 0)
  H.writeInt32BE(this._b, 4)
  H.writeInt32BE(this._c, 8)
  H.writeInt32BE(this._d, 12)
  H.writeInt32BE(this._e, 16)
  H.writeInt32BE(this._f, 20)
  H.writeInt32BE(this._g, 24)

  return H
}

module.exports = Sha224

},{"./hash":58,"./sha256":63,"inherits":35,"safe-buffer":57}],63:[function(require,module,exports){
/**
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
 * in FIPS 180-2
 * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 *
 */

var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var K = [
  0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5,
  0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5,
  0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3,
  0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174,
  0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC,
  0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA,
  0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7,
  0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967,
  0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13,
  0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85,
  0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3,
  0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070,
  0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5,
  0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3,
  0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208,
  0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2
]

var W = new Array(64)

function Sha256 () {
  this.init()

  this._w = W // new Array(64)

  Hash.call(this, 64, 56)
}

inherits(Sha256, Hash)

Sha256.prototype.init = function () {
  this._a = 0x6a09e667
  this._b = 0xbb67ae85
  this._c = 0x3c6ef372
  this._d = 0xa54ff53a
  this._e = 0x510e527f
  this._f = 0x9b05688c
  this._g = 0x1f83d9ab
  this._h = 0x5be0cd19

  return this
}

function ch (x, y, z) {
  return z ^ (x & (y ^ z))
}

function maj (x, y, z) {
  return (x & y) | (z & (x | y))
}

function sigma0 (x) {
  return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10)
}

function sigma1 (x) {
  return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7)
}

function gamma0 (x) {
  return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3)
}

function gamma1 (x) {
  return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10)
}

Sha256.prototype._update = function (M) {
  var W = this._w

  var a = this._a | 0
  var b = this._b | 0
  var c = this._c | 0
  var d = this._d | 0
  var e = this._e | 0
  var f = this._f | 0
  var g = this._g | 0
  var h = this._h | 0

  for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
  for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0

  for (var j = 0; j < 64; ++j) {
    var T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + W[j]) | 0
    var T2 = (sigma0(a) + maj(a, b, c)) | 0

    h = g
    g = f
    f = e
    e = (d + T1) | 0
    d = c
    c = b
    b = a
    a = (T1 + T2) | 0
  }

  this._a = (a + this._a) | 0
  this._b = (b + this._b) | 0
  this._c = (c + this._c) | 0
  this._d = (d + this._d) | 0
  this._e = (e + this._e) | 0
  this._f = (f + this._f) | 0
  this._g = (g + this._g) | 0
  this._h = (h + this._h) | 0
}

Sha256.prototype._hash = function () {
  var H = Buffer.allocUnsafe(32)

  H.writeInt32BE(this._a, 0)
  H.writeInt32BE(this._b, 4)
  H.writeInt32BE(this._c, 8)
  H.writeInt32BE(this._d, 12)
  H.writeInt32BE(this._e, 16)
  H.writeInt32BE(this._f, 20)
  H.writeInt32BE(this._g, 24)
  H.writeInt32BE(this._h, 28)

  return H
}

module.exports = Sha256

},{"./hash":58,"inherits":35,"safe-buffer":57}],64:[function(require,module,exports){
var inherits = require('inherits')
var SHA512 = require('./sha512')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var W = new Array(160)

function Sha384 () {
  this.init()
  this._w = W

  Hash.call(this, 128, 112)
}

inherits(Sha384, SHA512)

Sha384.prototype.init = function () {
  this._ah = 0xcbbb9d5d
  this._bh = 0x629a292a
  this._ch = 0x9159015a
  this._dh = 0x152fecd8
  this._eh = 0x67332667
  this._fh = 0x8eb44a87
  this._gh = 0xdb0c2e0d
  this._hh = 0x47b5481d

  this._al = 0xc1059ed8
  this._bl = 0x367cd507
  this._cl = 0x3070dd17
  this._dl = 0xf70e5939
  this._el = 0xffc00b31
  this._fl = 0x68581511
  this._gl = 0x64f98fa7
  this._hl = 0xbefa4fa4

  return this
}

Sha384.prototype._hash = function () {
  var H = Buffer.allocUnsafe(48)

  function writeInt64BE (h, l, offset) {
    H.writeInt32BE(h, offset)
    H.writeInt32BE(l, offset + 4)
  }

  writeInt64BE(this._ah, this._al, 0)
  writeInt64BE(this._bh, this._bl, 8)
  writeInt64BE(this._ch, this._cl, 16)
  writeInt64BE(this._dh, this._dl, 24)
  writeInt64BE(this._eh, this._el, 32)
  writeInt64BE(this._fh, this._fl, 40)

  return H
}

module.exports = Sha384

},{"./hash":58,"./sha512":65,"inherits":35,"safe-buffer":57}],65:[function(require,module,exports){
var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var K = [
  0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,
  0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,
  0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,
  0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,
  0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,
  0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,
  0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,
  0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,
  0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,
  0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,
  0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,
  0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,
  0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,
  0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,
  0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,
  0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,
  0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,
  0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,
  0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,
  0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,
  0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,
  0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,
  0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,
  0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,
  0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,
  0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,
  0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,
  0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,
  0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,
  0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,
  0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,
  0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,
  0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,
  0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,
  0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,
  0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,
  0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,
  0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,
  0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,
  0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817
]

var W = new Array(160)

function Sha512 () {
  this.init()
  this._w = W

  Hash.call(this, 128, 112)
}

inherits(Sha512, Hash)

Sha512.prototype.init = function () {
  this._ah = 0x6a09e667
  this._bh = 0xbb67ae85
  this._ch = 0x3c6ef372
  this._dh = 0xa54ff53a
  this._eh = 0x510e527f
  this._fh = 0x9b05688c
  this._gh = 0x1f83d9ab
  this._hh = 0x5be0cd19

  this._al = 0xf3bcc908
  this._bl = 0x84caa73b
  this._cl = 0xfe94f82b
  this._dl = 0x5f1d36f1
  this._el = 0xade682d1
  this._fl = 0x2b3e6c1f
  this._gl = 0xfb41bd6b
  this._hl = 0x137e2179

  return this
}

function Ch (x, y, z) {
  return z ^ (x & (y ^ z))
}

function maj (x, y, z) {
  return (x & y) | (z & (x | y))
}

function sigma0 (x, xl) {
  return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25)
}

function sigma1 (x, xl) {
  return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23)
}

function Gamma0 (x, xl) {
  return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7)
}

function Gamma0l (x, xl) {
  return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25)
}

function Gamma1 (x, xl) {
  return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6)
}

function Gamma1l (x, xl) {
  return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26)
}

function getCarry (a, b) {
  return (a >>> 0) < (b >>> 0) ? 1 : 0
}

Sha512.prototype._update = function (M) {
  var W = this._w

  var ah = this._ah | 0
  var bh = this._bh | 0
  var ch = this._ch | 0
  var dh = this._dh | 0
  var eh = this._eh | 0
  var fh = this._fh | 0
  var gh = this._gh | 0
  var hh = this._hh | 0

  var al = this._al | 0
  var bl = this._bl | 0
  var cl = this._cl | 0
  var dl = this._dl | 0
  var el = this._el | 0
  var fl = this._fl | 0
  var gl = this._gl | 0
  var hl = this._hl | 0

  for (var i = 0; i < 32; i += 2) {
    W[i] = M.readInt32BE(i * 4)
    W[i + 1] = M.readInt32BE(i * 4 + 4)
  }
  for (; i < 160; i += 2) {
    var xh = W[i - 15 * 2]
    var xl = W[i - 15 * 2 + 1]
    var gamma0 = Gamma0(xh, xl)
    var gamma0l = Gamma0l(xl, xh)

    xh = W[i - 2 * 2]
    xl = W[i - 2 * 2 + 1]
    var gamma1 = Gamma1(xh, xl)
    var gamma1l = Gamma1l(xl, xh)

    // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]
    var Wi7h = W[i - 7 * 2]
    var Wi7l = W[i - 7 * 2 + 1]

    var Wi16h = W[i - 16 * 2]
    var Wi16l = W[i - 16 * 2 + 1]

    var Wil = (gamma0l + Wi7l) | 0
    var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0
    Wil = (Wil + gamma1l) | 0
    Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0
    Wil = (Wil + Wi16l) | 0
    Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0

    W[i] = Wih
    W[i + 1] = Wil
  }

  for (var j = 0; j < 160; j += 2) {
    Wih = W[j]
    Wil = W[j + 1]

    var majh = maj(ah, bh, ch)
    var majl = maj(al, bl, cl)

    var sigma0h = sigma0(ah, al)
    var sigma0l = sigma0(al, ah)
    var sigma1h = sigma1(eh, el)
    var sigma1l = sigma1(el, eh)

    // t1 = h + sigma1 + ch + K[j] + W[j]
    var Kih = K[j]
    var Kil = K[j + 1]

    var chh = Ch(eh, fh, gh)
    var chl = Ch(el, fl, gl)

    var t1l = (hl + sigma1l) | 0
    var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0
    t1l = (t1l + chl) | 0
    t1h = (t1h + chh + getCarry(t1l, chl)) | 0
    t1l = (t1l + Kil) | 0
    t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0
    t1l = (t1l + Wil) | 0
    t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0

    // t2 = sigma0 + maj
    var t2l = (sigma0l + majl) | 0
    var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0

    hh = gh
    hl = gl
    gh = fh
    gl = fl
    fh = eh
    fl = el
    el = (dl + t1l) | 0
    eh = (dh + t1h + getCarry(el, dl)) | 0
    dh = ch
    dl = cl
    ch = bh
    cl = bl
    bh = ah
    bl = al
    al = (t1l + t2l) | 0
    ah = (t1h + t2h + getCarry(al, t1l)) | 0
  }

  this._al = (this._al + al) | 0
  this._bl = (this._bl + bl) | 0
  this._cl = (this._cl + cl) | 0
  this._dl = (this._dl + dl) | 0
  this._el = (this._el + el) | 0
  this._fl = (this._fl + fl) | 0
  this._gl = (this._gl + gl) | 0
  this._hl = (this._hl + hl) | 0

  this._ah = (this._ah + ah + getCarry(this._al, al)) | 0
  this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0
  this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0
  this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0
  this._eh = (this._eh + eh + getCarry(this._el, el)) | 0
  this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0
  this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0
  this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0
}

Sha512.prototype._hash = function () {
  var H = Buffer.allocUnsafe(64)

  function writeInt64BE (h, l, offset) {
    H.writeInt32BE(h, offset)
    H.writeInt32BE(l, offset + 4)
  }

  writeInt64BE(this._ah, this._al, 0)
  writeInt64BE(this._bh, this._bl, 8)
  writeInt64BE(this._ch, this._cl, 16)
  writeInt64BE(this._dh, this._dl, 24)
  writeInt64BE(this._eh, this._el, 32)
  writeInt64BE(this._fh, this._fl, 40)
  writeInt64BE(this._gh, this._gl, 48)
  writeInt64BE(this._hh, this._hl, 56)

  return H
}

module.exports = Sha512

},{"./hash":58,"inherits":35,"safe-buffer":57}],66:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

module.exports = Stream;

var EE = require('events').EventEmitter;
var inherits = require('inherits');

inherits(Stream, EE);
Stream.Readable = require('readable-stream/readable.js');
Stream.Writable = require('readable-stream/writable.js');
Stream.Duplex = require('readable-stream/duplex.js');
Stream.Transform = require('readable-stream/transform.js');
Stream.PassThrough = require('readable-stream/passthrough.js');

// Backwards-compat with node 0.4.x
Stream.Stream = Stream;



// old-style streams.  Note that the pipe method (the only relevant
// part of this class) is overridden in the Readable class.

function Stream() {
  EE.call(this);
}

Stream.prototype.pipe = function(dest, options) {
  var source = this;

  function ondata(chunk) {
    if (dest.writable) {
      if (false === dest.write(chunk) && source.pause) {
        source.pause();
      }
    }
  }

  source.on('data', ondata);

  function ondrain() {
    if (source.readable && source.resume) {
      source.resume();
    }
  }

  dest.on('drain', ondrain);

  // If the 'end' option is not supplied, dest.end() will be called when
  // source gets the 'end' or 'close' events.  Only dest.end() once.
  if (!dest._isStdio && (!options || options.end !== false)) {
    source.on('end', onend);
    source.on('close', onclose);
  }

  var didOnEnd = false;
  function onend() {
    if (didOnEnd) return;
    didOnEnd = true;

    dest.end();
  }


  function onclose() {
    if (didOnEnd) return;
    didOnEnd = true;

    if (typeof dest.destroy === 'function') dest.destroy();
  }

  // don't leave dangling pipes when there are errors.
  function onerror(er) {
    cleanup();
    if (EE.listenerCount(this, 'error') === 0) {
      throw er; // Unhandled stream error in pipe.
    }
  }

  source.on('error', onerror);
  dest.on('error', onerror);

  // remove all the event listeners that were added.
  function cleanup() {
    source.removeListener('data', ondata);
    dest.removeListener('drain', ondrain);

    source.removeListener('end', onend);
    source.removeListener('close', onclose);

    source.removeListener('error', onerror);
    dest.removeListener('error', onerror);

    source.removeListener('end', cleanup);
    source.removeListener('close', cleanup);

    dest.removeListener('close', cleanup);
  }

  source.on('end', cleanup);
  source.on('close', cleanup);

  dest.on('close', cleanup);

  dest.emit('pipe', source);

  // Allow for unix-like usage: A.pipe(B).pipe(C)
  return dest;
};

},{"events":16,"inherits":35,"readable-stream/duplex.js":41,"readable-stream/passthrough.js":52,"readable-stream/readable.js":53,"readable-stream/transform.js":54,"readable-stream/writable.js":55}],67:[function(require,module,exports){
'use strict';

var Buffer = require('safe-buffer').Buffer;

var isEncoding = Buffer.isEncoding || function (encoding) {
  encoding = '' + encoding;
  switch (encoding && encoding.toLowerCase()) {
    case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
      return true;
    default:
      return false;
  }
};

function _normalizeEncoding(enc) {
  if (!enc) return 'utf8';
  var retried;
  while (true) {
    switch (enc) {
      case 'utf8':
      case 'utf-8':
        return 'utf8';
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return 'utf16le';
      case 'latin1':
      case 'binary':
        return 'latin1';
      case 'base64':
      case 'ascii':
      case 'hex':
        return enc;
      default:
        if (retried) return; // undefined
        enc = ('' + enc).toLowerCase();
        retried = true;
    }
  }
};

// Do not cache `Buffer.isEncoding` when checking encoding names as some
// modules monkey-patch it to support additional encodings
function normalizeEncoding(enc) {
  var nenc = _normalizeEncoding(enc);
  if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
  return nenc || enc;
}

// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters.
exports.StringDecoder = StringDecoder;
function StringDecoder(encoding) {
  this.encoding = normalizeEncoding(encoding);
  var nb;
  switch (this.encoding) {
    case 'utf16le':
      this.text = utf16Text;
      this.end = utf16End;
      nb = 4;
      break;
    case 'utf8':
      this.fillLast = utf8FillLast;
      nb = 4;
      break;
    case 'base64':
      this.text = base64Text;
      this.end = base64End;
      nb = 3;
      break;
    default:
      this.write = simpleWrite;
      this.end = simpleEnd;
      return;
  }
  this.lastNeed = 0;
  this.lastTotal = 0;
  this.lastChar = Buffer.allocUnsafe(nb);
}

StringDecoder.prototype.write = function (buf) {
  if (buf.length === 0) return '';
  var r;
  var i;
  if (this.lastNeed) {
    r = this.fillLast(buf);
    if (r === undefined) return '';
    i = this.lastNeed;
    this.lastNeed = 0;
  } else {
    i = 0;
  }
  if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
  return r || '';
};

StringDecoder.prototype.end = utf8End;

// Returns only complete characters in a Buffer
StringDecoder.prototype.text = utf8Text;

// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
StringDecoder.prototype.fillLast = function (buf) {
  if (this.lastNeed <= buf.length) {
    buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
  }
  buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
  this.lastNeed -= buf.length;
};

// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
// continuation byte.
function utf8CheckByte(byte) {
  if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
  return -1;
}

// Checks at most 3 bytes at the end of a Buffer in order to detect an
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
// needed to complete the UTF-8 character (if applicable) are returned.
function utf8CheckIncomplete(self, buf, i) {
  var j = buf.length - 1;
  if (j < i) return 0;
  var nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) self.lastNeed = nb - 1;
    return nb;
  }
  if (--j < i) return 0;
  nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) self.lastNeed = nb - 2;
    return nb;
  }
  if (--j < i) return 0;
  nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) {
      if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
    }
    return nb;
  }
  return 0;
}

// Validates as many continuation bytes for a multi-byte UTF-8 character as
// needed or are available. If we see a non-continuation byte where we expect
// one, we "replace" the validated continuation bytes we've seen so far with
// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
// behavior. The continuation byte check is included three times in the case
// where all of the continuation bytes for a character exist in the same buffer.
// It is also done this way as a slight performance increase instead of using a
// loop.
function utf8CheckExtraBytes(self, buf, p) {
  if ((buf[0] & 0xC0) !== 0x80) {
    self.lastNeed = 0;
    return '\ufffd'.repeat(p);
  }
  if (self.lastNeed > 1 && buf.length > 1) {
    if ((buf[1] & 0xC0) !== 0x80) {
      self.lastNeed = 1;
      return '\ufffd'.repeat(p + 1);
    }
    if (self.lastNeed > 2 && buf.length > 2) {
      if ((buf[2] & 0xC0) !== 0x80) {
        self.lastNeed = 2;
        return '\ufffd'.repeat(p + 2);
      }
    }
  }
}

// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
function utf8FillLast(buf) {
  var p = this.lastTotal - this.lastNeed;
  var r = utf8CheckExtraBytes(this, buf, p);
  if (r !== undefined) return r;
  if (this.lastNeed <= buf.length) {
    buf.copy(this.lastChar, p, 0, this.lastNeed);
    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
  }
  buf.copy(this.lastChar, p, 0, buf.length);
  this.lastNeed -= buf.length;
}

// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
// partial character, the character's bytes are buffered until the required
// number of bytes are available.
function utf8Text(buf, i) {
  var total = utf8CheckIncomplete(this, buf, i);
  if (!this.lastNeed) return buf.toString('utf8', i);
  this.lastTotal = total;
  var end = buf.length - (total - this.lastNeed);
  buf.copy(this.lastChar, 0, end);
  return buf.toString('utf8', i, end);
}

// For UTF-8, a replacement character for each buffered byte of a (partial)
// character needs to be added to the output.
function utf8End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
  return r;
}

// UTF-16LE typically needs two bytes per character, but even if we have an even
// number of bytes available, we need to check if we end on a leading/high
// surrogate. In that case, we need to wait for the next two bytes in order to
// decode the last character properly.
function utf16Text(buf, i) {
  if ((buf.length - i) % 2 === 0) {
    var r = buf.toString('utf16le', i);
    if (r) {
      var c = r.charCodeAt(r.length - 1);
      if (c >= 0xD800 && c <= 0xDBFF) {
        this.lastNeed = 2;
        this.lastTotal = 4;
        this.lastChar[0] = buf[buf.length - 2];
        this.lastChar[1] = buf[buf.length - 1];
        return r.slice(0, -1);
      }
    }
    return r;
  }
  this.lastNeed = 1;
  this.lastTotal = 2;
  this.lastChar[0] = buf[buf.length - 1];
  return buf.toString('utf16le', i, buf.length - 1);
}

// For UTF-16LE we do not explicitly append special replacement characters if we
// end on a partial character, we simply let v8 handle that.
function utf16End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) {
    var end = this.lastTotal - this.lastNeed;
    return r + this.lastChar.toString('utf16le', 0, end);
  }
  return r;
}

function base64Text(buf, i) {
  var n = (buf.length - i) % 3;
  if (n === 0) return buf.toString('base64', i);
  this.lastNeed = 3 - n;
  this.lastTotal = 3;
  if (n === 1) {
    this.lastChar[0] = buf[buf.length - 1];
  } else {
    this.lastChar[0] = buf[buf.length - 2];
    this.lastChar[1] = buf[buf.length - 1];
  }
  return buf.toString('base64', i, buf.length - n);
}

function base64End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
  return r;
}

// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
function simpleWrite(buf) {
  return buf.toString(this.encoding);
}

function simpleEnd(buf) {
  return buf && buf.length ? this.write(buf) : '';
}
},{"safe-buffer":68}],68:[function(require,module,exports){
arguments[4][50][0].apply(exports,arguments)
},{"buffer":8,"dup":50}],69:[function(require,module,exports){
(function (setImmediate,clearImmediate){(function (){
var nextTick = require('process/browser.js').nextTick;
var apply = Function.prototype.apply;
var slice = Array.prototype.slice;
var immediateIds = {};
var nextImmediateId = 0;

// DOM APIs, for completeness

exports.setTimeout = function() {
  return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);
};
exports.setInterval = function() {
  return new Timeout(apply.call(setInterval, window, arguments), clearInterval);
};
exports.clearTimeout =
exports.clearInterval = function(timeout) { timeout.close(); };

function Timeout(id, clearFn) {
  this._id = id;
  this._clearFn = clearFn;
}
Timeout.prototype.unref = Timeout.prototype.ref = function() {};
Timeout.prototype.close = function() {
  this._clearFn.call(window, this._id);
};

// Does not start the time, just sets up the members needed.
exports.enroll = function(item, msecs) {
  clearTimeout(item._idleTimeoutId);
  item._idleTimeout = msecs;
};

exports.unenroll = function(item) {
  clearTimeout(item._idleTimeoutId);
  item._idleTimeout = -1;
};

exports._unrefActive = exports.active = function(item) {
  clearTimeout(item._idleTimeoutId);

  var msecs = item._idleTimeout;
  if (msecs >= 0) {
    item._idleTimeoutId = setTimeout(function onTimeout() {
      if (item._onTimeout)
        item._onTimeout();
    }, msecs);
  }
};

// That's not how node.js implements it but the exposed api is the same.
exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) {
  var id = nextImmediateId++;
  var args = arguments.length < 2 ? false : slice.call(arguments, 1);

  immediateIds[id] = true;

  nextTick(function onNextTick() {
    if (immediateIds[id]) {
      // fn.call() is faster so we optimize for the common use-case
      // @see http://jsperf.com/call-apply-segu
      if (args) {
        fn.apply(null, args);
      } else {
        fn.call(null);
      }
      // Prevent ids from leaking
      exports.clearImmediate(id);
    }
  });

  return id;
};

exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) {
  delete immediateIds[id];
};
}).call(this)}).call(this,require("timers").setImmediate,require("timers").clearImmediate)
},{"process/browser.js":40,"timers":69}],70:[function(require,module,exports){
(function (global){(function (){

/**
 * Module exports.
 */

module.exports = deprecate;

/**
 * Mark that a method should not be used.
 * Returns a modified function which warns once by default.
 *
 * If `localStorage.noDeprecation = true` is set, then it is a no-op.
 *
 * If `localStorage.throwDeprecation = true` is set, then deprecated functions
 * will throw an Error when invoked.
 *
 * If `localStorage.traceDeprecation = true` is set, then deprecated functions
 * will invoke `console.trace()` instead of `console.error()`.
 *
 * @param {Function} fn - the function to deprecate
 * @param {String} msg - the string to print to the console when `fn` is invoked
 * @returns {Function} a new "deprecated" version of `fn`
 * @api public
 */

function deprecate (fn, msg) {
  if (config('noDeprecation')) {
    return fn;
  }

  var warned = false;
  function deprecated() {
    if (!warned) {
      if (config('throwDeprecation')) {
        throw new Error(msg);
      } else if (config('traceDeprecation')) {
        console.trace(msg);
      } else {
        console.warn(msg);
      }
      warned = true;
    }
    return fn.apply(this, arguments);
  }

  return deprecated;
}

/**
 * Checks `localStorage` for boolean values for the given `name`.
 *
 * @param {String} name
 * @returns {Boolean}
 * @api private
 */

function config (name) {
  // accessing global.localStorage can trigger a DOMException in sandboxed iframes
  try {
    if (!global.localStorage) return false;
  } catch (_) {
    return false;
  }
  var val = global.localStorage[name];
  if (null == val) return false;
  return String(val).toLowerCase() === 'true';
}

}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],71:[function(require,module,exports){
(function (Buffer){(function (){
/***
 * @license
 * https://github.com/bitcoincashjs/bchaddr
 * Copyright (c) 2018 Emilio Almansi
 * Distributed under the MIT software license, see the accompanying
 * file LICENSE or http://www.opensource.org/licenses/mit-license.php.
 */

var bs58check = require('bs58check')
var cashaddr = require('cashaddrjs-slp')

/**
 * General purpose Bitcoin Cash address detection and translation.<br />
 * Supports all major Bitcoin Cash address formats.<br />
 * Currently:
 * <ul>
 *    <li> Legacy format </li>
 *    <li> Bitpay format </li>
 *    <li> Cashaddr format </li>
 * </ul>
 * @module bchaddr
 */

/**
 * @static
 * Supported Bitcoin Cash address formats.
 */
var Format = {}
Format.Legacy = 'legacy'
Format.Bitpay = 'bitpay'
Format.Cashaddr = 'cashaddr'
Format.Slpaddr = 'slpaddr'

/**
 * @static
 * Supported networks.
 */
var Network = {}
Network.Mainnet = 'mainnet'
Network.Testnet = 'testnet'

/**
 * @static
 * Supported address types.
 */
var Type = {}
Type.P2PKH = 'p2pkh'
Type.P2SH = 'p2sh'

/**
 * Returns a boolean indicating whether the given input is a valid Bitcoin Cash address.
 * @static
 * @param {*} input - Any input to check for validity.
 * @returns {boolean}
 */
function isValidAddress (input) {
  try {
    decodeAddress(input)
    return true
  } catch (error) {
    return false
  }
}

/**
 * Detects what is the given address' format.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function detectAddressFormat (address) {
  return decodeAddress(address).format
}

/**
 * Detects what is the given address' network.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function detectAddressNetwork (address) {
  return decodeAddress(address).network
}

/**
 * Detects what is the given address' type.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function detectAddressType (address) {
  return decodeAddress(address).type
}

/**
 * Translates the given address into legacy format.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function toLegacyAddress (address) {
  var decoded = decodeAddress(address)
  if (decoded.format === Format.Legacy) {
    return address
  }
  return encodeAsLegacy(decoded)
}

/**
 * Translates the given address into bitpay format.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function toBitpayAddress (address) {
  var decoded = decodeAddress(address)
  if (decoded.format === Format.Bitpay) {
    return address
  }
  return encodeAsBitpay(decoded)
}

/**
 * Translates the given address into cashaddr format.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function toCashAddress (address) {
  var decoded = decodeAddress(address)
  return encodeAsCashaddr(decoded)
}

/**
 * Translates the given address into cashaddr format.
 * @static
 * @param {string} address - A valid address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function toSlpAddress (address) {
  var decoded = decodeAddress(address)
  return encodeAsSlpaddr(decoded)
}

/**
 * Translates the given address into mainnet format.
 * @static
 * @param {string} address - A valid address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function toMainnetAddress (address) {
  var decoded = decodeAddress(address)
  return encodeAsMainnetaddr(decoded)
}

/**
 * Translates the given address into testnet format.
 * @static
 * @param {string} address - A valid address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function toTestnetAddress (address) {
  var decoded = decodeAddress(address)
  return encodeAsTestnetaddr(decoded)
}

/**
 * Translates the given address into regtest format.
 * @static
 * @param {string} address - A valid address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function toRegtestAddress (address) {
  var decoded = decodeAddress(address)
  return encodeAsRegtestaddr(decoded)
}

/**
 * Translates the given address into regtest format.
 * @static
 * @param {string} address - A valid address in any format.
 * @return {string}
 * @throws {InvalidAddressError}
 */
function toSlpRegtestAddress (address) {
  var decoded = decodeAddress(address)
  return encodeAsSlpRegtestaddr(decoded)
}

/**
 * Version byte table for base58 formats.
 * @private
 */
var VERSION_BYTE = {}
VERSION_BYTE[Format.Legacy] = {}
VERSION_BYTE[Format.Legacy][Network.Mainnet] = {}
VERSION_BYTE[Format.Legacy][Network.Mainnet][Type.P2PKH] = 0
VERSION_BYTE[Format.Legacy][Network.Mainnet][Type.P2SH] = 5
VERSION_BYTE[Format.Legacy][Network.Testnet] = {}
VERSION_BYTE[Format.Legacy][Network.Testnet][Type.P2PKH] = 111
VERSION_BYTE[Format.Legacy][Network.Testnet][Type.P2SH] = 196
VERSION_BYTE[Format.Bitpay] = {}
VERSION_BYTE[Format.Bitpay][Network.Mainnet] = {}
VERSION_BYTE[Format.Bitpay][Network.Mainnet][Type.P2PKH] = 28
VERSION_BYTE[Format.Bitpay][Network.Mainnet][Type.P2SH] = 40
VERSION_BYTE[Format.Bitpay][Network.Testnet] = {}
VERSION_BYTE[Format.Bitpay][Network.Testnet][Type.P2PKH] = 111
VERSION_BYTE[Format.Bitpay][Network.Testnet][Type.P2SH] = 196

/**
 * Decodes the given address into its constituting hash, format, network and type.
 * @private
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @return {object}
 * @throws {InvalidAddressError}
 */
function decodeAddress (address) {
  try {
    return decodeBase58Address(address)
  } catch (error) {
  }
  try {
    return decodeCashAddress(address)
  } catch (error) {
  }
  try {
    return decodeSlpAddress(address)
  } catch (error) {
  }
  throw new InvalidAddressError()
}

/**
 * Length of a valid base58check encoding payload: 1 byte for
 * the version byte plus 20 bytes for a RIPEMD-160 hash.
 * @private
 */
var BASE_58_CHECK_PAYLOAD_LENGTH = 21

/**
 * Attempts to decode the given address assuming it is a base58 address.
 * @private
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @return {object}
 * @throws {InvalidAddressError}
 */
function decodeBase58Address (address) {
  try {
    var payload = bs58check.decode(address)
    if (payload.length !== BASE_58_CHECK_PAYLOAD_LENGTH) {
      throw new InvalidAddressError()
    }
    var versionByte = payload[0]
    var hash = Array.prototype.slice.call(payload, 1)
    switch (versionByte) {
      case VERSION_BYTE[Format.Legacy][Network.Mainnet][Type.P2PKH]:
        return {
          hash: hash,
          format: Format.Legacy,
          network: Network.Mainnet,
          type: Type.P2PKH
        }
      case VERSION_BYTE[Format.Legacy][Network.Mainnet][Type.P2SH]:
        return {
          hash: hash,
          format: Format.Legacy,
          network: Network.Mainnet,
          type: Type.P2SH
        }
      case VERSION_BYTE[Format.Legacy][Network.Testnet][Type.P2PKH]:
        return {
          hash: hash,
          format: Format.Legacy,
          network: Network.Testnet,
          type: Type.P2PKH
        }
      case VERSION_BYTE[Format.Legacy][Network.Testnet][Type.P2SH]:
        return {
          hash: hash,
          format: Format.Legacy,
          network: Network.Testnet,
          type: Type.P2SH
        }
      case VERSION_BYTE[Format.Bitpay][Network.Mainnet][Type.P2PKH]:
        return {
          hash: hash,
          format: Format.Bitpay,
          network: Network.Mainnet,
          type: Type.P2PKH
        }
      case VERSION_BYTE[Format.Bitpay][Network.Mainnet][Type.P2SH]:
        return {
          hash: hash,
          format: Format.Bitpay,
          network: Network.Mainnet,
          type: Type.P2SH
        }
    }
  } catch (error) {
  }
  throw new InvalidAddressError()
}

/**
 * Attempts to decode the given address assuming it is a cashaddr address.
 * @private
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @return {object}
 * @throws {InvalidAddressError}
 */
function decodeCashAddress (address) {
  if (address.indexOf(':') !== -1) {
    try {
      return decodeCashAddressWithPrefix(address)
    } catch (error) {
    }
  } else {
    var prefixes = ['bitcoincash', 'bchtest', 'regtest', 'bchreg']
    for (var i = 0; i < prefixes.length; ++i) {
      try {
        var prefix = prefixes[i]
        return decodeCashAddressWithPrefix(prefix + ':' + address)
      } catch (error) {
      }
    }
  }
  throw new InvalidAddressError()
}

/**
 * Attempts to decode the given address assuming it is a cashaddr address with explicit prefix.
 * @private
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @return {object}
 * @throws {InvalidAddressError}
 */
function decodeCashAddressWithPrefix (address) {
  try {
    var decoded = cashaddr.decode(address)
    var hash = Array.prototype.slice.call(decoded.hash, 0)
    var type = decoded.type === 'P2PKH' ? Type.P2PKH : Type.P2SH
    switch (decoded.prefix) {
      case 'bitcoincash':
        return {
          hash: hash,
          format: Format.Cashaddr,
          network: Network.Mainnet,
          type: type
        }
      case 'bchtest':
      case 'regtest':
      case 'bchreg':
        return {
          hash: hash,
          format: Format.Cashaddr,
          network: Network.Testnet,
          type: type
        }
    }
  } catch (error) {
  }
  throw new InvalidAddressError()
}

/**
 * Attempts to decode the given address assuming it is a slpaddr address.
 * @private
 * @param {string} address - A valid SLP address in any format.
 * @return {object}
 * @throws {InvalidAddressError}
 */
function decodeSlpAddress (address) {
  if (address.indexOf(':') !== -1) {
    try {
      return decodeSlpAddressWithPrefix(address)
    } catch (error) {
    }
  } else {
    var prefixes = ['simpleledger', 'slptest', 'slpreg']
    for (var i = 0; i < prefixes.length; ++i) {
      try {
        var prefix = prefixes[i]
        return decodeSlpAddressWithPrefix(prefix + ':' + address)
      } catch (error) {
      }
    }
  }
  throw new InvalidAddressError()
}

/**
 * Attempts to decode the given address assuming it is a slpaddr address with explicit prefix.
 * @private
 * @param {string} address - A valid SLP address in any format.
 * @return {object}
 * @throws {InvalidAddressError}
 */
function decodeSlpAddressWithPrefix (address) {
  try {
    var decoded = cashaddr.decode(address)
    var hash = Array.prototype.slice.call(decoded.hash, 0)
    var type = decoded.type === 'P2PKH' ? Type.P2PKH : Type.P2SH
    switch (decoded.prefix) {
      case 'simpleledger':
        return {
          hash: hash,
          format: Format.Slpaddr,
          network: Network.Mainnet,
          type: type
        }
      case 'slptest':
      case 'slpreg':
        return {
          hash: hash,
          format: Format.Slpaddr,
          network: Network.Testnet,
          type: type
        }
    }
  } catch (error) {
  }
  throw new InvalidAddressError()
}

/**
 * Encodes the given decoded address into legacy format.
 * @private
 * @param {object} decoded
 * @returns {string}
 */
function encodeAsLegacy (decoded) {
  var versionByte = VERSION_BYTE[Format.Legacy][decoded.network][decoded.type]
  var buffer = Buffer.alloc(1 + decoded.hash.length)
  buffer[0] = versionByte
  buffer.set(decoded.hash, 1)
  return bs58check.encode(buffer)
}

/**
 * Encodes the given decoded address into bitpay format.
 * @private
 * @param {object} decoded
 * @returns {string}
 */
function encodeAsBitpay (decoded) {
  var versionByte = VERSION_BYTE[Format.Bitpay][decoded.network][decoded.type]
  var buffer = Buffer.alloc(1 + decoded.hash.length)
  buffer[0] = versionByte
  buffer.set(decoded.hash, 1)
  return bs58check.encode(buffer)
}

/**
 * Encodes the given decoded address into cashaddr format.
 * @private
 * @param {object} decoded
 * @returns {string}
 */
function encodeAsCashaddr (decoded) {
  var prefix = decoded.network === Network.Mainnet ? 'bitcoincash' : 'bchtest'
  var type = decoded.type === Type.P2PKH ? 'P2PKH' : 'P2SH'
  var hash = Uint8Array.from(decoded.hash)
  return cashaddr.encode(prefix, type, hash)
}

/**
 * Encodes the given decoded address into slpaddr format.
 * @private
 * @param {object} decoded
 * @returns {string}
 */
function encodeAsSlpaddr (decoded) {
  var prefix = decoded.network === Network.Mainnet ? 'simpleledger' : 'slptest'
  var type = decoded.type === Type.P2PKH ? 'P2PKH' : 'P2SH'
  var hash = Uint8Array.from(decoded.hash)
  return cashaddr.encode(prefix, type, hash)
}

/**
 * Encodes the given decoded address into mainnet format.
 * @private
 * @param {object} decoded
 * @returns {string}
 */
function encodeAsMainnetaddr (decoded) {
  var prefix = 'bitcoincash'
  var type = decoded.type === Type.P2PKH ? 'P2PKH' : 'P2SH'
  var hash = Uint8Array.from(decoded.hash)
  if (decoded.format === Format.Slpaddr) {
    prefix = 'simpleledger'
  }
  return cashaddr.encode(prefix, type, hash)
}

/**
 * Encodes the given decoded address into testnet format.
 * @private
 * @param {object} decoded
 * @returns {string}
 */
function encodeAsTestnetaddr (decoded) {
  var prefix = 'bchtest'
  var type = decoded.type === Type.P2PKH ? 'P2PKH' : 'P2SH'
  var hash = Uint8Array.from(decoded.hash)
  if (decoded.format === Format.Slpaddr) {
    prefix = 'slptest'
  }
  return cashaddr.encode(prefix, type, hash)
}

/**
 * Encodes the given decoded address into regtest format.
 * @private
 * @param {object} decoded
 * @returns {string}
 */
function encodeAsRegtestaddr (decoded) {
  var prefix = 'bchreg'
  var type = decoded.type === Type.P2PKH ? 'P2PKH' : 'P2SH'
  var hash = Uint8Array.from(decoded.hash)
  if (decoded.format === Format.Slpaddr) {
    prefix = 'slpreg'
  }
  return cashaddr.encode(prefix, type, hash)
}

/**
 * Encodes the given decoded address into regtest format.
 * @private
 * @param {object} decoded
 * @returns {string}
 */
function encodeAsSlpRegtestaddr (decoded) {
  var prefix = 'slpreg'
  var type = decoded.type === Type.P2PKH ? 'P2PKH' : 'P2SH'
  var hash = Uint8Array.from(decoded.hash)
  return cashaddr.encode(prefix, type, hash)
}

/**
 * Returns a boolean indicating whether the address is in legacy format.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @returns {boolean}
 * @throws {InvalidAddressError}
 */
function isLegacyAddress (address) {
  return detectAddressFormat(address) === Format.Legacy
}

/**
 * Returns a boolean indicating whether the address is in bitpay format.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @returns {boolean}
 * @throws {InvalidAddressError}
 */
function isBitpayAddress (address) {
  return detectAddressFormat(address) === Format.Bitpay
}

/**
 * Returns a boolean indicating whether the address is in cashaddr format.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @returns {boolean}
 * @throws {InvalidAddressError}
 */
function isCashAddress (address) {
  return detectAddressFormat(address) === Format.Cashaddr
}

/**
 * Returns a boolean indicating whether the address is in cashaddr format.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @returns {boolean}
 * @throws {InvalidAddressError}
 */
function isSlpAddress (address) {
  return detectAddressFormat(address) === Format.Slpaddr
}

/**
 * Returns a boolean indicating whether the address is a mainnet address.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @returns {boolean}
 * @throws {InvalidAddressError}
 */
function isMainnetAddress (address) {
  return detectAddressNetwork(address) === Network.Mainnet
}

/**
 * Returns a boolean indicating whether the address is a testnet address.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @returns {boolean}
 * @throws {InvalidAddressError}
 */
function isTestnetAddress (address) {
  return detectAddressNetwork(address) === Network.Testnet
}

/**
 * Returns a boolean indicating whether the address is a p2pkh address.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @returns {boolean}
 * @throws {InvalidAddressError}
 */
function isP2PKHAddress (address) {
  return detectAddressType(address) === Type.P2PKH
}

/**
 * Returns a boolean indicating whether the address is a p2sh address.
 * @static
 * @param {string} address - A valid Bitcoin Cash address in any format.
 * @returns {boolean}
 * @throws {InvalidAddressError}
 */
function isP2SHAddress (address) {
  return detectAddressType(address) === Type.P2SH
}

/**
 * Error thrown when the address given as input is not a valid Bitcoin Cash address.
 * @constructor
 * InvalidAddressError
 */
function InvalidAddressError () {
  var error = new Error()
  this.name = error.name = 'InvalidAddressError'
  this.message = error.message = 'Received an invalid Bitcoin Cash address as input.'
  this.stack = error.stack
}

InvalidAddressError.prototype = Object.create(Error.prototype)

module.exports = {
  Format: Format,
  Network: Network,
  Type: Type,
  isValidAddress: isValidAddress,
  detectAddressFormat: detectAddressFormat,
  detectAddressNetwork: detectAddressNetwork,
  detectAddressType: detectAddressType,
  decodeAddress: decodeAddress,
  toLegacyAddress: toLegacyAddress,
  toBitpayAddress: toBitpayAddress,
  encodeAsCashaddr: encodeAsCashaddr,
  toCashAddress: toCashAddress,
  encodeAsSlpaddr: encodeAsSlpaddr,
  toSlpAddress: toSlpAddress,
  toMainnetAddress: toMainnetAddress,
  toTestnetAddress: toTestnetAddress,
  encodeAsMainnetaddr: encodeAsMainnetaddr,
  encodeAsTestnetaddr: encodeAsTestnetaddr,
  encodeAsRegtestaddr: encodeAsRegtestaddr,
  toRegtestAddress: toRegtestAddress,
  encodeAsSlpRegtestaddr: encodeAsSlpRegtestaddr,
  toSlpRegtestAddress: toSlpRegtestAddress,
  encodeAsLegacy: encodeAsLegacy,
  isLegacyAddress: isLegacyAddress,
  encodeAsBitpay: encodeAsBitpay,
  isBitpayAddress: isBitpayAddress,
  isCashAddress: isCashAddress,
  isSlpAddress: isSlpAddress,
  isMainnetAddress: isMainnetAddress,
  isTestnetAddress: isTestnetAddress,
  isP2PKHAddress: isP2PKHAddress,
  isP2SHAddress: isP2SHAddress,
  InvalidAddressError: InvalidAddressError
}

}).call(this)}).call(this,require("buffer").Buffer)
},{"bs58check":7,"buffer":8,"cashaddrjs-slp":10}]},{},[71])(71)
});
